Im glad this game Failed.

Post » Fri Jun 03, 2011 2:43 am

Im sure it would have done better having the PC as the main priority and not the 360.

Look at da salez for the xbox 360.

http://gamrreview.vgchartz.com/sales/35001/crysis-2/

PS3

http://gamrreview.vgchartz.com/sales/35002/crysis-2/

PC a little bit undertracked due to digital sales which the number would probably 20 percent more of what it shows.

http://gamrreview.vgchartz.com/sales/35003/crysis-2/

Overall this game sold around 1.4m within 2 months of it being out and the numbers are on a stand still.
These numbers are terrible considering most Triple A games sell their prequel TOTAL sales within the 2nd WEEK. Crysis 1 sold 3 million and Warhead probably around 1 million.

Fun quote from sellout Yerli

?"If it doesn't meet our goals for whatever reason and doesn't even break even then there may not be a Crysis 3. But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis."

http://www.entertainmentbeacon.com/news/pc/8016-rumor-crytek-is-already-developing-crysis-3

I guess there wont be Crysis 3 given that fact that 1.4 million is far away from 19million.

Am i rejoicing that there wont be no more crysis?

Of course this is a great example of what happens when you screw with your fanbase. Im happy the hype train ends here with a dry game and some few blindfolded fanboys left that have no say in the community LMFAO
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Bitter End
 
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Post » Fri Jun 03, 2011 3:02 am

it's already been proven the PC version sold around/more than the 360.

So your view is invalid
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Rach B
 
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Post » Thu Jun 02, 2011 4:23 pm

btw cysis 1 was released in 2007 which proves how bad sellery was for crysis 1... it took em 4 years to get 3m and it took crysis 2, 2 months to get 2 milion so ur post is invalid.
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james kite
 
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Post » Fri Jun 03, 2011 3:35 am

"If it doesn't meet our goals for whatever reason and doesn't even break even then there may not be a Crysis 3. But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis."

It will be better for them if they dont produce next Crysis, because this Crysis is CRISIS for gamers.
Unfinished work which was packed and distributed for high price.
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stevie trent
 
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Post » Thu Jun 02, 2011 6:26 pm

btw cysis 1 was released in 2007 which proves how bad sellery was for crysis 1... it took em 4 years to get 3m and it took crysis 2, 2 months to get 2 milion so ur post is invalid.

its a different time now moron.
Crysis 1 was way before its time.
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Vivien
 
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Post » Thu Jun 02, 2011 9:45 pm

Source the PC outsold the 360?. There is none you just make false assumptions to defend your company like a true fanboy with baseless statements defending sony outage of psn.

Crysis sold 3m within 2 and half years not up until 2011. which i dont know the numbers. Also it was a new IP which people were not hyped about.
This game had tons of hype which died off quickly after the failure it was released. Also Gamers increased about 100 percent back from 2007 to 2011 in population so saying crysis 1 was a bad seller is pretty much a retarded statemenet. Times change.

These fanboys trying dismiss this post as failure just make me laugh because they cant accept the fact that this game failed and not me. Again a true example of what happens when a company screws with their fanbase who helped them grow from the start. Without crysis 1 there wouldnt be crysis 2.

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Emily Graham
 
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Post » Fri Jun 03, 2011 4:41 am

Source the PC outsold the 360?. There is none you just make false assumptions to defend your company like a true **** with baseless statements defending sony outage of psn.

Crysis sold 3m within 2 and half years not up until now which i dont know the numbers. Also it was a new IP which people were not hyped about.
This game had tons of hype which died off quickly after the failure it was released. Also Gamers increased about 100 percent back from 2007 to 2011 in population.

These fanboys trying dismiss this post as failure just make me laugh because they cant accept the fact that this game failed and not me. Again a true example of what happens when a company screws with their fanbase who helped them grow from the start. Without crysis 1 there wouldnt be crysis 2.

+1
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Etta Hargrave
 
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Post » Thu Jun 02, 2011 10:03 pm

A lot of confusion surrounds what sales indicate.

Its obviously a business. The aim is to make money, and what not. If the game does much better, sales wise, then its clearly a sign that people are interested in the offering. People misunderstand that quote a lot. He referrenced COD because its true. Why wouldn't you make a sequel if a game sold 19m? It hasn't changed since COD4, probably gotten worse, and it still continues to sell. He didn't completely rule out the idea of Crysis 3. He just said sales would make it even more likely to happen. Which is true in any game devs case.

I wouldn't say being pleased about a game dev failing. I'm not a member of Crytek, I don't know the factors which influenced the games release/making.
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kitten maciver
 
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Post » Fri Jun 03, 2011 2:18 am

To have this many bugs and problems this far after launch is inexcusable....period. I don't know who's brilliant college educated idea it was to release this game in an unfinished state but they need to be kicked square in the teeth. If anyone in the PC community tries to say this game was finished and there are no MP issues there are only 3 reasons for it.

