Gauging Interest

Post » Sat Feb 19, 2011 1:00 am

So, in light of the recent annoucement that TESV will be taking place in Skyrim (OMG!!!!), I thought I'd make a little RP in that area. Now, I'm really big on classic RPs, so this will be a dungeon crawl. Although, if things go well, it could be expanded into a full "campaign". :P Anyway, onto the OP.

The Expedition to Saarthal
City of Ysgramor


Legends speak of the first city of Man, built in the coldest north of Skyrim. Hewed from the stone, and built on timber frames, the Atmorans constructed a haven, a place they could truly call their own. Saarthal, City of Ysgramor. The Falmer, snow elves, looked at this mighty city, built by Man, and sought friendship. Freely given, Man embraced Mer, and Saarthal grew even more powerful in wealth and trade. Ysgramor ruled justly from his throne, and peace was enjoyed throughout all of Skyrim.

Man multiplied across the land, and the elves looked on and grew jealous and hateful of what they once thought of as friends. Together, the chiefs of Falmer hatched a crafty plan to rid themselve and Tamriel of Man's influence. Under the guise of peace, they entered Saarthal, and when night came they fell upon the city in what would become known as the Night of Tears.

Countless Atmorans, men and women, were consumed by Merish wrath, and when Magnus rose over the horizon to look down upon the City of Man, only a smoldering ruin remained. Ysgramor, chief amongst all Men, had fought his way free with his two sons, slaying numberless amounts of elves in their escape. They escaped back to Atmora in the last ship in the harbor, and the City of Man was no longer known by that name, and the Falmer did their best to blot out the memory of golden Saarthal from history.

But it was not to be! Ysgramor returned, with his Five Hundred Companions, and met the elves on the field of battle with steel, spell, and Voice. Fueled by wrath, Man recaptured the ruins of Saarthal, but there was no jubilation. No. Revenge was to be had, and the Mer payed the price for their betrayal. Some elves managed to flee to their cousins in the West and South, but countless were slain under the swords and axes of the Atmorans, and soon Man reigned supreme in the north of Tamriel, and they named their land Skyrim.

The memory of Saarthal never truly faded from the mind of the Atmorans, who became the Nords, and the cities built across Skyrim were mere emulations of the First City. Winterhold itself, glorious in the North, was built atop the ruins of Saarthal. But the jarls and thanes guarded the few entrances underground to the First City, and soon all knowledge of the First City faded from memory, held onto only in scant legends and myths amongst the Nords.

In 4E 71, the Masons Guild of Winterhold discovered an odd hole in the ground when they were clearing away some rubble to make room for a Temple to Kyne. Intrigued, they delved into it but were stopped by a great door, upon which images of ships and men of old were carved. They took their finding to the King of Winterhold, and he went down to see for himself. When he came to the door, he fell to his knees and wept, for Saarthal had once again been found by Man.

And it is the Right of Man to go to the First City. So the King of Winterhold sent out a call for explorers, to enter the Great Door to the ruins, and find what they could. Be it treasure, artifacts, or the bones of ancestors.

Who Are You?: In this RP, you play as an adventurer who, after hearing of King Snorri of Winterhold's call for explorers, has made his/her way to Winterhold to answer that call. You can be of most any backround, and characters of all types will be useful in the ruins of Saarthal. The ruins are a rather dangerous place, and not just from loose rock and crumbling ruins. All sorts of terrifying creatures, both common and of legend, dwell in the ruins of Saarthal.

What Do We Do?: This is largely a classic dungeon crawl. Fighting monsters that have been trapped in the ruins, discovering treasure, overcoming hardship, and returning to Winterhold with precious artifacts for the cities King and nobles. You wouldn't be the only adventurers, for the ruins branch out in many paths, so conflicts with other parties are almost guranteed. The general goal of this RP, however, will to get to Ysgramor's Throne, and to hopefully recover his ancient crown, something of great interest to the King of Winterhold. According to the knowledge of sages, the throne room is located in the High Hall, deep beneath the ground. Hazards stand between you and there. Adventures will also take place in Winterhold, where discovery of Saarthal has led to some interesting conflict amongst more than a few groups.

Winterhold: This is one of the oldest cities in Tamriel, although it is eclipsed in power by Whiterun. It is ruled over by King Snorri Thunderbeard, and divided up into five districts: The High District where the castle and noble houses are, the Low District where the slums sit, the Docklands, the Merchant District where numerous shops are, and Guild Row.

