3 mods had GMSTs, Suran Ferry, Fast Projectiles, and the Official Plugins. I was under the impression that, unless the mods were dirty to begin with, they would only get GMSTs if I loaded the mod in the CS and saved... Is that correct or not? I only ask because I have only loaded Suran Ferry in the CS without saving, but never the other two let alone saved them.
On to the unclean... the conflict detector also indicated numerous "unclean" files in several mods that were "unclean" and matched some default value. I do not really understand what makes these items unclean, or how they were created in the first place. I only had 4 such items in mods that I've made, but I can't figure out how these 4 came to be either.
It's been my practice to clean the GMSTs out of my mods using enchanted editor, and then to simply remove the unclean references from them en masse using TESconflict Detector, as I was told way back when. but I'm a little curios as to why I do this second part....
One last thing about GMSTs... They won't affect game play as long as the values are correct in overwriting mods that are loaded after, is that correct?