I've come upon a unique problem recently within FNV. When I start the game everything is fine within the boundaries of the area I'm in, the problem comes from traveling outside those boundaries. Upon any kind of travel, fast or otherwise...everything,(for lack of a better term) goes nuts. Fast travel is especially bad. Upon reaching my destination, if I talk to anyone; their text boxes immediately go to a single garbled line, compiled of all the text options for that given NPC's responses/questions. The game doesn't freeze but I am unable to access the ESC key to save, in fact no keys work, but the game continues to run. The only way to close is by using CTRL,ALT+DEL, and closing the game down that way. Upon restart, everything is fine; and I'm back to the area I started from my last save. Until I try to go anywhere again. I have never run into this type of problem before. Nothing new ( except NVSE update) has been added to the game, nor has anything been removed. I thought it might be a bad save ( I don't use quicksave), but even after going back to prior saves it keeps happening. Move outside that saves original boundaries, and garbled text happens or I'll get the red boxes with exclamation points ( no bad mesh or texture files missing, have checked). If anyone out there has run into this problem before, or even heard of it; any help would be appreciated. As, I don't know what else to check. Archive invalidation is running fine per FOMM and Wrye. Again, no missing mesh or texture files they match perfectly with my compiled list of all meshes and textures used. FNVedit checks out fine as well.