Gaming Let Downs

Post » Wed Jun 30, 2010 4:29 am

What? They just didn't deliver. :)

CoD4 was boring for reasons I don't know how to explain, I just felt meh from the beginning to the end and never botherd with the series again.
FO3 was too much like TES4 and too little like it's predecessors, the best middleground between those design differences was not found.


I can see that in the case of FO3. But the first MW was just amazing! And the MP was pretty good. But hey, we all have our likes and dislikes. :shrug:

Even if those dislikes are completely insane. :P
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I’m my own
 
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Post » Wed Jun 30, 2010 1:29 pm

Woah dude, I hope that was a joke!

For me I would probably say Halo Wars. I looked forward to that game so much. I downloaded the Demo on Xbox Live when it came out, and thought "this demo must be like 1/4th of all that you can do in the full game!".. It was practically the full game, just with 2 of the "heroes" if you would call them that. And in general, the game is very spammy. <-- imo.
Other than that... Prototype! I thought it would be so much more! It was a decent game, but at the same time it wasn't really what I hoped for.

Mass effect 2 was dumbed down, and just became gears with a dialouge wheel. no tactics, no real difference between characters, my vangaurd felt the same as my soldier, and engineer. Unlike ME1, also squadmates had no real use. Halo wars looked good, but apparently =was nothing like what they presented, shame. And prototype was a good idea, but gameplay looked bad.
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Brandon Bernardi
 
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Post » Wed Jun 30, 2010 2:01 am

Mass Effect 2
Huge let down.
I felt like Homer Simpson was in charge of Mass Effect 2.

Yeah, the story was OK, but that's it.
And, the story wasn't nearly as compelling as Mass Effect's story.

DAMN I hated Mass Effect 2.
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StunnaLiike FiiFii
 
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Post » Wed Jun 30, 2010 12:48 am

Mass Effect 2
Huge let down.
I felt like Homer Simpson was in charge of Mass Effect 2.

Yeah, the story was OK, but that's it.
And, the story wasn't nearly as compelling as Mass Effect's story.

DAMN I hated Mass Effect 2.

Ok story ?! You mean picking up squadmates then solving daddy issues for 90% of the game is a plot ?
It was dissapointing, I mean miranda identified the collectors, from crap footage in 2 seconds, no suprise, no real drive either, then we (ignoring all squadmete stuff) just confirm they are abducting people, then get an IFF and fight them. Aside from
Spoiler
collectors = prothean and reapers = people the game didnt have any twists or anything, I wouldnt call it ok, I would call it poor, especially after ME1

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HARDHEAD
 
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Post » Wed Jun 30, 2010 3:34 pm

Oblivion was the biggest letdown in gaming I've ever experienced. I was done with vanilla Oblivion only several days after purchasing it. It became much better once all the mods starting making it the game that it should have been on release day, but I didn't touch it for a long while after the initial disappointment.
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Angel Torres
 
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Post » Wed Jun 30, 2010 10:22 am

Witcher - They did not even tried to cover that horrid "rock, scissors, paper" combat. Ugh. Killed the game during tutorial.

Operation Flashpoint: Dragon Rising - I was hyped and waiting for great sequel for one of the best games ever.

All Points Bulletin - I was so excited. I played it about 2-3 hours during beta and quit. The character customization was the far best part of the game.

Fallout 3 - Where was my turn based combat?
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OJY
 
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Post » Wed Jun 30, 2010 7:37 am

Morrowind - Combat seemed like a step back, instead of an improvement. World was small in comparison, dungeons were tiny and simplified. Way too easy, overall worst game in the TES series.
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Matt Gammond
 
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Post » Wed Jun 30, 2010 4:42 am


Fallout 3 - Where was my turn based combat?

V.A.T.S. is a turned based system if you watch carefully.
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Sarah Unwin
 
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Post » Wed Jun 30, 2010 7:21 am

Twisted Metal 3 and 4. Wow, does some of the characters and storyline are so flat and boring. Ending was a bit more insulting.
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Trevi
 
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Post » Wed Jun 30, 2010 12:58 pm

V.A.T.S. is a turned based system if you watch carefully.


I've not yet seen any of the NPC's using this so called "turn based system".
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JUDY FIGHTS
 
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Post » Wed Jun 30, 2010 10:36 am

I've not yet seen any of the NPC's using this so called "turn based system".

It works differently than other turn based games once you select where you want to hit you shoot then the enemy get's to make a move shoot,reload,crouch etc. and then you shoot again but it happens very fast.
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Carys
 
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Post » Wed Jun 30, 2010 2:20 pm

Liberty city and vice city stories kinda.
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Natasha Biss
 
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Post » Wed Jun 30, 2010 1:14 pm

Mass effect 2 was dumbed down, and just became gears with a dialouge wheel. no tactics, no real difference between characters, my vangaurd felt the same as my soldier, and engineer. Unlike ME1, also squadmates had no real use.

Hmm, that was my opinion of the first Mass Effect, and covers everything I felt was improved in part 2. Odd.

It works differently than other turn based games once you select where you want to hit you shoot then the enemy get's to make a move shoot,reload,crouch etc. and then you shoot again but it happens very fast.

That's "turn-based" in the same way that Pong is. :whisper: Not at all.
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D IV
 
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Post » Wed Jun 30, 2010 4:39 am

That's pretty much how I feel. The game isn't bad, it just feels like it could have been so much more. They dumbed everything down to the point that it isn't even recognizable from the original gameplay demos and such from 06.


