» Wed Nov 10, 2010 5:43 pm
Name: Renrij’Va.
Nickname(s): Ren’
Gender: Male.
Race: Khajiit (Pahmar).
Age: 25.
Birth date: Sometime in Spring he’s uncertain about the date.
Birthplace: Elsweyr, near Torval.
Class: Hunter/Ranger.
Class Focus: Stealth/Combat.
Major Skills: Sneak, Acrobatics, Athletics, Unarmored, Hand-to-Hand.
Minor Skills: Alchemy; more about disnering healing/poisonous herbs than actually making potions.
Birthsign: The Serpent.
Eyes: Pale blue-grey.
Hair: Pale blond almost white in colour, mane reminiscent of that seen in adolescent lions.
Skin/Fur Color: Pale ecru colour, with faded grey stripes and rosette spots.
Height: 110 cm (43 in) at the shoulder.
Weight: 221.2 kg (448 lbs).
Build: Slender.
Physical Description: Practically indistinguishable, as far as general physique is concerned from the wild mountain lions that inhabit the Cyrodiil, Elsweyr, Valenwood borders. His likeness to the wild insentient felines has had many confuse him for being just this; a simple animal. But he’s no more different than his bipedal Khajiit cousins, capable of both speech and thought processes like they are; his fur is generally kept is clean condition if not being rather unkempt he’s not necessarily sloppy when it comes to putting on a good visual first impression and is particularly proud of his tail which reminds of a rather thick furred, bushy dust mop, sporting pale blue-grey eyes and a well expressional face despite his inability to convey any advanced gestures to compliment their meanings.
Tattoo/Scars/Piercings: Three old scars marring the bridge of his nose.
Clothing and Armor: Nothing, apart from a pair of leather bracers on his forepaws, and a tattered, faded green scarf which holds great sentimental value to him.
Inventory: Nothing apart from what he wears.
Weapons: His natural teeth and claws.
Magic: Nothing beyond his natural night vision, and his ability to poison enemies.
History: Born to an Ohmes mother and a Suthay-raht father, Ren was eldest child of the family with his Alfiq little sister. He spent his youth exploring the forests of the Elsweyr and Valenwood border, the fact that he was born a pahmar limited his choices of occupations common in a world dominated by bipedal creatures, and this was especially true outside the Elsweyr border where his type was incredibly rare. The only prospects he could hope for as far as paying jobs went were as a mercenary; joining the Renrija Krin or perhaps make a living as a private guard, but Renrij’Va had never felt much at home in the urban places; preferring the open country and untamed wilderness to the crowded expanses of cities. During the Oblivion Crisis the pahmar was well aware what was going on the world and what dire implications it could have but he never took any active part in defending his home from the invading Daedric forces, having his family claimed by plague a few years earlier the Khajiit felt that any connection he had to Elsweyr was now gone. He spends the majority of his time wandering the wild lands and seeking wealth and treasure where ever he finds it; a travelling adventurer just like millions of others before and likely to come after him, his adventurer profession often drags him into unfamiliar territories like the cities and it’s various taverns. He knows he is very out of place in a city setting, at least outside his native Elsweyr, an uncomfortable feeling to say the least.
Personality: An individualist to a fault, Ren’ doesn’t really believe in teamwork unless it’s a critical survival situation, but most of all he dislike finding himself beholden to anyone a situation which common teamwork could impose upon him. The Khajiit rather anarchistic, holding a deep dislike for figures of authority and people with power, especially elves and human believing that no one is entitled by birth to their position of power. More than anything he claims to thrive in his solitary existence stating that he does better on his own than being dependant on another; this is merely a shield to mask a dislike for responsibility. This anti-social, solitary behavior and general distrust, and suspicion of others hide a spiritually wounded individual that has tried to make best for him-self in the face of overwhelming adversity. In response to the death and despair surrounding him he adopted a savage view of nature; the survival of the fittest is the only rules, and consequently he has strong ideas of self-reliance, self-awareness, and self-confidence, however as far as religion is concerned he’s an atheist. It’s difficult to gain his trust and respect but once you’ve earned it and manage to keep it he remains a loyal friend to the death and once he opens up to a person different sides of his personality become apparent; what was once an overly serious and sullen individual reveals his more frivolous sides; likes his affinity for pranks, storytelling, and generally just the enjoyment of life, rather different for one whom on the surface seem very wrapped up in the concept of death. Deep down he’s a little child-like with an easy, laidback view of the world around him; despite his philosophy’s serious overtones.
Other Traits and Oddities:
- Relies heavily on his sense of smell and hearing as much as his eyesight.
- He’s utterly illiterate.
- Has close to an obsession with fish.
- Strictly carnivorous in his diet.
- Bisixual.
Misc Skills [non-combat]:
- Tracking.
- Has photographic memory; unfortunately even if he can remember the look of a place doesn’t necessarily means he remembers the name, much less were it is.