**More information about Winterhold will be added as the RP progresses, as well as information on surrounding areas and Saarthal**

Rules:
Pm character sheets to me after the RP has started. As this is an "interest" thread, character sheets can be posted here.
If your character dies, you will be allowed another character of course.
No uberness. Powerful characters are alright, but you must be able to play it effectively.
No mind-reading.
No Character Control unless agreed upon by all parties.
Vampires and Werewolves are not allowed.
Romance is alright.


Character Sheet

Name:
Gender:
Race:
Age:

Birth Sign:

Combat Skills (Limit Seven - Includes all game skills):
Non-Combat Skills (Limit Ten - Non-game skills):

General Apperance:
Hair Color:
Eye Color:

Weapons:

Armor:

Other Items:

Mental Condition:

Brief History:

Any suggestions of what to add or get rid of are welcome!
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Russell Davies
 
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Post » Fri Feb 18, 2011 8:36 pm

I'm interested! Just a question, though. Are the Infernal City events included in this? In other words, is Vvardefell a smoking ruin yet?
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danni Marchant
 
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Post » Fri Feb 18, 2011 9:23 pm

Hey, I'm interested! And I'm new to RPing on this forum, so if I do make a mistake (which I'll try my very best not to) please tell me and I'll do better in future.
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Jake Easom
 
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Post » Sat Feb 19, 2011 11:09 am

I'm interested. I've got a character i've been wanting to use and this is the perfect time.
I break up for Christmas very soon and it's not like the last week matters anyway; so I have plenty of time for this.

Ready when you are!
^_^
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luis ortiz
 
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Post » Sat Feb 19, 2011 4:03 am

Hello :wavey:

I would be interested in joining this. I'm also new to these forums, but I've been roleplaying elsewhere for a while so hopefully I won't have to annoy you with questions too much.

Speaking of questions, though - are half-breeds allowed in this? The character I have in mind would be half Khajiit, half Dunmer.
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jesse villaneda
 
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Post » Sat Feb 19, 2011 12:34 am

I'm interested! Just a question, though. Are the Infernal City events included in this? In other words, is Vvardefell a smoking ruin yet?

I suppose it really wouldn't matter, being as everything is based in Skyrim. I haven't even read the book. What year does the Ministry of Truth crash to the ground.

Hello :wavey:

I would be interested in joining this. I'm also new to these forums, but I've been roleplaying elsewhere for a while so hopefully I won't have to annoy you with questions too much.

Speaking of questions, though - are half-breeds allowed in this? The character I have in mind would be half Khajiit, half Dunmer.

I suppose this forum has had that before. Go ahead.
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Kirsty Collins
 
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Post » Sat Feb 19, 2011 12:11 am

Speaking of questions, though - are half-breeds allowed in this? The character I have in mind would be half Khajiit, half Dunmer.


First let me welcome both yourself and Carrot Sandwich to the forums, and especially the RP section.
With regards to your character. I don't see why not, as long as you keep it realisitic and lore-friendly (to a point) I don't think it would matter.
Obviously the last say belongs to Verlox, but it should be okay.
^_^
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Taylah Illies
 
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Post » Sat Feb 19, 2011 10:41 am

Don't hesitate to post your characters in this thread if you hav them ready. Saves me PM box space.
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Naazhe Perezz
 
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Post » Fri Feb 18, 2011 10:15 pm

Sounds sixy.

I thought the Lore-folk decided that beast and non-beast species couldn't mate together? I don't care either way though.
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Project
 
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Post » Sat Feb 19, 2011 4:01 am

i'm interested, but only after my exams which end in a week. it would be my first role play ever, so should i join every tip is welcome :-)
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Rebecca Dosch
 
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Post » Sat Feb 19, 2011 10:47 am

Thanks Verlox! I'll try and get the character sheet written asap n_n

Also, thank you Arathorn :) I hope to stick around ^o^

RE: staying lore friendly, The Real Barenziah II has one of the characters remark to Barenziah that she'll get pregnant sharpish if she keeps sleeping with Khajiit and humans, which is where the idea for Shivani developed from in the first place. Notes on Racial Phylogeny says its unsure whether khajiit are infertile with men and mer, which at least isn't outright "It's impossible!" But I'm not a lore buff, so it's possible I've missed something that does say it's impossible. Hopefully it won't be an issue, though.

