Gamereactor, Nordic Magazine, Arrived

Post » Sat Feb 19, 2011 6:48 am

[In answer to what Todd thought about the claim that Beth's games had been dumbed down to cater to casual gamers...] "Oblivion's greatest strength, I think, was first and foremost that we had managed to create a game that also appealed to people who did not love roleplaying games. Or at least didn't know they loved RPGs... Skyrim continues this tradition and will be a game for both casual players and hardcoe RPG zealots. This is a game for them both."


Yeah, right.
User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Fri Feb 18, 2011 9:21 pm

You can have both, in Morrowind they level scaled but was discrete. In Fallout 3 they level scaled but was discrete. The only one they screwd was Oblivion's that everybody hated it except maybe Ken.


I didn't mind the Oblivion level scaling. :P I found it rather comical, along with the guards. If I played a modded version that got rid of both of those, it just wouldn't be Oblivion for me. I guess I'm just not that hardcoe about that stuff. That said, I'm glad they are taking a more down to earth aproch to the scaling in Skyrim.
User avatar
mimi_lys
 
Posts: 3514
Joined: Mon Apr 09, 2007 11:17 am

Post » Sat Feb 19, 2011 5:57 am

This is what you are seeing in the "new screenshot."

http://img607.imageshack.us/img607/2716/map3w.png


Yea that looks right. I don't know if the fact it's the first "new" picture I have seen in a while or what but that shot is one of the best I have seen so far. Great stuff!
User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Sat Feb 19, 2011 1:22 pm

I don't think it is. The give-away is the mountains. They still have that trademark Bethesda low-quality finish at the peaks. Mountains wouldn't look like that if they were done by an artist, and if they were, there would be far fewer of them.


well ive tampered with it a bit in photoshop to make the picture brighter and it became clear that it probably is a screenshot. the front of the water looks ingame as well as the bay to the left, the only thing is the pine trees in the back become extremely cluttered (how could you traverse through that ingame?) and the mountain atleast to me looks painted still. if it is a screenshot then WOWSas this game has good draw distance! :woot:
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Sat Feb 19, 2011 8:38 am

This is what you are seeing in the "new screenshot."

http://img607.imageshack.us/img607/2716/map3w.png

Good job.

After seeing the new image, I have to agree with someone else (hlvr?). I'm beginning to wonder if there will ever be clear sunny skies in this game. Every screenshot has been overcast and grey. Not that I really mind, it does add a certain atmosphere to the game. It is the same reason I keep my MGE fog settings at 0.9 to 5.0.
User avatar
Justin Bywater
 
Posts: 3264
Joined: Tue Sep 11, 2007 10:44 pm

Post » Sat Feb 19, 2011 5:50 am

I have just seen that screenshot myself,and it looks truely amazing :thumbsup:
And if thats an xbox screen......then wow....what a treat :)
User avatar
IM NOT EASY
 
Posts: 3419
Joined: Mon Aug 13, 2007 10:48 pm

Post » Sat Feb 19, 2011 10:40 am

DAMNNN man, it look incredible! the new screenshot I mean. The water looks great! the trees in the background and the mountains look so realistic and gives you that adventure and mystery feeling that we've missed in Oblivion but had in MW ^^ damn, this picture got me excited! (Not excited as much as the guy in the Skyrim animation tribute video, but hey! VERY excited!)
User avatar
Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Sat Feb 19, 2011 3:53 am

Why doesn't the water have any reflections? I hope they add them in before the game ships.

http://danny.oz.au/travel/new-zealand/p/1769-lake-marian.jpg

Even oblivion had reflections.
http://i654.photobucket.com/albums/uu270/Metallica737/Oblivion2009-03-0414-21-15-92-1.jpg
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Sat Feb 19, 2011 7:53 am

Good job.

After seeing the new image, I have to agree with someone else (hlvr?). I'm beginning to wonder if there will ever be clear sunny skies in this game. Every screenshot has been overcast and grey. Not that I really mind, it does add a certain atmosphere to the game. It is the same reason I keep my MGE fog settings at 0.9 to 5.0.

Seriously? I'm 99% sure there'll be clear sky, bethesda generally uses all kinds of weathers, I'm 100% sure they know the game will get kind of boring without different sets of weathers besides gray-gray-gray.
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Sat Feb 19, 2011 3:23 am

Edit: forget it. Stupid mistake.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Sat Feb 19, 2011 12:47 pm

I can not belive that picture is a real screenshot of Skyrim. It looks way to real. holy [censored], if thats an acctual picture from the game, Crysis can go [censored] itselfs.

