There's a saying I heard concerning game development... "Any time a player can blame their failures on the game design, the designers failed."
Being chased by multiple dragons is one such instance.
They're dragons, not cliffracers.
Dragons = somewhat rare and awesome fights (purportedly, Skyrim isn't out yet
)
Cliffracers = bane of any morrowinder's existence which exist solely to kill low-level players with impunity