Get rid the BoS for ONE game. PLEASE.

Post » Sat May 28, 2011 2:09 pm

It says the government spread out to bunkers across the globe. President and Enclave went to the Rig. The virus they were working on would have killed anyone not inoculated against their virus. Now how are they going to inoculated those Enclave on the other side of the world?



Bethesda Magicka

Thats all
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Penny Wills
 
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Post » Sat May 28, 2011 1:36 pm

http://www.youtube.com/watch?v=Yk7f_nYKXZE&feature=related#t=0m4s
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Alexis Estrada
 
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Post » Sat May 28, 2011 7:15 am

I remember past debates on the forums. People would say things like "You old school guys just don't want change and your'e stuck in the past." Now after reading many threads about the Enclave and BoS it seems that alot of us "elitist" are the ones wanting something new. While those new to fallout seem to only want Enclave and BoS. The "elitist" site lore/canon and simple logic and yet people still want are the Enclave and BoS. Seems to me many new people are the ones that don't want change and are stuck in the past. While the "elitist" are asking for change. I don't know if thats irony or not but it sure is something :rolleyes:
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Chris Duncan
 
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Post » Sat May 28, 2011 8:31 pm

Kill them all, get rid of them please, overused faction is overused,


You're just upset because you're stuck with sports equipment.

I don't want the BoS to be left out of the next game, but I don't want them playing such a big role like in Fallout 3. The BoS in that game should have been the outcasts, and only the outcasts, attitude wise, size, and badassness. Not like Lyons, hes a crazy old man who has lost his roots with the true steel, damnit.

I however think that they should be more in dept than just a bunch of soldiers in PA. They should be about the Outcasts' size but you should be able to help them, get to know them better, help them on missions and stuff.
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Matt Bigelow
 
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Post » Sat May 28, 2011 11:51 am

"the true steel" eh? Well if humping a laser while cutting your wrists 6 feet underground is your thing...
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loste juliana
 
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Post » Sat May 28, 2011 8:02 pm

"the true steel" eh? Well if humping a laser while cutting your wrists 6 feet underground is your thing...


:P results can vary.

Actually, you'd be surprised with all the tech we got down there, too bad you aren't worthy... Come to think of it, alot of people in are division aren't worthy... weird. :confused: Wish we weren't such [censored] bags to the people on the surface, kinda wish we were more open as well... but we don't like people taking our tech.
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Charles Weber
 
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Post » Sat May 28, 2011 7:11 pm

BoS was a minor faction until FO3 or tactics, but many people, like myself, didn't play Tactics.

That means BoS, being major faction in one game, they are overused? In that case, may as well kill off NCR, Legion, and House.

Let's not have vaults, overseers, raiders, ghoul citties, or former vault dwellers. Let's also get rid of any mobsters or casinos, and merchant caravans. All of those groups and factions are overused and nothing but fanfare.

I just wanna walk the wasteland killing radscorps. Sounds like fun. Not.



It'd be a decent arcade game.


BoS, enclave, vaults, are all fallout lore and story. I remember playing fo 1 and 2 when it first came out, and everyone wanted more of this mysterious BoS group. FO3 provides that, and now people whine it fanfare and overplayed? Lmao.

WBoS in bad shape, like I explained in previous post. However, some members realize must change or they will die out. MWBoS and EBoS have already adapted to the changing times. Outcasts prolly in same dire situation as WBoS, and maybe if they return west they will see this.



That'd be a cool story for a future game (if it takes place in California during an NCR civil war. You have to help the Outcasts (who explain how they got across the country) find a Brotherhood of Steel Bunker, when they see the shape they're in they decide to begin recruiting and they eventually become a strong faction in the ruins of the NCR.


Enclave is guaranteed stronger than you think. Just cause a few old coots don't know anything, people think Enclave dead. Lol.

Things that make rpg fun is story and new stuff. But you don't just make a group disappear until you finish their story. If a future fo game removes BoS or Ennclave, then I want to play it, so I can absorb the story.


