What you have just said is an example of what cripples great games...never say that's a bad idea...or else nothing ever changes for the good...
Yeah well, until what gets foisted on us as AI changes drastically for the better, he's
right. It
is a bad idea. :shrug:
I don't really care about size, but how about any
real battle? Not a Morrowind "Race past the Big Bad and destroy the artifact" POS ending, not an Oblivion "Keep [NPC] alive by running past the Big Bad then watch the ending" POS ending, but a real "
Your Character has to defeat something, not
avoid something" ending?
(And for those of you keeping score: Yes- I, Alois Hammer, just
mercilessly slammed something about Morrowind. Mark your calendars, it isn't likely to happen again in this lifetime!
)