I'm currently looking for a function that gets the a character's detection level of another character. You know how if your character's Sneak level is good, you can be partially detected, right? (and further actions that cause noise/light increase detection level until you are detected.) It looks like there are only boolean detection functions that return true if detected and false if not detected. Is there one that returns a percentage/scaled value? (for example, actor A has 50% detection level on actor
![B)](http://www.gamesas.com/images/smilie/cool.png)