I get the following error when trying to rebuild the bashed patch:
Loading: 01008A0E..DLC03AAFBClimate..CLMT.WLST..36..Traceback (most recent call last): File "C:\Bethesda Softworks\Fallout 3\Mopy\basher.py", line 3974, in Execute patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 13705, in scanLoadMods modFile.load(True,SubProgress(progress,index,index+0.5)) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 6065, in load self.tops[label].load(ins,unpack and (topClass != MobBase)) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 5084, in load self.loadData(ins, ins.tell()+self.size-recHeaderSize) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 5186, in loadData record = recClass(header,ins,True) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1975, in __init__ self.__class__.melSet.initRecord(self,header,ins,unpack) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1548, in initRecord MreRecord.__init__(record,header,ins,unpack) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1772, in __init__ if ins: self.load(ins,unpack) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1835, in load self.loadData(ins,inPos+self.size) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1984, in loadData self.__class__.melSet.loadData(self,ins,endPos) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1577, in loadData loaders[type].loadData(record,ins,type,size,readId) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1054, in loadData unpacked = ins.unpack(self.format,size,readId) File "C:\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 459, in unpack return struct.unpack(format,self.ins.read(size)) File "C:\Python25\lib\struct.py", line 87, in unpack return o.unpack(s)struct.error: unpack requires a string argument of length 12
My load order is as follows:
00 Fallout3.esm ? 01 Anchorage.esm ? 02 ThePitt.esm ? 03 BrokenSteel.esm ? 04 PointLookout.esm ? 05 Zeta.esm ? 06 Unofficial Fallout 3 Patch.esm [Version 1.2.0] ? 07 FallsChurchMetroFix.esm ? 08 Phalanx-PointLookout-Navmesh.esm ? 09 PointLookout-FollowersGetToGo.esm [Version 2.] ? 0A CRAFT.esm ? 0B CALIBR.esm [Version 1.3] ? 0C FO3 Wanderers Edition - Main File.esm ? 0D Mart's Mutant Mod.esm ? 0E Enhanced Weather - Rain and Snow.esm ? 0F RTS.esm ? 10 EnclaveCommander-OA-Pitt-Steel.esm ? 11 DCInteriors_ComboEdition.esm ? 12 Unofficial Fallout 3 Patch - Operation Anchorage.esp [Version 1.2.0] ? 13 Unofficial Fallout 3 Patch - The Pitt.esp [Version 1.2.0] ? 14 Unofficial Fallout 3 Patch - Broken Steel.esp [Version 1.2.0] ? 15 Unofficial Fallout 3 Patch - Point Lookout.esp [Version 1.2.0] ? 16 Unofficial Fallout 3 Patch - Mothership Zeta.esp [Version 1.2.0] ? 17 DarNifiedUIF3.esp ? 18 Fellout-pipboylight.esp ? 19 CASM.esp ? 1A CRAFT - Activation Perk.esp ? 1B CALIBRxMerchant.esp ? 1C More Hotkeys.esp ? 1D GalaxyNewsRadio100[M].esp ? 1E UPP - Pack 1.esp ? 1F UPP - Pack 2.esp ? 20 UPP - Experience Perks.esp ? 21 UPP - Quest Perks.esp ? 22 PreWar Book Titles and Perks.esp ? 23 NotSoFast.esp ? 24 HeirApparent.esp ? 25 rockville.esp ? 26 tubRRCompound.esp ? 27 MoreMapMarkers.esp ? 28 UNDCity.esp [Version 1.02] ? 29 SShop.esp ? 2A FO3 Wanderers Edition - Main File.esp ? 2B FO3 Wanderers Edition - DLC Anchorage.esp ? 2C FO3 Wanderers Edition - DLC Broken Steel.esp ? 2D FO3 Wanderers Edition - DLC Mothership Zeta.esp ? 2E FO3 Wanderers Edition - DLC Point Lookout.esp ? 2F FO3 Wanderers Edition - DLC The Pitt.esp ? 30 FO3 Wanderers Edition - UFP Support.esp ? 31 FO3 Wanderers Edition - Lvl 30 Balance.esp ? 32 Tailor Maid.esp ? 33 Tailor Maid Anchorage.esp ? 34 Tailor Maid PITT.esp ? 35 Tailor Maid Brokensteel.esp ? 36 Tailor Maid ZETA.esp ? 37 WeaponModKits.esp ? 38 WeaponModKits - FWE Master Release.esp ? 39 WeaponModKits - OperationAnchorage.esp ? 3A WeaponModKits - ThePitt.esp ? 3B WeaponModKits - BrokenSteel.esp ? 3C WeaponModKits - PointLookout.esp ? 3D WeaponModKits - Zeta.esp ? 3E WeaponModKits - FWE Optional Worn Weapons.esp ? 3F Dragonskin Tactical Outfit.esp ? 40 EVE.esp ? 41 EVE - FWE Master Release.esp ? 42 EVE Operation Anchorage.esp ? 43 EVE - FWE with WeaponModKits.esp ? 44 EVE Anchorage - FWE DLC Anchorage.esp ? 45 Wasteland Whisperer.esp ? 46 RobCo Certified.esp ? 47 Mart's Mutant Mod.esp ? 48 Mart's Mutant Mod - DLC Anchorage.esp ? 49 Mart's Mutant Mod - DLC The Pitt.esp ? 4A Mart's Mutant Mod - DLC Broken Steel.esp ? 4B Mart's Mutant Mod - DLC Point Lookout.esp ? 4C Mart's Mutant Mod - DLC Zeta.esp ? 4D Mart's Mutant Mod - FWE Master Release.esp ? 4E Mart's Mutant Mod - FWE with EVE.esp ? 4F RTS_Life_Of_Raider_Addon.esp ? 50 RTSpatch_RVW.esp ? 51 T3T_MiscItemIcons.esp ? 52 Attentater's Wasteland Economy.esp ? 53 FasterMorePowerfulMines.esp ? 54 Phalanx-MainFollowerModule.esp ? 55 Phalanx-BrokenSteel-Integration.esp ? 56 Phalanx-PointLookout-Integration.esp ? 57 Enhanced Weather - Rain and Snow in Fallout.esp ? 58 Enhanced Weather - Weather Sounds in Interiors.esp ? 59 Enhanced Weather - Sneak Bonus during Storms.esp ? 5A Fellout-Full.esp [Version 1.1.17] ? 5B Fellout-BrokenSteel.esp ? 5C Fellout-PointLookout.esp ? 5D Fellout-Zeta.esp ? 5E megalight.esp ? 5F Mez's Merged Patch 5-0 - DLC-FWE-WMK-MMM.esp ? 60 Sydney Follower.esp ? 61 Sydney Follower - Load Order Fix.esp
EDIT:
Narrowed it down to Fellout-BrokenSteel.esp being the problem. Bashed patch rebuilds fine if that isn't ticked to be merged.