Is this really an acctual gameplay screen? http://a3.twimg.com/profile_background_images/183667372/Troms__Panorama.JPG

If so, I might need big glass of calm_down_juice.


Where did you get that? No, it's not from the game.
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Sat Feb 19, 2011 12:08 am

Where did you get that? No, it's not from the game.

Hahahahah! How the [censored] did he find that !? I have to go clear up my imageshack folders :lmao: ... that's a picture from Troms? in the north of Norway. Beautiful place --- Skyrim will only look like that in your dreams :P

what :P it's not even on imageshack. You took that from the background of my twitter page, fedda? :P
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Sat Feb 19, 2011 4:31 am

Hahahahah! How the [censored] did he find that !? I have to go clear up my imageshack folders :lmao: ... that's a picture from Troms? in the north of Norway. Beautiful place --- Skyrim will only look that way in your dreams :P

what :P it's not even on imageshack. You took that from the background of my twitter page, fedda? :P


edit: http://twitter.com/#!/Cratesmasher/status/35468795959050240.


My version: looking for link to new screen.

My brain saw an URL with the words "lake screen too" ---> My brain saw exactly what it wanted ot see. Dont judge me. We all would love graphics like that.
User avatar
Heather beauchamp
 
Posts: 3456
Joined: Mon Aug 13, 2007 6:05 pm

Post » Sat Feb 19, 2011 6:40 am

Now I wish that was Skyrim : (
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Sat Feb 19, 2011 12:17 pm

My version: looking for link to new screen.

My brain saw an URL with the words "lake screen too" ---> My brain saw exactly what it wanted ot see. Dont judge me. We all would love graphics like that.

Holy Brahmin.... you've made my day :P That, my friend, was [censored] hilarious.
User avatar
Jerry Cox
 
Posts: 3409
Joined: Wed Oct 10, 2007 1:21 pm

Post » Sat Feb 19, 2011 2:07 am

Yeah, right.


Well, if one thinks that Morrowind is a game for "hardcoe RPG zealots" then it sounds like Skyrim is going to be more like that than Oblivion was. I think that's what Todd means (or at least, I think that's what we can infer).
User avatar
bimsy
 
Posts: 3541
Joined: Wed Oct 11, 2006 3:04 pm

Post » Fri Feb 18, 2011 10:33 pm

[In answer to what Todd thought about the claim that Beth's games had been dumbed down to cater to casual gamers...] "Oblivion's greatest strength, I think, was first and foremost that we had managed to create a game that also appealed to people who did not love roleplaying games. Or at least didn't know they loved RPGs... Skyrim continues this tradition and will be a game for both casual players and hardcoe RPG zealots. This is a game for them both."
Uh-oh :banghead:

[about Radiant story] If you kill an NPC in a display of blind violence, it might just be that this NPC had a brother. The Radiant Storytelling will then function in the way that it will make this brother come to claim vengeance for the murder. Maybe he'll gather his other brothers to come find you?
Sounds promising ~so long as they don't spawn out of the blue every time, or have precognitive insight.
(If my PC kills five in a bandit cave, it'd be awful to run back to town and be greeted at the entrance by angry kinfolk ~or even at the gate to the cave).

... [3rd person perspective] has gotten a deserved update in the form of smoother animations and less stiff joints.
Sounds great :tops:
User avatar
I love YOu
 
Posts: 3505
Joined: Wed Aug 09, 2006 12:05 pm

Post » Fri Feb 18, 2011 11:00 pm


Dragons.... can appear anywhere in the world. Some times you might see a dragon in the horizon, other times you might find find a dragon in a remote cave, nothing is predetermined.

... the perks can be anything from advanced magic combinations to running [I guess sprinting?] while attacking at the same time.

... you can for instance use a one-handed weapon in both hands to increase damage...

Also, there's this:
While describing a dragon attack, the writer of the article says: ".... a scream that made the ground tremble, set the sky in motion (not sure what he means by this) and made the snow fall from the ruins above. Fire came."
The part about the snow falling because of the trembling caught my eye. Hope it's what it sounds like.