Yup. Sad thing is, there was a conflict between Will Wright's original idea and what one of the higher ups (Either producer or lead designer.. I don't remember) wanted. What we got was pretty much what EA had in mind, while most of Wrights brilliant ideas got cut off and butchered in pieces in the process.

So, yep, Spore for me. It's still enjoyable for a few hours, but other than that, it's much worse than when it was http://www.youtube.com/watch?v=T8dvMDFOFnA&feature=search
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TASTY TRACY
 
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Post » Wed Jun 30, 2010 11:01 am




That's "turn-based" in the same way that Pong is. :whisper: Not at all.

It's still turn-based your turn enemies turn, your turn enemies turn it might not be like other turn-based combat games but IMHO it's better that way.
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Kevin S
 
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Post » Wed Jun 30, 2010 1:02 pm

It's still turn-based your turn enemies turn, your turn enemies turn it might not be like other turn-based combat games but IMHO it's better that way.

No. It. Isn't. No one is "taking turns," no one pauses to let the other guy do his thing, the action never comes to a halt. You can enter VATS at any time, even while the enemies are still attacking you (at once, mind you, not "in turns" themselves), and they likewise will not let up in their own assault, even while your slow-motion cinematic shots are being fired. Never mind that enemies attacking you in VATS are worthless, because damage to your character is reduced by 90% while it's active. It's not turn-based: it's a brief (but extremely frequent) god mode.
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Antony Holdsworth
 
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Post » Tue Jun 29, 2010 11:49 pm

It's still turn-based your turn enemies turn, your turn enemies turn it might not be like other turn-based combat games but IMHO it's better that way.


Yeah....

http://www.youtube.com/watch?v=PSgu2DEnWdg http://www.youtube.com/watch?v=8UXrydp6lj4 http://www.youtube.com/watch?v=rz-aVoQIze8


Anyway, Fallout 3 was good game, but it was also major let down for me.


edit - Xetirox said it right.
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jenny goodwin
 
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Post » Wed Jun 30, 2010 2:02 am

Twisted Metal 3 and 4. Wow, does some of the characters and storyline are so flat and boring. Ending was a bit more insulting.


After the first twisted metal on the PS1 I just lost interest because it kind of went down hill. Kind of the same way after Mortal Kombat 3 where they just started adding in goofy stuff to keep people interested. Really hoping for a return to the true roots with the new MK installment coming out next year, but I think I maybe disappointed.

Another thing that is disappointing me lately is how developers are abusing the DLC system. I mean what the freaking heck man you release a DLC item that only changes the skins for the characters that's it? Even as an add-on that is pretty crappy and really they need to define what constitutes DLC, Expansion Pack and an Add-On.
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A Boy called Marilyn
 
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Post » Wed Jun 30, 2010 8:48 am

no tactics


First Mass Effect didn't really require tactics either on easier difficulties.

no real difference between characters, my vangaurd felt the same as my soldier, and engineer.


And they felt completely different in Mass Effect? My vanguard in ME felt like a soldier with biotic powers. In ME2, the vanguard was completely different in terms of gameplay from a soldier.

Unlike ME1, also squadmates had no real use.


The only real use for squadmates were those annoying times when you needed someone with tech powers to open something.
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Nancy RIP
 
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Post » Wed Jun 30, 2010 12:48 am

First Mass Effect didn't really require tactics either on easier difficulties.



And they felt completely different in Mass Effect? My vanguard in ME felt like a soldier with biotic powers. In ME2, the vanguard was completely different in terms of gameplay from a soldier.



The only real use for squadmates were those annoying times when you needed someone with tech powers to open something.

Nothing requires tactics on easy mode of any game.
Yep Adept played differently and was more of a crowd control, in ME2 adept was just using occasional tech attacks and other than that basically a soldier, it all felt the same.
Not really I played as a vangaurd I had Liara assist wth crowd control, while Tali would stop them attacking me and destory thier shields, I would just kill them as fast as I could.
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Andres Lechuga
 
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Post » Wed Jun 30, 2010 12:27 am

Far Cry 2 and Red Dead Redemption were both let-downs for me. Far Cry 2 for its lame game mechanics and RDR because after the initial "Ooh this looks good" I got bored with it extremely quickly. Also Killzone 2 for its sluggish controls and OTT swearing/voice acting.
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Oyuki Manson Lavey
 
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Post » Wed Jun 30, 2010 5:09 am

Far Cry 2 and Red Dead Redemption were both let-downs for me. Far Cry 2 for its lame game mechanics and RDR because after the initial "Ooh this looks good" I got bored with it extremely quickly. Also Killzone 2 for its sluggish controls and OTT swearing/voice acting.


Felt the same way about KZ2 even though I didn't buy it I played the trial version. Initially I thought it maybe an interesting game, but as you indicated controls were just too sluggish and turning up the sensitivity didn't make a difference. Though I do admit it was a very pretty game but that's all it had going for it.
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Pete Schmitzer
 
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Post » Wed Jun 30, 2010 3:58 am

Left 4 Dead 2

Tomb Raider: Underworld - They built the story up so much in Legend and then it was just... Eh... :(

Lord of the Rings: Conquest

Bad Company 2

And that's about it I think.
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Lindsay Dunn
 
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Post » Wed Jun 30, 2010 10:57 am

Bioshock 2. huge, HUGE let down. I don't know why they had to add multiplayer. :meh:
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rebecca moody
 
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Post » Wed Jun 30, 2010 3:10 pm

Obliv *SMACK* okay, okay. Something else then...

Mass Effect - I heard so many good things about it, and I have no doubt the story is good. But the combat system was just a mess. It was not challenging, it was just frustrating. I quit the game because of that,
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BethanyRhain
 
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