BioShock 2- Don't get me wrong, I actually do think that BioShock 2 is a good game. However, I just feel like something is missing from the single player that made the first BioShock so magical for me. I think it's mostly that the levels weren't very well designed, in my opinion, and I didn't like playing as a Bid Daddy. Multiplayer was also completely unnecessary to include, I think.
Ninja Gaiden II- Same with BioShock, it's good but just doesn't touch the first. They changed the fundamental gameplay too much in that it's more about throwing waves of mindless 'baddies' at you that spam cheapass explosive shuriken attacks than it is about skillfully outmaneuvering small attack waves of more well thought out enemies that Ninja Gaiden Black had. It's also far too linear; it's more of a 'reach the next checkpoint and get a free heal at the save station' type of game rather than giving you a moderate amount of exploration.
Gears of War 2- my God, this game is bad. It's a bit better than it was at release because some patches fixed some of the downright broken issues with the game, but it still doesn't even touch the majesty of the first game. It's a slow paced boring game. Horde is the only saving grace, and that's mostly in part because it inspires games that don't svck to have a similar mode so I can play i there rather than in Gears 2.
Modern Warfare 2- I really like the Spec Ops (minus the Juggernaut missions; those can kiss my ass) and the campaign, but the multiplayer had so much potential that ruined it. Call of Duty 4 was great in that it didn't try to go
too far with the cheap tricks you can pull. It's a shame, because Modern Warfare 2 actually did a lot of things right (like lack of grenade spamming and martyrdom) but is completely ruined by:
* The maps svck compared to Call of Duty 4's
* The insane amount of cheating, even on the Xbox version
* Killstreak are
so broken and game changing. I'm sorry if having to run inside a building every 30 seconds lest I get blown up by magical [censored] in the sky every time I spawn isn't my idea of fun.
* All people do is camp. Granted, people camped in CoD4, but it's even worse in MW2 because there are even more people doing it because they want their killstreaks. Even in the newly added barebones playlitsts (thank God), people still camp because they're so used to doing it. Plus, the maps just make it too easy to camp with their [censored] maphack heartbeat sensors. Gotta love being forced to pick Ninja just so you don't get maphacked. Yay.
* Absolutely ridiculous classes. WTF is with these Speedy Gonzalez knife-only classes? Stupid. And noob tubing is even noobier now that you can get an infinite supply of them (scavenger) and put on Danger Close at the same time that increases the already cheap splash radius. Ugh.
Resident Evil 5- I liked the game, but it just wasn't Resident Evil. Hell, I even loved Resident Evil 4 because it was actually pretty intense, but the changing of the RE formula was pushed too far with RE5. Co-op? How does this belong in a horror (lol) game? It's not even trying to be scary anymore, it's just another shoot-em-up, albeit a good one.
Army Men: Sarge's War- I imagine a lot of you are wondering why this is even here. Funny story, actually. When I was a little kid, I used to play Sarge's Heroes 1 & 2 all the time and later heard about a new Army Men game and grew ecstatic. I remember calling my local EBGames every day for a couple weeks to see if it came out. I gave up after a while because it never did.
Then one day, and this is after not playing Sarge's Heroes for years, I just randomly see it in Wal-Mart for $15 and was like 'OMG YES YES YES!" I took it home and nearly vomited. How could this game be such a pile of puke when Sarge's Heroes was so great? I lament and return to a classic reunion with Sarge's Heroes. "Wow.." I thought to myself, "this game svcks, too. How did I like this when I was a kid?" :rofl:
GAMES THAT DID NOT DISAPPOINT ME (feel this thread needs some optimism):
Oblivion- I had high hopes for this game and still was not let down. Awesome job, Bethesda!
Star Wars Battlefront 2- There's a couple things I liked better about the first, but I think the second is an all-around better game. Yay for sequels that don't svck.
Dead Space- I was really looking forward to this game, but was skeptical about it since EA was developing it. Damn, it turned out to be one of the best horror games I've ever played. I remember thinking of it as a placeholder for Resident Evil 5 only to like it better. Ha ha.
Mass Effect 2- This is one hell of a way to do a sequel. Make everything bad about the first game great while not fixing what ain't broken.
Assassin's Creed 2- Absolutely everything about this game is better than the first. A sequel that manages to do this is so rare I had to mention this game. The
only thing I liked better about the first was it was a bit more challenging because you couldn't recover your health instantly thanks to those cheap medicine vials. Oh well, that's just a small nitpick.
Battlefield: Bad Company 2- I remember thinking the first Bad Company was crap, but then I played the Xbox Live demo for the second and was absolutely blown away. Amazing job, DICE.