Magic combinations perk? Epic dragon battles anywhere? (hopefully not on some random timer or anything, but promoting exploration instead)

AAAAAARRRRRRRRRRRRGGGGGGGGGGGG I can't wait for this :flame: :clap:
User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Sat Feb 19, 2011 9:11 am

This is what you are seeing in the "new screenshot."

http://img607.imageshack.us/img607/2716/map3w.png


If you are reffering to the waterfall into the pond, I doubt it. It would be further up the river facing the opposite direction (Rivers go downhill to the seaa).
User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Sat Feb 19, 2011 9:49 am

That their wings could carry them :P but it's not annoying me too much -- Bethesda's people have been working for over two years on the dragons' looks, animations, etc... I doubt they'll look unbelievable in the game. :) Oh, and I'm a bit disappointed about the apparent lack of transport opportunities.


@St Frantic --- No problem :) I'm very pleased with most of the info we've gotten so far too. Can't show you the pic here, but you'll probably find it on the TES Nexus or something.
edit: and yay Metallica! :D

man imagine the akatosh dragon from the end of oblivions main quests (wich doesn't looked that bad at all, i liked it!) but muuch more badass looking, with improved animations, maybe bigger, and, completely dinamical and unpredictable, obviously a completely masterpiece of dificultys that will make us look everysingle corner for him, and we won't find them, but then, from nowhere, when we less expect, there is a dragon burning our asses, and then we die and we imagine" how awesome was that! i would love to die again to this dragon, if im able to find it again!!" since dragons can move from locations , on the dimension before you died he decided to take a rest, when you reborned(loaded a save file) the dragon instead of resting ,wanted to leave !
User avatar
mishionary
 
Posts: 3414
Joined: Tue Feb 20, 2007 6:19 am

Post » Sat Feb 19, 2011 6:39 am

DAMNNN man, it look incredible! the new screenshot I mean. The water looks great! the trees in the background and the mountains look so realistic and gives you that adventure and mystery feeling that we've missed in Oblivion but had in MW ^^ damn, this picture got me excited! (Not excited as much as the guy in the Skyrim animation tribute video, but hey! VERY excited!)


I feel like people are thinking of a different screen to what I'm thinking of. Could someone please relink the screen this is responding to?
User avatar
TRIsha FEnnesse
 
Posts: 3369
Joined: Sun Feb 04, 2007 5:59 am

Post » Sat Feb 19, 2011 1:44 pm

Sounds promising ~so long as they don't spawn out of the blue every time, or have precognitive insight.
(If my PC kills five in a bandit cave, it'd be awful to run back to town and be greeted at the entrance by angry kinfolk ~or even at the gate to the cave).


The Radiant Story system also helps deal with untimely deaths. Predicting player behavior in an open world is tough, as many often stray from the main quests and get into trouble by murdering quest givers. In Skyrim, if you kill a shop owner who had a few quests to offer if you spend the time to get to know him, his sister may take over the shop and offer the quest that was formerly ascribed to him. The quest logic automatically picks up with pre-recorded voice work because Bethesda already assigned her that contingency role. Tread lightly though, because she's not oblivious to your dastardly actions. She will still recognize you killed her brother and perhaps even try to exact revenge later in the game.
http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx?PostPageIndex=2

It sounds like the NPCs won't spawn out of the blue - they'll already be in the game, but have that "contingency role" pre-assigned. The thing I'm worried about is whether this happens too often - this would be a bit like immortal NPCs under a different guise.

As for magical detection - agreed. Hopefully it works something like this: you kill an NPC, but you are detected. If you get arrested by a guard and go to jail, then when you get out/escape perhaps the NPC's brother tries to kill you.
User avatar
Syaza Ramali
 
Posts: 3466
Joined: Wed Jan 24, 2007 10:46 am

Post » Sat Feb 19, 2011 3:29 am

I feel like people are thinking of a different screen to what I'm thinking of. Could someone please relink the screen this is responding to?


It's in a magazine. If you want scans, use google and bring along a whole bunch of your detective skills.
User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Sat Feb 19, 2011 6:35 am

I feel like people are thinking of a different screen to what I'm thinking of. Could someone please relink the screen this is responding to?

No one has linked the new image. However, the thread contains enough information that you should be able to locate it. And, we aren't talking about the waterfall shot everyone has seen before.
User avatar
Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Sat Feb 19, 2011 12:09 pm

It's in a magazine. If you want scans, use google and bring along a whole bunch of your detective skills.


I've looked before, but it seems nobody wants to upload anything except GI scans. There's seriously nothing from any of the other magazines anywhere. I can't find anything in this thread to suggest where this screenshot can be found, and only a simple sketch to say what it looks like.
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

PreviousNext

Return to V - Skyrim