Any chance that your app could be updated to make use of these changes?
Thanks
;--sFOMMPath is the path that Bash will look for Fallout Mod Manager (defaults to C:\Program Files\GeMM\fomm.exe).sFOMMPath=C:\Program Files (x86)\GeMM\fomm.exe
Traceback (most recent call last): File "W:\Games\Fallout 3\Mopy\basher.py", line 4947, in Execute raise File "W:\Games\Fallout 3\Mopy\basher.py", line 4902, in Execute patchFile.buildPatch(log,SubProgress(progress,0.8,0.9))#no speeding needed/really possible (less than 1/4 second even with large LO) File "W:\Games\Fallout 3\Mopy\bosh.py", line 16352, in buildPatch self.tes4.masters = self.getMastersUsed() File "W:\Games\Fallout 3\Mopy\bosh.py", line 6827, in getMastersUsed return masters.getOrdered() File "W:\Games\Fallout 3\Mopy\bosh.py", line 5627, in getOrdered return list(modInfos.getOrdered(list(self))) File "W:\Games\Fallout 3\Mopy\bosh.py", line 10107, in getOrdered modNames.sort() File "W:\Games\Fallout 3\Mopy\bolt.py", line 536, in __cmp__ else: return cmp(self._cs, Path.getCase(other)) File "W:\Games\Fallout 3\Mopy\bolt.py", line 216, in getCase else: return os.path.normcase(os.path.normpath(name)) File "C:\Resource\Python26\lib\ntpath.py", line 402, in normpath path = path.replace("/", "\\")AttributeError: 'int' object has no attribute 'replace'
Active Mod Files:00 Fallout3.esm01 Anchorage.esm02 ThePitt.esm03 BrokenSteel.esm04 PointLookout.esm05 Zeta.esm06 Unofficial Fallout 3 Patch.esm [Version 1.2.0]07 CRAFT.esm08 CALIBR.esm [Version 1.4]09 Project Beauty.esm0A FO3 Wanderers Edition - Main File.esm0B Mart's Mutant Mod.esm0C DarNifiedUIF3.esp0D CASM.esp0E GalaxyNewsRadio100[M].esp0F FO3 Wanderers Edition - Main File.esp10 FO3 Wanderers Edition - DLC Anchorage.esp11 FO3 Wanderers Edition - DLC The Pitt.esp12 FO3 Wanderers Edition - DLC Broken Steel.esp13 FO3 Wanderers Edition - DLC Point Lookout.esp14 FO3 Wanderers Edition - DLC Mothership Zeta.esp15 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp16 Mart's Mutant Mod.esp17 Mart's Mutant Mod - DLC Anchorage.esp18 Mart's Mutant Mod - DLC The Pitt.esp19 Mart's Mutant Mod - DLC Broken Steel.esp1A Mart's Mutant Mod - DLC Zeta.esp1B Mart's Mutant Mod - Project Beauty.esp1C Mart's Mutant Mod - FWE Master Release.esp1D dD - Enhanced Blood Main.esp1E Mart's Mutant Mod - FWE Master Release + Project Beauty.esp1F Fellout-Full.esp++ Fellout-Anchorage.esp++ Fellout-BrokenSteel.esp20 Fellout-PointLookout.esp21 Fellout-Zeta.esp** Project Beauty- Broken Steel.esp** Project Beauty- Point Lookout.esp++ Mart's Mutant Mod - DLC Point Lookout.esp++ Mart's Mutant Mod - Master Menu Module.esp++ Mart's Mutant Mod - FWE Master Release + DLCs.esp++ dD-Smaller Wounds.esp++ dD-Smaller Spatters Default.esp22 Bashed Patch, 0.esp
File "I:\Games\Fallout3\Mopy\basher.py", line 9315, in Execute modFile.load(True,SubProgress(progress,0,0.7)) File "I:\Games\Fallout3\Mopy\bosh.py", line 6718, in load self.tops[label].load(ins,unpack and (topClass != MobBase)) File "I:\Games\Fallout3\Mopy\bosh.py", line 5727, in load self.loadData(ins, ins.tell()+self.size-recHeaderSize) File "I:\Games\Fallout3\Mopy\bosh.py", line 6341, in loadData cellBlock = MobCell(header,selfLoadFactory,cell,ins,True) File "I:\Games\Fallout3\Mopy\bosh.py", line 5995, in __init__ MobBase.__init__(self,header,loadFactory,ins,unpack) File "I:\Games\Fallout3\Mopy\bosh.py", line 5717, in __init__ if ins: self.load(ins,unpack) File "I:\Games\Fallout3\Mopy\bosh.py", line 5727, in load self.loadData(ins, ins.tell()+self.size-recHeaderSize) File "I:\Games\Fallout3\Mopy\bosh.py", line 6022, in loadData raise ModError(self.inName,'Unexpected %s record in cell children group.' % recType)bosh.ModError: AQFH2.esp: Unexpected NAVM record in cell children group.
