I've this code:
Begin OnAdd Player Set X to (Player.GetItemCount Token)EndBegin OnDrop Player Set X to (Player.GetItemCount Token)EndI've no Tokens in my inventory, and I pick the first one:
Do "OnAdd" fire before the item is added (and GetItemCount still return 0) or it fire after (Thus GetItemCount return 1)?
And when I drop it, what happens with GetItemCount in the "OnDrop" block?