Get SMART:Classes

Post » Thu Nov 18, 2010 1:23 pm

http://brinkthegame.com/media/videos/ new video
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Jonathan Windmon
 
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Post » Thu Nov 18, 2010 10:34 am

SWEEET!
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Lil'.KiiDD
 
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Post » Thu Nov 18, 2010 12:29 pm

Veeery nice.
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Elina
 
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Post » Thu Nov 18, 2010 1:52 am

mucho love kind sir!
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X(S.a.R.a.H)X
 
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Post » Thu Nov 18, 2010 3:12 am

Awesome, now if only I wasn't at work.
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Kelly John
 
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Post » Thu Nov 18, 2010 3:58 pm

So... Mines are invisible to enemies unless marked by an Operative?
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Mr. Ray
 
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Post » Thu Nov 18, 2010 2:37 pm

hmm i take it im only one who cant get this to load :'(
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Kerri Lee
 
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Post » Thu Nov 18, 2010 3:20 pm

Much better than the HUD video. =D
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Jah Allen
 
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Post » Thu Nov 18, 2010 9:14 am

Is it just me, or does anyone else feel uncomfortable watching the players in the SMART videos?

(I think they are a little rough around the edges)
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Brooke Turner
 
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Post » Thu Nov 18, 2010 12:30 pm

Is it just me, or does anyone else feel uncomfortable watching the players in the SMART videos?

(I think they are a little rough around the edges)


I get that feeling too, it looks like the AI from combat training in Black Ops... They seem to take forever to actually aim at an enemy, and when they do they never miss.
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Isabel Ruiz
 
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Post » Thu Nov 18, 2010 4:14 pm

So... Mines are invisible to enemies unless marked by an Operative?

I wonder... Maybe, it makes sense, since they are obviously quite apparent, if they were invisible to non-operatives, I guess that would give them their value, but I still don't see it.
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Scarlet Devil
 
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Post » Thu Nov 18, 2010 3:17 am

I still find it funny that the Engineer uses his blowtorch to remove the explosive but never bothers to deactivate it.
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Lalla Vu
 
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Post » Thu Nov 18, 2010 2:46 pm

I wonder... Maybe, it makes sense, since they are obviously quite apparent, if they were invisible to non-operatives, I guess that would give them their value, but I still don't see it.


I can already hear the feint sound of QQ. (If they're indeed invisible until spotted).
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matt oneil
 
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Post » Thu Nov 18, 2010 4:51 pm

I still find it funny that the Engineer uses his blowtorch to remove the explosive but never bothers to deactivate it.


I thought it was an icing spray that will freeze the explosive component then again why is he using it against the hacking device.
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Nathan Hunter
 
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Post » Thu Nov 18, 2010 12:40 am

I thought it was an icing spray that will freeze the explosive component then again why is he using it against the hacking device.


To freeze signal?
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Nikki Lawrence
 
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Post » Thu Nov 18, 2010 3:43 pm

To freeze signal?


well maybe to freeze the sensitive electric components.
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quinnnn
 
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Post » Thu Nov 18, 2010 3:07 am

They didn't mention the Engineers Turret Deployment ability :(.
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elliot mudd
 
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Post » Thu Nov 18, 2010 12:21 pm

Ah, I knew there would be more. Still hoping for "Get SMART: Customization" :whistling:

Also of note, the FRKN 3K (I believe that's what it is) makes it's debut appearance. Looks cool.
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Nathan Hunter
 
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Post » Thu Nov 18, 2010 1:14 am

I still find it funny that the Engineer uses his blowtorch to remove the explosive but never bothers to deactivate it.

Thats not a blow torch its liquid nitrogen he is freezing it.
Atleast thats what I think since it gets all frosty.
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Kari Depp
 
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Post » Thu Nov 18, 2010 2:36 am

Ah, I knew there would be more. Still hoping for "Get SMART: Customization" :whistling:

Also of note, the FRKN 3K (I believe that's what it is) makes it's debut appearance. Looks cool.


Same as everyone else man...

and actually it's seen briefly http://www.youtube.com/watch?v=LYvHZuc_wXw
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Kelvin Diaz
 
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Post » Thu Nov 18, 2010 7:35 am

It looks like the engineer has the slight advantage in overall abilities. Mines, turrets, weapon buffs, constructing machine gun nests, etc. These are some very deadly abilities.
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Anna S
 
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Post » Thu Nov 18, 2010 3:40 pm

Same as everyone else man...

and actually it's seen briefly http://www.youtube.com/watch?v=LYvHZuc_wXw

Ah, you're right! Just for like 2 seconds, same as in this video. But yeah, it definitely does look cool.
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Emily Jeffs
 
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Post » Thu Nov 18, 2010 5:58 pm

Ah, you're right! Just for like 2 seconds, same as in this video. But yeah, it definitely does look cool.


It does, guess every game needs its token burst weapon. :laugh:
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Charity Hughes
 
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Post » Thu Nov 18, 2010 2:02 pm

It looks like the engineer has the slight advantage in overall abilities. Mines, turrets, weapon buffs, constructing machine gun nests, etc. These are some very deadly abilities.


Nah, it's too early to tell.
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jessica Villacis
 
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Post » Thu Nov 18, 2010 11:45 am

I am glad these videos are released as often as they are. Seeing the game in action with new stuff makes the wait easier. Not easy, just easier.

I second the motion for a video that talks a bit more about customization or at least a list released that gives a few more details. Of course, in less than a week I'll know for myself.
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Kevin S
 
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