Gender Choices

Post » Sun May 01, 2011 10:12 pm

I know they have Male characters but there are Female gamers out there, and they don't always like to play as a male character... Brink needs to have gender choices in their character customization.
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Allison Sizemore
 
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Post » Sun May 01, 2011 10:33 pm

they would of had to halve male customization and find a way to make a female heavy look natural, which is hard since women dont get that big unless there on roids. they wanted it but couldn't figure out how to do it. also this is the 6th time hs topic has shown up in this forum. please read through the topics before posting one of your own to make sure you aren copying
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jadie kell
 
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Post » Sun May 01, 2011 8:48 pm

Like all developers, Splash Damage faced physical limits on what they could put into the game and had to make the "incredibly tough" choice between massively reducing the variety and quality of character customization in order to make room for new models/animations for female characters, or to keep to their vision of "deep and varied" character creation by focussing only male customization and make that the best they possibly can. "This was a very, very hard decision for us to make", Ham explains, "but we feel that it was the right one for the overall quality of the game." http://brink.chefenco.com/splash-damage-explains-the-lack-of-female-characters/


It's worth noting that this topic is sometimes rather contentious so everyone needs to be on their best behavior. It's fine to disagree with people but please respect people's right to their own opinion - attacking someone, dismissing, or denouncing someone or their opinions will likely get you a warning. Disagreements and criticisms should be kept civil and preferably constructive. sixism in general is viewed dimly.
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Britta Gronkowski
 
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Post » Mon May 02, 2011 12:44 am

At this point, this topic has been beaten to death, spat on and buried in a shallow grave, exhumed and had a crude autopsy performed on it, dissected into small pieces - some of which will be returned to a laboratory for scientific research, while the rest are simply thrown casually into a wood chipper and strewn about somebody's yard; back at the laboratory, a deranged scientist has now re-assembled the pieces into some kind of strange anthropomorphic creature with a dolphin flipper, at which point somebody dials 911 and warns the authorities after said flipper monster began messing up a multi-million dollar facility; the police arrive, but are unable to land a lethal shot on the monster, so they beat it to death.

The devs have stated over and over their reason for not implementing female characters, and it's a reasonable enough excuse. I find it very hard to believe that anyone would be willing to tack on another several months to development time as well as sacrifice half of their customization options just so that a few ex-world of warcraft players can satisfy their perverse needs to play a female character with over-sized bosoms.
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Code Affinity
 
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Post » Sun May 01, 2011 5:11 pm

The only thing to take from this thread is the fact there are more people following brink every week
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Richard Dixon
 
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Post » Sun May 01, 2011 10:37 pm

The only thing to take from this thread is the fact there are more people following brink every week

I agree
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Penny Wills
 
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Post » Sun May 01, 2011 11:51 pm

The only thing to take from this thread is the fact there are more people following brink every week

been following brink since the teaser, but only created a forum account this week B)
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Steven Nicholson
 
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Post » Mon May 02, 2011 4:42 am

The only thing to take from this thread is the fact there are more people following brink every week


True and I hope that FAQ is nearing completion.

been following brink since the teaser, but only created a forum account this week B)


Well welcome to the party.
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^_^
 
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Post » Sun May 01, 2011 7:58 pm

True and I hope that FAQ is nearing completion.



Well welcome to the party.

appreciate it dude B)
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SamanthaLove
 
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Post » Sun May 01, 2011 10:09 pm

been following brink since the teaser, but only created a forum account this week B)

same


Edit 4got to add this:
While I agree adding female character would get alot of more people into this game, It could be really hard for Splash Damage to do anyway since it's a small company and if they try adding female characters it would take atleast half another year of delays to release this game. And there's always Brink 2 for female characters (if there will be a brink 2 that is).