I'd hate for them to just vanish, It'd depress me to see them end during a game but atleast you feel.......closure (that's the closest word I can think of)

Come to the dark side :obliviongate:


Yes come to the dark side, we have cookies!
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Emmie Cate
 
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Post » Sat May 28, 2011 4:40 am

In all honesty does it really hurt to say that we need a new faction? I mean holy crap, I just thought of a communist/socialist empire that restores a power armor factory. Wouldn't you think that would server as a wonderful opposition to the NCR? What about Texas? Texas could have made for an epic Fallout. Seriously my inner Texan would love no more than to see a post apocalyptic Republic of Texas with like Texas Rangers.
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Reven Lord
 
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Post » Sat May 28, 2011 7:26 am

In all honesty does it really hurt to say that we need a new faction? I mean holy crap, I just thought of a communist/socialist empire that restores a power armor factory. Wouldn't you think that would server as a wonderful opposition to the NCR? What about Texas? Texas could have made for an epic Fallout. Seriously my inner Texan would love no more than to see a post apocalyptic Republic of Texas with like Texas Rangers.

At least you'd find a lot of guns in Texas.
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Janine Rose
 
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Post » Sat May 28, 2011 10:09 am

If you rid of the Brotherhood Fallout wouldn't be Fallout. Like not haveing the Enclave in Fallout 3 we were unable to side with the Enclave so I hoped we would get to in NV. Nope they let Obsidian fungus show and [censored] FUBAR ed NV. Don't get of the BOS bring back the [censored] Enclave and make us as game that [censored] crash every 5 seconds!!!!!!
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NAkeshIa BENNETT
 
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Post » Sat May 28, 2011 12:36 pm

If you rid of the Brotherhood Fallout wouldn't be Fallout.

Why?

Like not haveing the Enclave in Fallout 3 we were unable to side with the Enclave so I hoped we would get to in NV.

Enclave would never side with anyone. They're xenophobic. It was stupid of Bethesda (apart from reviving Enclave) to railroad the story into us believing that we could side with the Enclave in the first place. And to also railroad us into helping the BoS even if you didn't want to, they're unavoidable.

Nope they let Obsidian fungus show and [censored] FUBAR ed NV. Don't get of the BOS bring back the [censored] Enclave and make us as game that [censored] crash every 5 seconds!!!!!!

Each have their opinion. I take it that you don't like Fallout 1 and 2, and you're a huge Oblivion fan?
The Enclave suffered a huge defeat when the oil rig was nuked, and it was said that the Enclave died and was forgotten, and the President was only used to scare little children.
But then they magically appeared in DC with an incredibly huge force, and still with the plan to kill everyone not them with a virus... of course we solve this by blowing up Raven Rock, killing loads of them, and then slaughter them by the purifier. And then we blow up their base at the airfield and their little Crawler. Three massive blows, and as xenophobic and dead as they are, how should the be anything more than the remnants in NV by now?
Oh, and I've rarely crashed with NV, not more than I did with F3. I guess some people are unlucky.
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Ridhwan Hemsome
 
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Post » Sat May 28, 2011 7:38 pm

what savage said. I don't crash anymore then I did in FO3.

Also to add to Savages BoS answer. In fallout 1 and 2 it was completely OPTIONAL to even see them. Why is it so important all of a sudden?
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Hella Beast
 
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Post » Sat May 28, 2011 4:00 pm

At least you'd find a lot of guns in Texas.


Hell yeah man! Love Texas!
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Adam Baumgartner
 
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Post » Sat May 28, 2011 5:49 pm

Double post.
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Kayleigh Mcneil
 
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Post » Sat May 28, 2011 3:06 pm

Why?


Enclave would never side with anyone. They're xenophobic. It was stupid of Bethesda (apart from reviving Enclave) to railroad the story into us believing that we could side with the Enclave in the first place. And to also railroad us into helping the BoS even if you didn't want to, they're unavoidable.


Each have their opinion. I take it that you don't like Fallout 1 and 2, and you're a huge Oblivion fan?
The Enclave suffered a huge defeat when the oil rig was nuked, and it was said that the Enclave died and was forgotten, and the President was only used to scare little children.
But then they magically appeared in DC with an incredibly huge force, and still with the plan to kill everyone not them with a virus... of course we solve this by blowing up Raven Rock, killing loads of them, and then slaughter them by the purifier. And then we blow up their base at the airfield and their little Crawler. Three massive blows, and as xenophobic and dead as they are, how should the be anything more than the remnants in NV by now?
Oh, and I've rarely crashed with NV, not more than I did with F3. I guess some people are unlucky.


They had bases all over the world, they could have stopped by at one of their bunkers, ask them how they've been and get troops and supplies from them, maybe Raven's Rock already was one of these bases.

New Vegas crashed ten times on my within the forty or so hours I played, Fallout 3 crashed once out of the 300 hours I've played.
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XPidgex Jefferson
 
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Post » Sat May 28, 2011 11:48 am

It says the government spread out to bunkers across the globe. President and Enclave went to the Rig. The virus they were working on would have killed anyone not inoculated against their virus. Now how are they going to inoculated those Enclave on the other side of the world?