*scuttles off to start writing*
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oliver klosoff
 
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Post » Sat Feb 19, 2011 9:42 am

Thanks Verlox! I'll try and get the character sheet written asap n_n

Also, thank you Arathorn :) I hope to stick around ^o^

RE: staying lore friendly, The Real Barenziah II has one of the characters remark to Barenziah that she'll get pregnant sharpish if she keeps sleeping with Khajiit and humans, which is where the idea for Shivani developed from in the first place. Notes on Racial Phylogeny says its unsure whether khajiit are infertile with men and mer, which at least isn't outright "It's impossible!" But I'm not a lore buff, so it's possible I've missed something that does say it's impossible. Hopefully it won't be an issue, though.

*scuttles off to start writing*


Well, despite my intense studying today, it appears I will have actually learned something! :laugh:
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Kieren Thomson
 
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Post » Sat Feb 19, 2011 12:16 am

didn't it also say that it was rather painfull when the other was a Khajiit male ? i think i read it somewhere in lore or on the forums.
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Rachael Williams
 
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Post » Sat Feb 19, 2011 6:56 am

I'll join as well. It will take me a little while to conjure up a character sheet though.
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Emmanuel Morales
 
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Post » Sat Feb 19, 2011 12:32 pm

Hey, I'm interested! And I'm new to RPing on this forum, so if I do make a mistake (which I'll try my very best not to) please tell me and I'll do better in future.

There isnt mistakes, only construction. This forum is about improvement and immersion.

Sounds sixy.

I thought the Lore-folk decided that beast and non-beast species couldn't mate together? I don't care either way though.

Indeed, they can't concieve together. Not the full fledged beasties any way, I imagine the Khajiit more akin to bosmer may be able to mate successfully with more humanoid or merish races but the traditional Khajiit and Argonians are indeed unable to, which is why many promiscuous and rebelious daughters of Dunmer noblemen picked Khajiit as their lovers, eliminates the risk of illigitimate pregnancy while at the same time increasing her fertility through sixual activity (such as what happened with Barenziah when she accidentally concieved with Tiber Septim) once had a long debate about this over on the lore forum :P


I'd be interested in this though, I've longed for some good old Dungeon crawling simplicity like the days of old, and I love the cold harsh winter setting because my first RP on the boards was the ever winter. I may have to revive my Vikingesque barbarian for this RP. If you'll have me.
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Miss Hayley
 
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Post » Sat Feb 19, 2011 8:12 am

hye, Solidor. how is through the eyes of a vampire going ? i haven't seen any updates recently.
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Teghan Harris
 
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Post » Sat Feb 19, 2011 10:05 am

Hmm, interesting. I'm not too sure what I'll play in this one...
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lacy lake
 
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Post » Sat Feb 19, 2011 9:20 am

hye, Solidor. how is through the eyes of a vampire going ? i haven't seen any updates recently.


I'm adding to it, but lets keep that to my fanfic thread. Bad sport to hijack.
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Taylah Haines
 
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Post » Sat Feb 19, 2011 5:26 am

I'm interested. So this is what you typing up, hm?
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Tiffany Castillo
 
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Post » Sat Feb 19, 2011 6:10 am

I would very like to join this if I wasn't already in charge of a very busy RP. Best of luck with it though!
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Jordyn Youngman
 
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Post » Sat Feb 19, 2011 11:03 am

Will finish up in a bit. Don't mind the slight formatting differences. This is from my other RP and I'll change it in a bit.


Name: Octavius Claudius or 'Tavius to friends
Gender: Male
Race: Imperial
Age: 34

Birthsign: The Steed

Appearance: Standing at a tall 6'2" but not filling out that frame at only 168 pounds, Octavius is however no means a stick of a man. Years of traveling and roughing it have given him a slender but "durable" muscle build, though in battle he is by no means strong. His face is thin, tan and a mix of boyish and rugged mountain-man qualities, with a hint of stubble on his chin, jaw and upper lip but this is opposed by watery blue eyes and a small nose. He is not considered generally handsome though as all of his features are somewhat elongated looking in addition to quite prominent ears. His mouth only seems to open to the right when he smiles to reveal small, pointy teeth, and his eyebrows are quite thick and black. This is opposite of his dirty blonde hair, which is cut short, but still long enough for a "windswept" look to it as if he's constantly getting out of bed.

Combat Skills: Marksmen, Alteration, Destruction, Restoration, Acrobatics
Non-Combat Skills: Speechcraft and Rhetoric, Survival skills (ie making fires, sttting up shelters), swimming, Reading and writing (as well as being able to create minor scrolls), basic math skills.

