Now I will edit this later after I read the article and interview PC Gamer did with Todd Howard, so cross your fingers for new info!
EDIT:
--"The dragon screams and flaps its stealth-bomber-sized wings. It knows its invulnerable-its too high to reach with an arrow, and beyond the ranger og magic. All we can do is watch as the dragon circles like a hawk awaiting the moment to strike its prey. At the controls...Todd Howard brandishes his longsword and shield, braced and ready for the inevitable attack. Suddenly, the dragon drops from the sky like meteor and slams the frozen tundra directly in front of him, blasting a cloud of snow out from underneath its cruel talons. Thew entire mountain shakes in protest-this legendary beast is as big as a two story house. Howard raises his shield as the dragon's scale-armored neck bobs and waves, cool and calculating. Then, as fast as the crack of a bullwhip, the foul lizard opens its jaws, sprays our hero's shield with liquid fire, and charges like a 15-ton battering ram."
--"...Howard walks away...[from the] dragon's smoldering, bleached bones." Is it confirmed that dragon remains stay, like after closing an Oblivion gate the 'ruins' stay?
I don't think dragon remains will stay behind, because they've said that there's unlimited dragons, which has the potential to fill the world with dragon remains, given enough time, provided the remains stay behind.
--Though its been confirmed 3rd person improved, Todd says that Skyrim will be more effective in 3rd person.
-"...liquid fire..." Metaphor or is some sort of 'lava' power revealed?
probably just a metaphor.
--Using magic in both hands will double the power, but double your magicka drain [Plus theres effects on your hands like in BioShock, but I think this was already confirmed]
I'm actually a little miffed by this, why double the drain when you already have the disadvantage of having no weapon or shield in hand.
--"...The higher you climb, the more severe weather you get..."
New! this sounds interesting, hoping there's some kind of damage effect if you don't have warm clothes.
--"we added rivers to dungeons as a way of naturally leading the player to certain destinations..."
Interesting, I guess that could work.
--"So if they play Crysis or anything like that, the mechanics of what we're doing, like interface-wise or controls, is not terribly different." [woah....]
Again, don't put too much into it, Crysis was legendary for it graphics, saying the interface is similar doesn't really tell us much. :shrug:
--"You can swing your sword when it's low, you just cant do the bigger moves if you don't have enough stamina."
This is good, makes stamina more important.
--
[THIS I found a bit interesting]:
What's you best guilty pleasure moment? Theres some evil things, if thats what you're asking. The artists have recently put
rabbits in the game. I looked over, and there's this little rabbit. he's sitting there, chewing like a rabbit would, but I wanted see if they had really made it work, and he was just sitting there so I took my mace and went WACK!...and it went "Waaaaaaaahhhh!" But it didnt die, so im like: WACK! and that killed it. But in the moment I thought, "wow it lived through that and now Im going to crush it again to make it die," and I felt really terrible. But really, I was just making sure that, "OK, yes, they out rabbits in the game." [Oh Todd!
]
[Thats it, thanks for reading! :tops:
I'm so gonna kill rabbits in the game.