If enclave are safe in a bunker, vault, whatever, that has protected them from nuclear fallout, they would be protected from a virus until they could be reached by other enclave and inoculated. But guess what, virus never happened anyway.

It impossible for enclave who scattered across globe, usa, to all get to rig, let alone because of obvious communication failures, that they would even know the rig existed.
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kelly thomson
 
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Post » Sat May 28, 2011 11:00 am

I remember past debates on the forums. People would say things like "You old school guys just don't want change and your'e stuck in the past." Now after reading many threads about the Enclave and BoS it seems that alot of us "elitist" are the ones wanting something new. While those new to fallout seem to only want Enclave and BoS. The "elitist" site lore/canon and simple logic and yet people still want are the Enclave and BoS. Seems to me many new people are the ones that don't want change and are stuck in the past. While the "elitist" are asking for change. I don't know if thats irony or not but it sure is something :rolleyes:

I've noticed this too. Quite funny, actually.
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TASTY TRACY
 
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Post » Sat May 28, 2011 6:33 pm

I've noticed this too. Quite funny, actually.


I'm not new to fallout, and I like playing with both enclave and bos, and I want to know more about them.

I don't have problems with new factions. That is what keeps things fresh, but I don't believe in just killing off a faction on a whim.

I also don't believe a faction like bos is fanfare. They major players in one game. So, that would mean all factions are now overplayed and fanfare. Yawn. Keep asking for new stuff just for the sake of something new and you end up with ewoks.
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Kelvin Diaz
 
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Post » Sat May 28, 2011 12:38 pm

After reading over these post's, surely a halfway comprimise is the best option.

Have the BoS in fo4, but as with 1 & 2, have the Bos as a non-essential part of the game.

Definately add other/new factions, but you can't say "BoS have been in it too much now, get rid of them."


Otherwise as another poster put it, you would have to get rid of everything that made the transition from isometric to fps because "They've been in too many fallout games now." so a Fallout game with no NCR, Followers, Mutants, Ghouls, Vaults, Brahmin, Enclave, Deathclaws, Dogs, Power armour, Khans, the list goes on and on.

Oh sorry the Radscorps would have to go too, they were in fo3 AND nv after all, so "too many fallout games" again.

It would have to be a vault dweller, nope, been done. A Lone wanderer, [censored] that's been used too. Ummm... I've got it, a Courier. No... wait.

Ok, it would be a pizza delivery boy, who got stiffed out of a payment, had to clean the kitchens as a punishment. But now he roams the wasteland. No wait, too many wastelands by now. He roams the perfect, rolling, grassy plains armed with his sink plunger of justice, (Sink plungers ok? They have been in other games, but not as weapons in or after fo3.) looking to get his caps, ummm.... Those little plastic things they put on your pizza so the lid doesn't get squashed, yeah those things. He's trying to find the guy who ripped him off, so he can get those back.

Oh and as for the "How did they get there from where they started" questions about the BoS. It's been 200 plus years since the war. I know america is big, but I'm fairly sure that people could walk pretty much anywhere in 200 years.
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Avril Churchill
 
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Post » Sat May 28, 2011 7:09 pm

FO4, you get to be a lil furry critter and you get to take down the major in game faction who has combat armor, guns, energy weapons, and power armor with sticks and sharpened sticks.

Oh and:

"Prepared for a nuclear or biological attack from China, the President and the Enclave retreats to remote sections around the globe and make contingency plans for continuing the war [14] ."

So, fo canon, lore, and logic tells me enclave still around, cuz it would be impossible for all of them to get to rig, and foolish for some to even try.
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Heather Kush
 
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Post » Sat May 28, 2011 7:32 am

combat armor, guns, energy weapons, and power armor with sticks and sharpened sticks.


Sticks might be allowed. The rest have "been in too many Fallout games" already.
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R.I.p MOmmy
 
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Post » Sat May 28, 2011 12:53 pm

After reading over these post's, surely a halfway comprimise is the best option.

Have the BoS in fo4, but as with 1 & 2, have the Bos as a non-essential part of the game.

Definately add other/new factions, but you can't say "BoS have been in it too much now, get rid of them."


