Glitchiest game release you've ever played?

Post » Sun Feb 07, 2010 10:54 am

DERP no way lol. To even call it a "bad game" on PC is pure ignorance, let alone the worst release ever. Calling it the worst release either means 1:) You're a drama queen and/or crybaby, 2:) You haven't played much games or 3:) Random hate or trolling

The BUGGIEST game i think would be....hmm....one of them Typhoon rollercoaster games ORRRRRRR!!!......stupid RE4 or DMC3 by Capcom.
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Tiff Clark
 
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Post » Mon Feb 08, 2010 2:23 am

Stalker: Call of Pipyrat (or however its said) does not even work for me at all. It just crashes whenever I change any settings. Crysis 2 may be buggy, but Stalker is way worse.
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Amie Mccubbing
 
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Post » Mon Feb 08, 2010 12:22 am

I played Empire Total War on release day, and trust me that game was crashing to desktop every 10minutes, far worse than Crysis 2.
Believe me OP, you have not seen worse
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NAtIVe GOddess
 
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Post » Sun Feb 07, 2010 4:53 pm

This is far from the glitchiest release I've played. A short list would include Fallout: New Vegas, ARMA 2(guess is doesn't really count, it's designed around the Mod community), the completely awful port of Force Unleashed (seriously, no sound for most of the game), Empire: Total War (still not really fixed), and even Shogun 2 crashes quite a bit. Speaking of Shogun, it too doesn't have Dx 11 yet. And Civ 5's Dx 11 was terribly implemented before a patch, and they still haven't put in hot seat multiplayer.

The only issues I have with C2 is lack of meaningful graphics options, and the epidemic of hacks which has been largely taken care of.
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Richus Dude
 
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Post » Mon Feb 08, 2010 12:12 am

I played Empire Total War on release day, and trust me that game was crashing to desktop every 10minutes, far worse than Crysis 2.



I know, right!?!
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Spencey!
 
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Post » Mon Feb 08, 2010 12:57 am

Fallout New Vegas was worse.

Yes Fallout NV was buggy on release, on october 19th.
However after it released and people said it was buggy, THE NEXT DAY they released patch 1.1 which solved "around 300+ quest and script errors/bugs", for PC, Xbox, and PS3.
And then THE NEXT DAY after that they released another patch for PC which solved a bug with auto and quick save making some save files corrupt (iirc), which the previous patch didn't fix.
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_patches

It may have had loads of bugs on release but they fixed most if not all of them within 2 days.
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sam westover
 
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Post » Sun Feb 07, 2010 10:49 pm

2142 was worse!
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Jeff Tingler
 
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Post » Sun Feb 07, 2010 1:07 pm

Bad Company 2. On release it was totally broken. Now it's a great multiplayer game.
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Eve(G)
 
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Post » Sun Feb 07, 2010 4:08 pm

Final Fantasy XIV was the worst for me so far, it got released in alpha state. After the closed alpha/beta test the game studio (square enix) completely ignored the tester feedback and just released the game without any bugfixes. Crysis 2 is gold compared to that.
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~Amy~
 
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Post » Mon Feb 08, 2010 3:11 am

glitchiest game in memory for me was probably STALKER: SoC
but they allowed modders... they did not LOCK THE **** PAK FILES
it's ridiculous, they try and fix this game and break it further, it's like someone fixing a vase without any thumbs
By a long shot Shadow Of Chernobyl, it was completely unplayable, was not optimised in the slightest and crashed if you were sitting at the wrong angle in your seat.

I'll second that!
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Tracey Duncan
 
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Post » Sun Feb 07, 2010 4:36 pm

Glittchiest/Games with the worst glitches so far?

Metro2033, i can't take my broken gas mask off

Mass Effect 2, i can't hide around a corner without the clipping going crazy and sending me 50 feet in the air unable to get down.

Elder Scrolls 4/ANY GAMBRYO ENGINE GAME. DEAR GOD, THE HORROR, THE SHEER HORROR, EVEN WITH A FREAKING GTX 285, FRESH OS AND GAME INSTALL , QX6700 AND NEW DRIVERS THE THING STILL CRASHES THE SECOND I SET FOOT IN FRONT A FREAKING DEAR THE WRONG WAY. I can not count how many hours of my life i wasted trying to fix CTD's with those freaking games. The games are moddable as all hell, but even stability mods wont fix them. The sheer modding potential of Elder scrolls and fallout is the only reason i play those games anymore. The Vanilla gameplay is probably some of the best i have ever experience but bloody hell it is useless considering how poorly optimized the games were for PC.

