Hello,
I had a question in the "quick questions/answers" thread that I would like to inquire into more deeply, and I don't want to hog the thread so I'm making my own. I'm delving into the CK/Scripting and would like input about the strategy I approach to make my desired mod:
The goal:
For each NPC in the game, give them item X and have them equip it.
The approach:
Here is what was suggested by s70:
A couple questions about these approaches (sorry for my ignorance; I'm a beginner)
1. For option #2, I don't understand in what case an actor would not be leveled. Do dynamically generated NPCs not count as "leveled"?
2. For option #3, would this operation be performed just on game-load (causing lag for only a short while)? Would I need to repeat the operation afterward, or would this cover all actors including dynamically generated bandits, etc?
3. I found a GetClosestActor function in the creation kit... would it be more efficient to just loop over this function within a certain radius and have it update every couple minutes or upon movement to a different cell?
Thanks for any feedback!