One of the things I never liked about Halo 2 and later, or the COD games, is the autolock+leap of melee. If you melee at someone within a range, the game will aim you at the person and you get a burst of speed (the leap) to close the distance to strike.
Personally, I can't stand this. I would think melee, like when aiming a gun, should not have ANY assists, especially not speed increase ON TOP OF autolock. Halo 1, BF2, Brink (as far as I could tell so far), AND CRYSIS 1
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all require you to aim manually and actually be close enough to hit. I don't mind stealth being lock on (but not too much and no leaping, which I don't believe it does) since it initiates a kill animation.
I wanted to know what other PC gamers thought of this. If there is enough interest from the PC crowd, perhaps it should be noted to Crytek for a possible update.
Thanks for reading.