I play on Apprentice. I think its silly that im the 'dragon born' and a bandit war chief can take me out with ease. I dont play ES series for gameplay challenge, i play for the exploration and 'slight' challenge. Seems they ramped up average difficulty in this game because many people complained of the previous games not being 'challenging' enough. These people should be playing something else, cause if youre looking to die and reload 5 times in an ES game it seems to break any immersion
no offense.. but if all you wanted to do is play the game that way.... just type in tgm into the console (i think it's god mode) if not tim will make you immortal... and play that way..
Otherwise the game is already quite easy enough, even setting my difficulty to maximum, i'm finding the level curve has made no reason difference, be it on easiest or hardest, doesn't seem to effect anything except that things hurt more at hardest, and since i'm already dead in a few hits, hasn't really changed the rest of it.
games have been getting baby-fed easier every since video games have gone hardcoe mainstream to the point that more people are playing games then they are watching tv or even playing other sports...
If you want an RPG that boasted immersion was the original kings quest.. and if you were able to survive even a few moments into the game without dieing... you were doing VERY well... Many people today, even the hardcoe, would scream out in total frustration if they tried to play that game.... not because it's horrible.. but because some of the things made sense, you fall... you die.... you do something the wizard didn't like you doing, you die.... save often and reload when you clearly made a fatal mistake or need to come at something from a different strategic angle