1. Fanboy
2. They just started pc gaming and have no clue how well games used to be made (maybe one patch after release to fix some bugs)
3. Fanboy

and no the problem is not on "my end" I do networking, everything is working flawlessly on my end and every game I own does not have the issues this game has with dropped connections, lack of stat saving, etc... Plain and simple this game is not DONE!
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lacy lake
 
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Post » Fri Jun 03, 2011 12:17 am

To have this many bugs and problems this far after launch is inexcusable....period. I don't know who's brilliant college educated idea it was to release this game in an unfinished state but they need to be kicked square in the teeth. If anyone in the PC community tries to say this game was finished and there are no MP issues there are only 3 reasons for it.

1. Fanboy
2. They just started pc gaming and have no clue how well games used to be made (maybe one patch after release to fix some bugs)
3. Fanboy

and no the problem is not on "my end" I do networking, everything is working flawlessly on my end and every game I own does not have the issues this game has with dropped connections, lack of stat saving, etc... Plain and simple this game is not DONE!
well you can't kick EA now can you? :P
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Mrs. Patton
 
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Post » Thu Jun 02, 2011 11:48 pm

LOL Crysis 2 is 1. on Xbox360, and 4. on PC! Did you include digital sales? lol! And you dare to make this troll threads?
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Lil'.KiiDD
 
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Post » Fri Jun 03, 2011 12:19 am

btw cysis 1 was released in 2007 which proves how bad sellery was for crysis 1... it took em 4 years to get 3m and it took crysis 2, 2 months to get 2 milion so ur post is invalid.


Yes but there is big diferrence here.Crysis 1 was a PC title only and Crysis 2 is avaliable on 3 platforms.It took C1 around 2 years,not 4 to sell 2 mil copies.On the other hand C2 already sell almost 2 mil copies but for 3 platforms and its already on a standstill and going headfirst to oblivion.
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NAkeshIa BENNETT
 
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Post » Thu Jun 02, 2011 4:59 pm

lol troll
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TRIsha FEnnesse
 
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Post » Thu Jun 02, 2011 5:58 pm

EA revealed crysis 2 sold 2 million. Also if you substract vga chart numbers of 360 and ps3 from 2 million, you kinda get the number of pc sales. Which is on par with 360 version. Also crap like MOH sold 5 million inspite of being close to black ops. Crysis 2 will also sell around that.

PS: I am crysis 1 "fanboy" and hate crysis 2 in its current console graphics form
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Miranda Taylor
 
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Post » Thu Jun 02, 2011 6:23 pm

Without crysis 1 there wouldnt be crysis 2.


Sheer brilliance...
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Scott Clemmons
 
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Post » Thu Jun 02, 2011 5:44 pm

EA revealed crysis 2 sold 2 million. Also if you substract vga chart numbers of 360 and ps3 from 2 million, you kinda get the number of pc sales. Which is on par with 360 version. Also crap like MOH sold 5 million inspite of being close to black ops. Crysis 2 will also sell around that.

PS: I am crysis 1 "fanboy" and hate crysis 2 in its current console graphics form

Despite the current sales and potentially future sales of Crysis 2, the actual game quality of Crysis 2 suffered, particularly graphics, as you noted.

Glad you enjoyed Crysis 1. Back then, EA was in a better financial state. Now, not so much :(
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Steven Hardman
 
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Post » Thu Jun 02, 2011 11:49 pm

Arent they No2 publisher in terms of Sales revenue? So y is EA in financial trouble. Can u explain concisely
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Tom Flanagan
 
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Post » Thu Jun 02, 2011 7:27 pm

Arent they No2 publisher in terms of Sales revenue? So y is EA in financial trouble. Can u explain concisely

....

Does a company make money through sales if it loses MORE money through marketing, operating expenses, investing operations, and capital failures? Look at EA Investors' website and go through their Financial Statements for the past two fiscal quarters.

They are LOSING. MONEY. They spent too much in operating and investing activities last year and now they're running dry. They have NEGATIVE retained earnings. NEGATIVE net income (aka net loss). Sure, sales have increased, but everything else decreased. Smart shareholders like me won't invest in EA now because we see the bigger picture.

SIMPLE anolOGY: Say I'm a premium grocery reseller. I buy lemons in bulk (100 pieces) at $1 a piece. I sell them to you for $2 each. So you've paid $200 to me, I subtract $100 from the $200 (Sales - Cost of Goods Sold = Gross Revenue). So that's $200 - $100 = $100. I've made $100 in gross revenue.

Now, subtract the amount of gas money it took for me to drive to your house to deliver those lemons, the contracting fees I had to pay to ship in the lemons to ME in the first place, the shipping and handling fees I had to pay, etc. These are operating expenses.

Gross Revenue - Operating Expenses/Investing Expenses = Net Income OR Net Loss

In my case, let's say I had to pay $50 for overnight shipping to ship the lemons to me fast. Also, I had to pay a 5% contracting fee to the produce vendor (5% of $100 = $5). The gas cost of driving to your house, let's say you live far away, so driving to and back from your place cost me $30 because I drive a crappy American vehicle. Well, guess what, I just spent $85 in operating expenses ($50 + $5 + $30)

Oh, let's say I put advertisemants in the newspaper and on TV. Let's say it cost me $100. These are my Investing Expenses. Now, $85 + $100 = $185.