Otherwise as another poster put it, you would have to get rid of everything that made the transition from isometric to fps because "They've been in too many fallout games now." so a Fallout game with no NCR, Followers, Mutants, Ghouls, Vaults, Brahmin, Enclave, Deathclaws, Dogs, Power armour, Khans, the list goes on and on.

Oh sorry the Radscorps would have to go too, they were in fo3 AND nv after all, so "too many fallout games" again.


It would have to be a vault dweller, nope, been done. A Lone wanderer, [censored] that's been used too. Ummm... I've got it, a Courier. No... wait.

Ok, it would be a pizza delivery boy, who got stiffed out of a payment, had to clean the kitchens as a punishment. But now he roams the wasteland. No wait, too many wastelands by now. He roams the perfect, rolling, grassy plains armed with his sink plunger of justice, (Sink plungers ok? They have been in other games, but not as weapons in or after fo3.) looking to get his caps, ummm.... Those little plastic things they put on your pizza so the lid doesn't get squashed, yeah those things. He's trying to find the guy who ripped him off, so he can get those back.

Oh and as for the "How did they get there from where they started" questions about the BoS. It's been 200 plus years since the war. I know america is big, but I'm fairly sure that people could walk pretty much anywhere in 200 years.



Radscorpion, and others critters are part of the game because it doesnt matter where you go, you find them, they are not factions, they dont need a explanation to appear

BOS on the other hand

We dont need them to make a Fallout, they aren important until Bethesda decided to did it in Fallout 3

Imagine if the NCR or Legion appears in other region that wasnt West Coast???

And for the "walking" thing, thats a poor excuse, what about the danger of the wasteland?, without mentioning that Legion is in east direction, at least of course, they used other way to reach DC,

Or Bethesda Magicka
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Steve Bates
 
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Post » Sat May 28, 2011 4:06 pm

If enclave are safe in a bunker, vault, whatever, that has protected them from nuclear fallout, they would be protected from a virus until they could be reached by other enclave and inoculated. But guess what, virus never happened anyway.

It impossible for enclave who scattered across globe, usa, to all get to rig, let alone because of obvious communication failures, that they would even know the rig existed.


The Pre-War American Government was not the Enclave! Only some where. They were not all card carrying members of the Enclave. When will people get this? The pre-war government split up and went everywhere else. President and Enclave went to the Rig. The Virus would have killed anyone even in bunkers, "every nuck and cranny on the planet."

FO3 tells us Raven Rock was empty till Rig went Boom.

If they Enclave have huge bases like the Rig and Raven Rock all over the planet why have then not taken over the world yet? What were they doing for a 150 years or so till the time of FO2? All theses bases, space weapons and troops all over the world and yet nothing. This would mean they were only at the Rig.

Also the part about the Pre-war Government taking off around the world does not make much sense. One America closed its boarders to everyone. Two, the great war lasted two hours so how the hell are you going to get across the oceans in two hours?
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Steve Smith
 
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Post » Sat May 28, 2011 4:44 am

Radscorpion, and others critters are part of creatures, not factions, they dont need a explanation to appear

BOS on the other hand

We dont need them to make a Fallout, they aren important until Bethesda decided to did it in Fallout 3


No of course you don't NEED them to make a Fallout. But they have been in every fallout game and many of the fans of the series will want that to continue.

In my first playthrough of NV I han absolutely no contact with the Great Khans or the Powder Gangers (other than the encounters as you run about of course.)
They aren't essential to complete the game. Jason Bright and his followers are another example of this. I find the Bright followers annoying, so I don't go there.

I agree that they shouldn't be central to the story like in fo3, but I think it would be good to have them there still. Perhaps a small scouting party or something like that.

I can see why fans of the older games feel the way they do about the BoS in fo3 and nv. In D.C you can hardly walk round a corner without tripping over a paladin, while in vegas they are a bunch of pansies hiding in a hole. But instead of removing them, I would prefer to see them done properly.
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Emmi Coolahan
 
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Post » Sat May 28, 2011 12:22 pm

I've noticed this too. Quite funny, actually.


Yeah it is funny to the point were its also very sad. "Fallout would be nothing without the Brotherhood and Enclave." We point out that Brotherhood play little to no role in FO2 and can be avoided completely in Fallout. Enclave were only in FO2 and we still could not join them and they were an end game enemy. We explain the problems caused by bring back an enemy destroyed not just once or twice but thrice! Canon/lore has already been stretch to the breaking point with FO3.

"But we want the Enclave and Brotherhood everywhere we go :cry:"

Seems to me we "elitists" are the only want change :fallout:
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Robyn Howlett
 
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