I'm running a script that monitors the distance between the player and an object like
set Distance to Object.getdistance Playerif Distance < 1000 PrintC "You are getting hotter now only %g feet away" Distanceendif
However when I run this on a save where I am a bit out side of this range I get the message with 0 feet distance until the player moves!
Is this normal and how would I get around it?