So

Gross Revenue ($100) - Operating Expenses ($85) - Investing Expenses ($100) = NEGATIVE $85

I lost money overall selling lemons to you.

That's what EA did, they overinvested last year, lost a bunch of money, and needed a quick solution, so they asked CryTek to ship out Crysis 2 despite the state it was in. Sales doesn't matter. Net Income does.
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Hannah Whitlock
 
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Post » Fri Jun 03, 2011 5:07 am

Arent they No2 publisher in terms of Sales revenue? So y is EA in financial trouble. Can u explain concisely


That's what EA did, they overinvested last year, lost a bunch of money, and needed a quick solution, so they asked CryTek to ship out Crysis 2 despite the state it was in.

how do you know thats what they did? wheres the proof?
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Maria Leon
 
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Post » Thu Jun 02, 2011 6:57 pm

Arent they No2 publisher in terms of Sales revenue? So y is EA in financial trouble. Can u explain concisely


That's what EA did, they overinvested last year, lost a bunch of money, and needed a quick solution, so they asked CryTek to ship out Crysis 2 despite the state it was in.

how do you know thats what they did? wheres the proof?

http://investor.ea.com/

Look at their Q4 / Q1 2011 Financial Statements (under Shareholder Reports)

It's VERY bad. You can see their Cash Flow Statements, Income Statements, and see their negative Returned Earnings numbers, which regardless of GAAP approval or not, is still negative.
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Rachel Cafferty
 
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Post » Fri Jun 03, 2011 6:07 am

Image
trolllollololol
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Alexandra walker
 
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Post » Fri Jun 03, 2011 4:45 am

Image
trolllollololol

Trollolol.
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Marquis deVille
 
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Post » Thu Jun 02, 2011 10:40 pm

http://investor.ea.com/

Look at their Q4 / Q1 2011 Financial Statements (under Shareholder Reports)

It's VERY bad. You can see their Cash Flow Statements, Income Statements, and see their negative Returned Earnings numbers, which regardless of GAAP approval or not, is still negative.
That's why it sux to tie yourself with a publisher that's noted on a stock market. They'll always find themselves in a need to prove well being just in a wrong moment forcing you to release stuff not even close to completion.
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Laura Mclean
 
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Post » Fri Jun 03, 2011 4:00 am

Im sure it would have done better having the PC as the main priority and not the 360.

Look at da salez for the xbox 360.

http://gamrreview.vgchartz.com/sales/35001/crysis-2/

PS3

http://gamrreview.vgchartz.com/sales/35002/crysis-2/

PC a little bit undertracked due to digital sales which the number would probably 20 percent more of what it shows.

http://gamrreview.vgchartz.com/sales/35003/crysis-2/

Overall this game sold around 1.4m within 2 months of it being out and the numbers are on a stand still.
These numbers are terrible considering most Triple A games sell their prequel TOTAL sales within the 2nd WEEK. Crysis 1 sold 3 million and Warhead probably around 1 million.

Fun quote from sellout Yerli

?"If it doesn't meet our goals for whatever reason and doesn't even break even then there may not be a Crysis 3. But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis."

http://www.entertainmentbeacon.com/news/pc/8016-rumor-crytek-is-already-developing-crysis-3

I guess there wont be Crysis 3 given that fact that 1.4 million is far away from 19million.

Am i rejoicing that there wont be no more crysis?

Of course this is a great example of what happens when you screw with your fanbase. Im happy the hype train ends here with a dry game and some few blindfolded fanboys left that have no say in the community LMFAO

I do agree with your point here, I'm just pissed that Crysis 2 is what it is. It's an incredibly bland mediocre uninspired game. Something I never thought Crytek would do to itself, but they did.
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willow
 
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Post » Thu Jun 02, 2011 7:14 pm

Most of this game's shortfall in some areas, I'm rather sure, are due to EA's meddling. EA is to gaming what 20th Centrury Fox & Newscorp are to traditional media. In that, they poke, prod, and screw with the production companies until they release the same boring drivel they've created before, all because some D-Bag from marketing needs to pay for that new Mercedes or what have you. Look at Mass Effect if you don't think that I'm being fair. The ME1 was a very solid and at the time groundbreaking game; whereas ME2, while still a overall "good" game didn't have the depth or immersion that the first one had. After all, gaming isn't one of those business where typical profit based thinking should come into play. Gaming is something that requires far more creativity and technical knowledge than your run-of-the-mill business software, and treating games as though they are just some brand-cow to be bred and milked until death isn't doing our hobby any favors. Games inspire, motivate, and allow us to experience (albeit vicariously) things that might never be possible.

TL;DR

It's most likely EA's fault.. quit giving Crytek such a hard time over the fact that EA probably had what amounts to either a financial or legal gun to their heads.
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Roberta Obrien
 
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