A glimpse at gore and more mature design

Post » Mon Dec 06, 2010 5:40 pm

What and where is Malta? Never heard of it. Is that next to Kazakhstan or something?


Are you serious? It's in Europe, south of Italy, in the middle of the Mediterranean sea, close to Sicily and Greece.

http://en.wikipedia.org/wiki/Malta
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Jade Muggeridge
 
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Post » Mon Dec 06, 2010 9:21 am

Yeah kinda, but it's realistic, very realistic. Life is harsh, dangerous in these times and it's great to have this portrayed in game.


This. Although I want Skyrim tobe mostly brighful cause I enjoy a walk in the woods :P caves, dungeons etc...and a few other places should be darker IMO maybe not scary scary but something htat makes you go "Ew..."
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Anthony Diaz
 
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Post » Mon Dec 06, 2010 1:14 pm

Oblivion is rated Mature I believe.
But it does seem like this game may be a bit more gritty than Oblivion which may be good or bad depending ho they play it. I hope its not too over the top with gore, becasue that's just not how TES should be.
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Milad Hajipour
 
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Post » Mon Dec 06, 2010 4:19 pm

Give us a realistic amount. If you stab, blood will leak from the wound if it was unarmored. If you slash, it might not even pierce the armor, serving only to wear it down. Blunt weapon hits would bruise instead of bleed. One of the finishers could be you bring it down on their head, and blood runs from their nose as they drop. Something that fits with the game. If you run a guy through, blood on the sword, with an amount leaking from his armor.

In short, a realistic amount that fits with the damaged area. Slashes won't draw blood when foes are armored, whereas stabs will. Blunt weapons will not draw blood at all, except for in the case of finishing moves.
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Nikki Hype
 
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