German PCGames Article

Post » Sat May 08, 2010 12:32 pm

Hmm. I wonder whether this means that Steam won't be used? I mean, why use two seperate systems for online profiles?


It seems that Pete Hines indicated the article was incorrect.

However, I would be incredibly surprised if Bethesda doesn't carry out some sort of social marketing campaign prior to the release date, for example, unlocking certain items if they get X amount of "Likes" on the Skyrim page, etc.
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danni Marchant
 
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Post » Sat May 08, 2010 11:37 am

Hmm. I wonder whether this means that Steam won't be used? I mean, why use two seperate systems for online profiles?

Mistranslation.
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Michael Russ
 
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Post » Sat May 08, 2010 2:03 pm

Does anyone have the link to the pics he stated? this isnt the first time ive heard about this... with no pictures.
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N Only WhiTe girl
 
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Post » Sat May 08, 2010 3:09 pm

Does anyone have the link to the pics he stated? this isnt the first time ive heard about this... with no pictures.

No links, but they're in the new Game Informer with AC: Revelations on the cover.
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Rozlyn Robinson
 
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Post » Sat May 08, 2010 6:34 pm

Sorry to break it to you guys, but that was all me. I was just trying to say that it can easily be made to fit the world. Bethesda is, of course, welcome to the idea :P

Oh man. Hey it sounded neat!
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sharon
 
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Post » Sat May 08, 2010 7:37 pm

@DCDeacon In a German game magazine it was reported that Skyrim will have connectivity to Facebook. Is this true? What is good about this??

@Mankar_Camoran Gonna have to chalk that up to an error in translation or something. We said nothing of the sort.


False alarm...
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Symone Velez
 
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Post » Sat May 08, 2010 9:47 pm

False alarm...

Nicely said.
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Verity Hurding
 
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Post » Sat May 08, 2010 8:33 pm

I think I know the obvious reason for a 3D map; Bethesda mentions that Skyrim would have a lot of "vertical" space. Mountains everywhere.

This means it isn't just important to know the distance between point A and B on the map on a straight line; you would also need to know if there are any mountains in the way, and where the winding mountain passes are. Even harder to see if some paths are tunnels or otherwise overlap.

The 3D map might well be a necessity for you to get anywhere in Skyrim. No more making a bee-line towards your destination.


This^

Then give us a topographical map.


How about....NO. Topo maps are a pain in the ass. Anyone doing orienteering in the military can tell you that. They don't belong in a videogame.

I don't really see a problem with the 3D map. It's more a thing I dislike a bit and something I would prefer to have replaced with an old, worn map. Something that you can actually believe that you hold in your hands.

I'm not really sure about anybody else, but for me personally, that would feel more "RPG'ish" and thus more fitting than something similar to google maps...


So, you'd prefer something like Far Cry 2?

I really disliked Oblivion's lockpicking mini-game...
Got so tedious after a while that I just spammed the auto-lockpick button instead.


Being in real time would change the whole thing, and make the "auto attempt" ridiculous. If they do it in real time, I'd be very happy.
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Johanna Van Drunick
 
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Post » Sat May 08, 2010 7:33 pm

wtf are you kidding me? Facebook. I think im going to be sick :yucky: :sick:

edit - false alarm, that was worrysome.

Everything else sounds good to me :)
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Miragel Ginza
 
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Post » Sat May 08, 2010 2:04 pm

False alarm...


Awesome! I should never have doubted.

Huge thanks to whoever asked this!
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Catherine Harte
 
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Post » Sun May 09, 2010 12:27 am

Thanks guys for asking, edited it into the starting post

And you're right, its ripples, thanks ;)
Hope the rest of the info was right.... Would be awesome if an employee could say if there are some false infos in here ....
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Juan Suarez
 
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Post » Sat May 08, 2010 12:40 pm

Sorry to break it to you guys, but that was all me. I was just trying to say that it can easily be made to fit the world. Bethesda is, of course, welcome to the idea :P


I thought so after I searched that in the Imperial Library and found nothing. I should have done that before I posted.
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mishionary
 
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Post » Sat May 08, 2010 3:42 pm

I agree. Everytime facebook or something similar has been implemented in a game as a "feature" it has been utterly [censored] and absolutely useless for its intended purpose. Plus I don't know who would want to put all over their facebook "DUDE I JUST KILLED 5 DRAGONS AND I'M LEVEL 5!!!11!!!!111"


Yeah, welcome to Xbox live! See my kewl achievements! No thanks, keep that stuff away from the PC.
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Shiarra Curtis
 
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Post » Sat May 08, 2010 12:11 pm

"There's plenty that's Oblivion about Skyrim, and probably less about it that's Morrowind than some people will like"



He (Todd) has already said this and his intent was about the looks of the world, less weirdness more realistic, as in no big mushroom houses, and weird looking terrain, he means the environment is a more human like environment (as this is where man comes from not elves and such) is all so stop twisting your ponytails and chewing the ends with worry yall !
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Danny Warner
 
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Post » Sat May 08, 2010 10:26 pm

"There's plenty that's Oblivion about Skyrim, and probably less about it that's Morrowind than some people will like"



He (Todd) has already said this and his intent was about the looks of the world, less weirdness more realistic, as in no big mushroom houses, and weird looking terrain, he means the environment is a more human like environment (as this is where man comes from not elves and such) is all so stop twisting your ponytails and chewing the ends with worry yall !


