Games Need to be LONGER on PC-- but how long?

Post » Thu Dec 30, 2010 11:51 pm

Greetings friends!
So it is pretty much an established fact that, for the PC version, game lengths need to be increased. Since a majority of games are playing at 8 v 8 rather than the 6 v 6 the game was designed for, matches seem too short. Obviously this only applies to ranked, since non-ranked can do whatever they want.

I figured in this thread we could all talk about exactly how long in terms of time and kill-counts the games. Please post your opinions and ideas to help Crytek figure this out, and if a clear consensus develops I'll update this OP.

Perhaps, to prevent future issues where 6v6 games take too long, Crysis can offer two different lengths available for ranked. The current length/kills if you set up a server with 12 players max, and a longer amount if you set up a server that allows more players than that.
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Fri Dec 31, 2010 10:56 am

I agree on increasing the game time and limit. Also I want bigger maps for the PC version.
User avatar
Nikki Lawrence
 
Posts: 3317
Joined: Sat Jul 01, 2006 2:27 am

Post » Thu Dec 30, 2010 7:41 pm

The current maps were completely designed for console. I think a match in Terminal or Skyline lasts on average 3 minutes now on PC, sometimes less. But when I see my friend playing Terminal on his XBOX360, matches can take as long as 9 minutes. JUST FOR DEATHMATCH? REALLY?

CryTek needs to get their sh*t together.
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Fri Dec 31, 2010 7:44 am

Most game devs don't like selling games on 2 discs...which is what you would need. It increases production costs. You can only fit so much on one disc.
User avatar
lauren cleaves
 
Posts: 3307
Joined: Tue Aug 15, 2006 8:35 am


Return to Crysis