DISCLAIMER: Some minor things in this RP may or may not make sense to people who were not in ADETH's The End of an Era, but don't worry, it's totally newcomer friendly; you'll know all you need to by the end of this post. And then there will be some things that may just not make any sense no matter how you noodle them. Such is the nature of the Isles.
Now, on to the fun!
The date is 4E 06, six years after the horrors of the Oblivion Crisis. A group of unlikely misfits banded together, each for his or her own reasons, to fight the Daedric hordes and, after months of fighting the Daedra, their own personal ghosts and, sometimes, each other, they managed to push back the tide and reclaim Mundus from the brink of apocalypse. These men and women were, upon the end of the war, lauded as The Champions of Cyrodiil, and although they fought together, many have gone their separate ways since then.
Many innocent people perished in the ordeal, as well as a few not-so-innocent people, but folks are trying to forget about all of it now. They are rebuilding their cities, their homes and their lives. Reconstruction is going well, Kvatch has once again risen from the ashes and the Avatar of Akatosh stands proud and tall in the newly rebuilt Temple of the One.
But none of this would bear any significance in a land ruled by a cheese-obsessed man with a split personality and a Dremora for a son, would it?
On the other side of the Door in Niben Bay lies the Shivering Isles, home to Sheogorath, Prince of Madness and Lord of the Never There. Or at least his mortal replacement. Dunken Ilsutran rules over the Isles now, the Dunmer having grown into his station gradually over the years. The realm has begun to shift to match his brand of Madness, spawning new types of Daedra and transforming the landscape in subtle ways to suit the new Madgod better.
Dunken rose to become the first mortal to rule a Deadric realm during the Crisis and subsequently ignored Tamriel almost completely, preferring to leave such affairs to his Army Commander and Public Relations Representative, a young Imperial named Greldar Crehascrin. All was well in the Isles under the rule of the new Sheogorath for a time as they too rebuilt in the wake of an invasion. But as we know, in a place like the Isles, nothing stays the same for long.
Two years ago, a man that Dunken had clubbed within an inch of his life with a wooden ladle just prior to becoming a god finally caught up with him. He somehow tracked him to the Isles, got in and began plotting his revenge on the man that had ruined his life. Using the power contained in the decommissioned Obelisks of Order, he managed to bind Daedra into his service permanently, building an army. There was one hitch, though: he could only summon ducks. Since being beaten in the head by the future Madgod, the man had forgotten all of his past save for his immense knowledge on the subjects of Conjuration and Dwemer technology. The brain damage from the clubbing damaged his ability to weave magicka, leaving him only able to call these strange ducklike Daedra into his service. And so, based on the only thing that he could create, the only fruits he could reap from his labors, the Redguard named himself Ducky and swore to bring down the Isles in a flurry of bills and feathers.
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Our side of the story begins with one of the Champions of Cyrodiil, a small and haunted Khajiit named Karstine. After having bizarre dreams for the last two months straight, she finds herself suddenly compelled to find the place that appears when she falls asleep; it wants something from her and it won't let her be until it gets it. After a month of searching, she located the island that called to her, a small patch of land in the Niben Bay adorned with a strange, locked metal gate to nowhere. The gate informed her upon arrival, in a rather bored tone, that she would perish alone and instructed her to gather an adventuring party before coming back or its master would rip off her ears and nibble on them.
Disturbed, yet oddly more compelled than before to figure out the mystery behind her strange dreams and the door on the island, Karstine wrote a handful of letters to fellow Champions she'd lost contact with and scribbled up some posters calling for anyone strong of body, mind or adventurous spirit to see her about an expedition into the unknown. She pinned up the posters in all of the major cities, sat down in her home in the Imperial City, and waited. This is where you come in.
Sometime over the last month, Karst has met personally with several people (your characters) and arranged a meeting between them all, and the Champions she managed to get hold of. All still interested are to meet her at the Bloated Float on the Imperial City's waterfront on the 18th of Rain's Hand, between 7 and 9PM.
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So, a couple notes first:
- Although they'll likely be a minority, those returning from The End of an Era can reprise their roles as Champions of Cyrodiil, though they're also more than welcome to make something entirely new as well.
- Those who are new, whom I expect to be the greater majority, may make almost whoever you want. You may also be a Demented or Manic from the Shivering Isles once we get there if you so wish. I may even consider allowing Mazken and Auriel characters as well, but don't count on it. Those entries will be accepted or declined based on how well written the sheet is. I'm not asking for a book, just a decently thought-out sheet. If you wanna be a Daedra just for the sake of being a Daedra, you'll likely be turned down, for instance.
General Rules and Stuff:
~ You must wait for me to approve your sheet in the CS thread before posting.
~ No killing other people's peoples unless properly arranged.
~ Vampires and werebeasts are acceptable, though they must be played correctly and I will be limiting their numbers to avoid excess ridiculousness (providing ridiculousness is mostly my job here), so it's pretty much first come, first serve.
~ This is not an RP for the faint of heart; there will be some rather dark and twisted stuff in this, despite the comedic nature of the plot.
~ Romances are allowed, just try to keep it realistic. And no graphic sixing scenes. I personally couldn't care less, but rules are rules, sirs.
~ No 'Bob says 'Hi.' then picks his nose while he waits for you to respond.' posts. I want a good size and at least an attempt at proper grammar and staying in character. You can have Bob say hi and pick his nose at someone else, but try to embellish it a little and make it interesting to read, mm'kay?
~ Multiple characters are not only allowed, but encouraged, as long as you can handle them. The more the merrier.
~ Ubering is okay, but in small amounts and mostly for the sake of comedy. If you wanna slash through three-hundred Mazken, you better have a damn good explanation.
~ The scale of this will be bigger than ingame; New Sheoth is enormous, for instance, rather than just a decent-sized town with a lunatic in the middle.
~ You must have some sense of humor or you'll never enjoy yourself here. Your character doesn't, but you do. I'm watching you.
~ If you ever want to do anything with and/or to my creations (I'll be having several active at any given time) just ask. Chances are I'll let you do whatever.
I started this a good while back on Illusionary Nothing's forum before it died, and this is the OP as it was there. For here, I might retool it to endorse the single Champion of Cyrodiil rather than the group of Champions as few are probably still around that remember End of an Era, but.. I might not if enough seem good with it.
What does everyone think? Any interested? I never really got to get this off the ground totally there; we never made it to the Isles. Would really like to try it again here.