Weapons: http://www.google.ca/imgres?imgurl=http://www.strongblade.com/prod/prodimages/sbc-handcrossbow1_m.jpg&imgrefurl=http://www.strongblade.com/prod/sbc-handcrossbow.html&usg=__Prjfl_vv5OV1jRXxwIz5L7VPI6g=&h=342&w=246&sz=20&hl=en&start=0&zoom=1&tbnid=RfypKFkjjiE61M:&tbnh=145&tbnw=104&prev=/images%3Fq%3Dhand%2Bcrossbow%26um%3D1%26hl%3Den%26client%3Dfirefox-a%26sa%3DX%26rls%3Dorg.mozilla:en-US:official%26biw%3D1280%26bih%3D570%26tbs%3Disch:1&um=1&itbs=1&iact=rc&dur=578&ei=PacGTZy9MsO-nAe7rPiaCQ&oei=PacGTZy9MsO-nAe7rPiaCQ&esq=1&page=1&ndsp=19&ved=1t:429,r:0,s:0&tx=26&ty=27 with belt pouch containing 40 bolts.

Armor/Clothing: No armor. Instead, he wears a dark brown, short sleeved tunic with long-sleeved white shirt underneath. A pair of black linen pants, and leather boots. Fur gauntlets/gloves. Somewhat thick dark green traveling cloak with hood lined with fur.

Other Items: his pack includes:
- bedroll and square of shelter
- some dried fruit and salted meat
- 10 meters of thin, strong rope (used to hold shelter up among other things)
- leather skin for water
- map of Cyrodiil
- book The Last King of the Ayleids and The Book of Daedra at the moment --> borrowed from the Skingrad Mages Guild Hall
- 1 scroll of invisibility (for emergencies)

Mental Condition: Like any aristocratic Imperial, he grew up around speaking, writing and reading languages. He is well versed in rhetoric, philosophy and politics (or so he likes to think) and so he comes off as intelligent though he tries hard not to be snotty like other noble-born folk. He is cheerful, if not a little quiet when visiting bars with no friends but he is easy to talk to and was known to irritate prestigious Guild members by constantly debating them on their fields of "expertise".

Brief History: Growing up the average boring upper class aristocratic life in the Imperial City was bad enough for Octavius though he did learn basic magick from his uncle when he was 10 until he left at age 19. But when he found out at age 16 that he was being pushed by his parents into a career of politics, he flatly refused a lifetime of perpetual boredom, only broken by the fun magick learning sessions with his uncle. FOr a year he firmly resisted his parents as they tried to force him and his uncle apart, until finally he snapped, packed his things and followed the lead of one of his older friends who had "hit the road" several years earlier to escape the life of boring old politicians that his parents had promised him.
Though he wasn't technically a Guild Member yet, he joined as soon as he got to Skingrad and has been in it ever since, though he still hasn't gotten his recommendations yet. He is perfectly happy being able to access the Guild Halls libraries, eat their food, use their beds occasionally and learn valuable things from the few members who are friendly with him.
He got a few jobs going along with full-fledged members of the Guild on trips to ruins they wished to study and managed to see his first real action with numerous undead, bandits and even Daedra by the time he was 25. These are the only real combat jobs he gets though (escorting Mages to research sites to earn a little gold here and there) and has spent most of his time doing odd jobs throughout Cyrodiil, though he has never visited CHeydinhal or Bruma. His significant charm and humor usually get him menial jobs in Castles or shops in cities for a while before he gets bored of his current situation and packs up to move out.


I assume by mental condition you mean personality? Or are we doing the whole "mental breakdown as you go further into the ruins" thing?
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Miragel Ginza
 
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Post » Sat Feb 19, 2011 11:13 am

No Vampires or werevolves? Oh well, I guess i'll have to wait for the next RP.
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Alessandra Botham
 
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Post » Sat Feb 19, 2011 6:08 am

No Vampires or werevolves? Oh well, I guess i'll have to wait for the next RP.

There are reasons. Vampires and werewolves are innately stronger, faster, and generally "better" than their normal counterparts. And when vampires and werewolves are in RPs, the negative aspects of being one are rarely touched upon.
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Minako
 
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Post » Sat Feb 19, 2011 3:38 am

Sounds interesting enough.
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James Potter
 
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Post » Sat Feb 19, 2011 3:10 am

There are reasons. Vampires and werewolves are innately stronger, faster, and generally "better" than their normal counterparts. And when vampires and werewolves are in RPs, the negative aspects of being one are rarely touched upon.

Understandable.
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Natasha Biss
 
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