GMST Proof?

Post » Sun Jul 24, 2011 10:06 pm

I was working on a mod and somewhere in the process it has become GMST proof. ? (No matter how much I edit the file now, the GMST's never come back, I'm mostly using the actual CS, though, I had been switching between MWEdit\MWEnchantedEditor\CS when this happened. I got some error about the header, so I think they are still there, just being ignored, or something.)

Has this ever been heard of before, anyone care to examine the .esp to figure out why it's happening, and if it's really GMST proof, or what. ?

Download
http://www.mediafire.com/?utefl9cpefy7pw7

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The mod itself, is just a simple little vampire mod I was making to go along with the trinity, nothing special, and it has MW\TR\BM as masters.
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Rude_Bitch_420
 
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Post » Mon Jul 25, 2011 12:30 am

You don't get GMSTs when your mod has dependency on the expansions. You only get them when you edit a mod in the CS and the only .esm loaded is Morrowind.
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Leonie Connor
 
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Post » Sun Jul 24, 2011 4:33 pm

Evil GMST proof yes. At first I thought you were saying you couldn't keep changes made to the GMSTs in the CS.
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Mandy Muir
 
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Post » Sun Jul 24, 2011 3:28 pm

You don't get GMSTs when your mod has dependency on the expansions. You only get them when you edit a mod in the CS and the only .esm loaded is Morrowind.


I see. :)

I had stopped modding for this game many years ago, so I've forgotten nearly everything about it, I just got reminded that it doesn't support && || operators in scripts, etc,. ie, EXPRESSION error. (Trying to relearn it a bit, and get back into modding for it, etc,.)

Anyways, thanks, that explains everything. :D

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Edit: In my defense, I had just added those (TR\BM) around the same I got that error about the header so it made me wonder.. Because I had been having to remove the GMST's whenever I edited the mod before that.
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Charlotte Henderson
 
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