Red Faction Guerilla. Another fun game ruined by poor porting.

Empire: Total war. The naval battles would bring my Rig to its knees.

GTA 4: yet another fun game ruined by poor porting.
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Theodore Walling
 
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Post » Sun Feb 07, 2010 1:00 pm

I'm just going to quote one line from the Crysis 1 patch 1.2 notes:

C4 can no longer stick to the surface of water.
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Kathryn Medows
 
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Post » Sun Feb 07, 2010 8:04 pm

Assassin's Creed Brotherhood is the glitchiest game I have ever played, at least so I remember. The game freezed multitiple times (Found this during the first/second day of the release), got stuck in a wall numerous times (Example), soldiers could detect you through walls, enemies teleported (Literally) and couldn't get killed, I couldn't counter most of the attacks during the first missions (Something what I did all the time during previous AC games) or couldn't lock on to enemies until someone hits me, enemy assassins could assassinate even though, if I used smoke bomb or not (Still happens), commando lunges. Even when a patch came out I still found numerous glitches (You can now either get stuck to something or fly higher and higher, if you try to air assassinate someone who got assassinated by AI assassins almost same time).
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Bethany Watkin
 
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Post » Sun Feb 07, 2010 4:24 pm

glitchiest game in memory for me was probably STALKER: SoC
but they allowed modders... they did not LOCK THE **** PAK FILES
it's ridiculous, they try and fix this game and break it further, it's like someone fixing a vase without any thumbs
By a long shot Shadow Of Chernobyl, it was completely unplayable, was not optimised in the slightest and crashed if you were sitting at the wrong angle in your seat.

While that game was a bit...odd at time, I can't call it unplayable has I was able to finish it. But one of my favorite issues with the game was the AI was able to clip through walls and doors to shoot you. I also remember a bug where if you played on High settings and played a map or two, the memory usage would go over 1GB (or was it 2GB ?). If you saved the game when it had reached that level, it was an instant crash.
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Janette Segura
 
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Post » Sun Feb 07, 2010 10:22 pm

You guys ever played Stormrise? Pretty much unplayable, and its a disgrace how it was allowed to be released like that. Crap storyline and terrible characters just added to the awfulness.
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Kathryn Medows
 
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Post » Sun Feb 07, 2010 4:32 pm

Star Wars: The Force Unleashed Sith Edition (PC), crashes, no keyboard savings at all, strange camera behaviours... You can smell the console port when open the DVD box ;)
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Elisabete Gaspar
 
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Post » Sun Feb 07, 2010 7:16 pm

if i remember right battlefield 2142 had some bad issues too
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JaNnatul Naimah
 
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Post » Mon Feb 08, 2010 1:54 am

Fallout New Vegas was worse.

Yes Fallout NV was buggy on release, on october 19th.
However after it released and people said it was buggy, THE NEXT DAY they released patch 1.1 which solved "around 300+ quest and script errors/bugs", for PC, Xbox, and PS3.
And then THE NEXT DAY after that they released another patch for PC which solved a bug with auto and quick save making some save files corrupt (iirc), which the previous patch didn't fix.
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_patches

It may have had loads of bugs on release but they fixed most if not all of them within 2 days.

I played FNV from release day and they failed to fix many gamebreaking issues for a long time. The PC version had MASSIVE frame rate drops whenever there were a few NPCs on screen (it was a problem with the game engine) and low and behold there were several scripted events that had way more NPCs in an area than the engine could handle.

PC players had to use a third party fix for about 2 weeks just to make the game playable. Even then it didnt stop enemies spawning underground, warping, flying, stretching, etc.

Sure they fixed it, not saying they didnt, but as far as releases go FNV was just terrible.
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Jay Baby
 
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Post » Sun Feb 07, 2010 11:21 pm

Agree! BFBC2 was soooo glitchy. Still is for a bunch of people I guess. This game on the other hand I didn't notice to many issues. but then again. I've only been playing it for 3 weeks. I guess i wasn't around for the initial launch.
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Ownie Zuliana
 
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Post » Sun Feb 07, 2010 11:39 pm

Fallout: New Vegas
.
.
.
nuff said.
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Ludivine Poussineau
 
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