Traceback (most recent call last): File "I:\Games\Fallout3\Mopy\basher.py", line 6896, in Execute self.data.uninstall(self.selected,progress) File "I:\Games\Fallout3\Mopy\bosh.py", line 13219, in uninstall path.remove() File "I:\Games\Fallout3\Mopy\bolt.py", line 483, in remove if self.exists(): os.remove(self._s)WindowsError: [Error 5] Access is denied: 'I:\\Games\\Fallout3\\Data\\sound\\fx\\aqfh2\\amb\\alarm.wav'I had to remove all sound files manually to get the damn thing out.
Textures\0_interface\pipboyimages\items\_____ items_5.56mm_rounds.ddsTextures\0_interface\pipboyimages\items\_____ items_flamer_fuel.ddsTextures\0_interface\pipboyimages\items\_____ items_mesmetron_power_cell.ddsTextures\0_interface\pipboyimages\items\_____ items_shotgun_shell.ddsTextures\interface\Icons\pipboyimages\Items\_____ items_5.56mm_rounds.ddsTextures\interface\Icons\pipboyimages\Items\_____ items_flamer_fuel.ddsTextures\interface\Icons\pipboyimages\Items\_____ items_mesmetron_power_cell.ddsTextures\interface\Icons\pipboyimages\Items\_____ items_shotgun_shell.ddsTextures\weapons\20thCenturyWeapons\792x57mm MG34 Germany\m?ndung.ddsI'm guessing the leading ___ is the issue. Looking at the files the ___ is replacing Russian names. A common Wrye bash error that has been repeatedly addressed.
Traceback (most recent call last): File "I:\Games\Fallout3\Mopy\basher.py", line 6703, in Execute self.data.install(self.selected,progress,last,override) File "I:\Games\Fallout3\Mopy\bosh.py", line 13172, in install installer.install(archive,destFiles,self.data_sizeCrcDate,SubProgress(progress,index,index+1)) File "I:\Games\Fallout3\Mopy\bosh.py", line 12361, in install srcFull.moveTo(destFull) File "I:\Games\Fallout3\Mopy\bolt.py", line 512, in moveTo os.remove(destPath._s)WindowsError: [Error 5] Access is denied: 'I:\\Games\\Fallout3\\Data\\Textures\\0_Replace\\p94.dds'
Traceback (most recent call last): File "I:\Games\Fallout3\Mopy\basher.py", line 3889, in OnShowPage self.GetPage(event.GetSelection()).OnShow() File "I:\Games\Fallout3\Mopy\basher.py", line 2548, in OnShow if data.refresh(progress,what,self.fullRefresh): File "I:\Games\Fallout3\Mopy\bosh.py", line 12725, in refresh settings['bash.installers.removeEmptyDirs'], fullRefresh) File "I:\Games\Fallout3\Mopy\bosh.py", line 11481, in refreshSizeCrcDate size = apFile.size File "I:\Games\Fallout3\Mopy\bolt.py", line 386, in size return os.path.getsize(self._s) File "C:\Python26\lib\genericpath.py", line 49, in getsize return os.stat(filename).st_sizeWindowsError: [Error 123] The filename, directory name, or volume label syntax is incorrect: 'I:\\Games\\Fallout3\\Data\\Textures\\0_interface\\pipboyimages\\items\\????? items_5.56mm_rounds.dds'And then not even able to open the installers tab at all.
File "I:\Games\Fallout3\Mopy\bosh.py", line 11397, in clearTemp Installer.tempDir.rmtree(safety='Temp') File "I:\Games\Fallout3\Mopy\bolt.py", line 489, in rmtree shutil.rmtree(self._s) File "C:\Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\Python26\lib\shutil.py", line 221, in rmtree onerror(os.remove, fullname, sys.exc_info()) File "C:\Python26\lib\shutil.py", line 195, in onerror raise File "C:\Python26\lib\shutil.py", line 219, in rmtree os.remove(fullname)WindowsError: [Error 5] Access is denied: 'InstallerTemp\\10 FWE Overhaul Kit\\Textures\\0_ADD\\crack1.dds'Even though I've removed that BAIN package and manually removed all files associated with it.