Earlier, WAY before I got the quest "For the Republic part 2" I had met the Omertas and went to the Vault on the strip and talked with the guy who Cachino had wanted dead...Well I decided to help the guy ( cant think of his name, hangs out in the Vault on the strip) and I accepted his info that Cachino was cheating the Omertas...I showed his bosses it...and they killed him...the quest wanted me to help two other guys troika or something...and clandon I think...well I decided I would go do other things and never got back around to it...
Well now it would appear that doing that has %100000 screwed me over and its completely RIDICIULOUS...Colonel Moor sends me to investigate the Omertas...but the damn problem is that I have NO OPTIONS to SIMPLY FIND OUT what the Omertas are up to and tell Colonel Moore!!! I read on the wiki that this situation would force me to have to lie to Colonel Moore which I dont like to do...but it doesnt go into any further details on what the negatives are
Basically I cant do the DAMN Republic Part 2 quest...because it wont even give me the option to LIE to Colonel Moore until AFTER I help the Omertas which I DONT WANT TO DO in the first place!!!...and then it automatically changes my Wild Card Side Bets objective to tell Yes Man I approve of the Omertas plan to attack the strip...WHICH I DONT!
It is beyond me why they didnt edit this in the FREAKINg quest design so that I could just freaking tell Colonel Moore the truth and NOT help the Omertas...this is basically game breaking %100....I see absolutely no way to progress while supporting the NCR without letting the Omertas attack the strip later on...Has anyone else been in this situation or found any good way to stop this from happening?