Is it just me, or does anyone else feel uncomfortable watching the players in the SMART videos?
(I think they are a little rough around the edges)
I get that feeling too, it looks like the AI from combat training in Black Ops... They seem to take forever to actually aim at an enemy, and when they do they never miss.
So... Mines are invisible to enemies unless marked by an Operative?
I wonder... Maybe, it makes sense, since they are obviously quite apparent, if they were invisible to non-operatives, I guess that would give them their value, but I still don't see it.
I wonder... Maybe, it makes sense, since they are obviously quite apparent, if they were invisible to non-operatives, I guess that would give them their value, but I still don't see it.
I can already hear the feint sound of QQ. (If they're indeed invisible until spotted).
It looks like the engineer has the slight advantage in overall abilities. Mines, turrets, weapon buffs, constructing machine gun nests, etc. These are some very deadly abilities.
It looks like the engineer has the slight advantage in overall abilities. Mines, turrets, weapon buffs, constructing machine gun nests, etc. These are some very deadly abilities.
I am glad these videos are released as often as they are. Seeing the game in action with new stuff makes the wait easier. Not easy, just easier.
I second the motion for a video that talks a bit more about customization or at least a list released that gives a few more details. Of course, in less than a week I'll know for myself.