I agree with dohFOs, and vamluna
http://brink.chefenco.com/splash-damage-explains-the-lack-of-female-characters/
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Yvonne Gruening
 
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Post » Sun May 01, 2011 6:03 pm

Ever see any frontline infantry combat troops that were female ?
maybe that's why they aren't included in "war games"









hopefully this post won't get deleted like a couple others that used facts instead of emotions to answer the "question"
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Louise Dennis
 
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Post » Sun May 01, 2011 3:28 pm

Ever see any frontline infantry combat troops that were female ?
maybe that's why they aren't included in "war games"









hopefully this post won't get deleted like a couple others that used facts instead of emotions to answer the "question"


While they could use this as justification (rationalization?) in the storyline, they weren't included in the game due to technical reasons and resource constraints, not because of what you said. If female characters ever were included they could just as easily say they were running out of people to fight so everyone of the right age and health was required to join, regardless of gender.

I don't get what the big deal is with no female characters though, if there were only female characters I wouldn't not buy the game because I am male. :shrug:
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Dustin Brown
 
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Post » Sun May 01, 2011 1:54 pm

I know why they were'nt included in Brink, I've been involved in this "debate" from before this particular forum existed, on the developer's forum they were called sixist for not including females as 50% of the population is female, blah, blah, blah. My point was if portrayed accurately, the characters would have at least 20-30 % less speed, stamina and strength and I doubt anyone would make that sacrifice in a shooter where those attributes make a huge difference.
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Brooks Hardison
 
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Post » Sun May 01, 2011 9:10 pm

I can already see this thread, getting locked down just like the others :mohawk:
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Nichola Haynes
 
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Post » Sun May 01, 2011 8:03 pm

as it should, this dead horse has been beaten into dust
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Latisha Fry
 
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Post » Sun May 01, 2011 6:24 pm

I know why they were'nt included in Brink, I've been involved in this "debate" from before this particular forum existed, on the developer's forum they were called sixist for not including females as 50% of the population is female, blah, blah, blah. My point was if portrayed accurately, the characters would have at least 20-30 % less speed, stamina and strength and I doubt anyone would make that sacrifice in a shooter where those attributes make a huge difference.


You realize the reason why women aren't allowed in front line combat has nothing to do with the reasons you listed, right? It is because they don't want relationships developing between soldiers.

And who says that Brink has to be accurate (assuming the 20-30% reductions are even true), there are plenty of games where female characters are an option and they don't need to have negative stats.

The bottomline is people are trying to turn a monetary and technical issue into an ethical one, and that just doesn't work here because the money doesn't exist to make it work.
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Vera Maslar
 
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Post » Sun May 01, 2011 3:39 pm

they would of had to halve male customization and find a way to make a female heavy look natural, which is hard since women dont get that big unless there on roids. they wanted it but couldn't figure out how to do it. also this is the 6th time hs topic has shown up in this forum. please read through the topics before posting one of your own to make sure you aren copying

No offense, but it really is NOT that hard to make large women characters.

They wouldn't be the most physically attractive but who cares?

They SHOULD add female characters.

My wife, and most other female gamers, would appreciate it.
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Kelli Wolfe
 
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Post » Sun May 01, 2011 7:39 pm

No offense, but it really is NOT that hard to make large women characters.

They wouldn't be the most physically attractive but who cares?

They SHOULD add female characters.

My wife, and most other female gamers, would appreciate it.

It is too late, they're currently debugging and preparing for the release.
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R.I.P
 
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Post » Sun May 01, 2011 1:13 pm

It is too late, they're currently debugging and preparing for the release.

*cough*DLC*cough*
It's never to late anymore.
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Cassie Boyle
 
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Post » Sun May 01, 2011 8:48 pm

It is too late, they're currently debugging and preparing for the release.


I actually think they are still in alpha.
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Russell Davies
 
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Post » Mon May 02, 2011 1:13 am

*cough*DLC*cough*
It's never to late anymore.


"I actually think they are still in alpha." -- Part of Alpha is light testing and debugging.