Dude, I already lost a thread to this, and I spent tons of minutes writing it, people went bananas over this let's avoid that here...
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Ben sutton
 
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Post » Sun May 09, 2010 1:06 am

I dont even understand the whole facebook thing ,.... how/why anything like that would even happen just sounds stupid and I wouldnt have believed it anyway, sorry if that makes me seem too much a realist, but anytime something that silly is said , I would always ignore it.
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Laura-Lee Gerwing
 
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Post » Sat May 08, 2010 11:51 pm

nevermind, post removed
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tiffany Royal
 
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Post » Sat May 08, 2010 1:57 pm

Dude, I already lost a thread to this, and I spent tons of minutes writing it, people went bananas over this let's avoid that here...


oh sorry didnt see why the other post was closed just auto jumped here after I saw It had been shut down while I was writing that above,... once again sorry :)
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Ashley Tamen
 
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Post » Sat May 08, 2010 3:44 pm

oh sorry didnt see why the other post was closed just auto jumped here after I saw It had been shut down while I was writing that above,... once again sorry :)


:) no problem.
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Lory Da Costa
 
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Post » Sun May 09, 2010 12:31 am

How about....NO. Topo maps are a pain in the ass. Anyone doing orienteering in the military can tell you that. They don't belong in a videogame.


I dont know about that I was a armored airborne cavalry scout (19E/19D/1P) in the army and I would love it it would add hrs to the game lol and I would have info on the game b4 others for once lol
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brenden casey
 
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Post » Sat May 08, 2010 10:37 am

Could someone send me a link to the new screens? Thanks.
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xx_Jess_xx
 
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Post » Sat May 08, 2010 7:21 pm

No notes on maps?

When will they learn.....

The rest it great though. :)
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Mari martnez Martinez
 
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Post » Sat May 08, 2010 9:00 pm

"There's plenty that's Oblivion about Skyrim, and probably less about it that's Morrowind than some people will like"



He (Todd) has already said this and his intent was about the looks of the world, less weirdness more realistic, as in no big mushroom houses, and weird looking terrain, he means the environment is a more human like environment (as this is where man comes from not elves and such) is all so stop twisting your ponytails and chewing the ends with worry yall !



Yeah, people flipped a table in the other thread, and that's exactly how I saw it. Morrowind was weird. It was supposed to be weird. I definitely don't mind more familiar settings, the only thing(s) I'm concerned with, as far as Morrowind is concerned, is rewarding exploration and rich atmosphere. Rich Atmosphere doesn't have to be "Strange" or "Alien" it just has to be consistent and meaningful. A lot of people scold Oblivion for being "LOTR" like, but I think that insults LOTR and gives undue praise to Oblivion. Oblivion didn't go the extra mile, to make it's atmosphere integrated into the experience. Every part of the game felt disconnected from the world itself. While one city might actually have "Atmosphere", once you left the walls, it didn't exist anymore. It's the little details that tie the world together. Just using a potential Skyrim example, Riverwood is known as a hotspot for lumber work, something as simple as a line of dialog in say, Solitude "We import our mahogany from Riverwood, you'll not find better quality in all the province!" tie the world together, and give that sense of persistence to the world. You know, like the world doesn't begin and end at the player's feet.
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Emma Copeland
 
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Post » Sat May 08, 2010 10:55 am

What do you think "like google maps" means?

zooming in and out, or will we "Search nearby" for chinese takeout and driving directions
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phillip crookes
 
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Post » Sun May 09, 2010 2:03 am

How about....NO. Topo maps are a pain in the ass. Anyone doing orienteering in the military can tell you that. They don't belong in a videogame.


I dont know about that I was a armored airborne cavalry scout (19E/19D/1P) in the army and I would love it it would add hrs to the game lol and I would have info on the game b4 others for once lol


He must have been a Rupert! ;)

Exploring (and getting lost) is a big part of TES for me. The map should just be a rough guide to point you in the general direction. If the map is so detailed you can spin around everything in 3D and find the exact path you need to take up a hill, it kind of negates the point of exploring the actual world - may as well make it something like Mount & Blade.
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Heather Dawson
 
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