A DLC that needed that kind of intensive labor would slap on a price tag of around 40 bucks and would split the community in half because obviously some people could care less about female characters, even some some females. And so would not invest another 40 bucks into a game they see as complete.

DLC are addons, not a remake of the game, ie double animations and char customizations, redo singleplayer to make it make sense, cheap hitboxes, change how guns look in certain perspectives, add voice options, and debugging it all. If anyone on the side of having female characters in this game is willing to pay all the game makers in order to have this, please do, considering Brink isn't out yet the teams last worry is making a DLC they are working on making the game playable for the general public.
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u gone see
 
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Post » Sun May 01, 2011 5:38 pm

...???

Uhm... $40? for some [censored] skins??

please... try $10

and optional

EVERYONE gets the skins, but only buyers can USE the skins.

Look at BFBC2 SPECACT as an example for what I mean... an optional DLC that does NOT split the community. Non-buyers can see the SPECACT uniforms people who bought it (or got a code) can use it.

Obviously these skins would be a lil bit more work, but FFS it's not rocket science.

Just use American Gladiators as a reference for the "Heavy" female class.

So women might look larger then "realistic" if using the heavy archtype... uhm... have you noticed the art style? It already looks out of proportion so who gives a flyin ****?

It's not going to affect my purchase decision, I'm just saying I agree with the OP. That this game would better satisfy the female gamers if they bothered to include female characters.
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Thomas LEON
 
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Post » Sun May 01, 2011 2:11 pm

They wouldn't release female skins - if that was the case, females would already be in the game. The reason females are not in the game, is because they didn't want to half ass them (like simply adding skins)

Models - including all the bodytypes and clothing and accessories - animations, sounds, textures, all the extra testing to make sure everything runs smooth - If they had females as DLC, it would be quite labor intensive. I could see them easily charging more than 10$ for it.
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Neliel Kudoh
 
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Post » Sun May 01, 2011 10:40 pm

They wouldn't release female skins - if that was the case, females would already be in the game. The reason females are not in the game, is because they didn't want to half ass them (like simply adding skins)

Models - including all the bodytypes and clothing and accessories - animations, sounds, textures, all the extra testing to make sure everything runs smooth - If they had females as DLC, it would be quite labor intensive. I could see them easily charging more than 10$ for it.

Not all DLC needs to make money.

Some DLC is released as support of a game.

A charged DLC might even still lose money, though the price offsets the cost somewhat to make it more acceptable in the books.

The purpose of DLC is to give support to your customers that they want and/or need.

Making a profit is often a goal of DLC... most notably with map packs which practically require purchase, and require little actual programming time, and turn around HUGE profit margins.


Release 2 Map Pack DLC's, and 1 paid but still red (ie; costs them money even with sales) DLC adding more character skins.

Do I expect them to?

Absolutely not.... I think we'll be LUCKY if we see female chars in Brink2 if I'm being honest....

But I'm not saying what I expect, but rather what I'd LIKE to see.
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Ross Thomas
 
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Post » Mon May 02, 2011 1:56 am

...???

Uhm... $40? for some [censored] skins??

Not all DLC needs to make money.



Have you ever codded or modled, skins would look out of proportion, if I was a good game dev looking for the same high graphics experience Brink offers I would make new Player Models as Women aren't just men with curves,
I am sure in your case If you spent months working on another set of "skins", animations, and char customizations, you would want to charge an optional ten dollars.
And to quote the Brink devs were going for "a surrealistic look" not out of proportion player designs.

And in you BFBC2 example that was one uniform not http://http://www.brinkthegame.com/features/customization/ many. not to mention animations, voices, and a new single player with random female character( in order to make sp right after the DLC the whole story would have to be revamped because someone would argue about having no female protagonists). Would you as a worker want to recreate hundreds of customization options for females and then let some see them for free and use them for ten dollars. These people have jobs they don't go around making games for free.


"Not all DLC needs to make money."
I seriously doubt you thought this through
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Miss K
 
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