No GNR

Post » Sat May 28, 2011 12:58 am

I completed Fallout 3 a few days ago and downloaded the Broken Steel and Mothership Zeta DLC, I've not played much into Broken Steel (I still need to speak to Scribe Rothchild at the purification centre) but I did make an attempt at Mothership Zeta, I got beamed up, escaped, and then proceeded to get stuck in the waste disposal area through the teleporter glitch, I had no other saves and through repeated attempts failed to get sort it out, so I removed the DLC, loaded the save game in the ship and luckily I was stood outside Vault 101, anyway, despite the issue being somewhat resolved, GNR radio has completely vanished, I've been to see Three Dog thinking it was some Broken Steel quest but nope, nothing!

Any ideas?
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Svenja Hedrich
 
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Joined: Mon Apr 23, 2007 3:18 pm

Post » Sat May 28, 2011 12:56 am

With the Broken Steel add-on downloaded/installed with the 1.5 Patch, there is a chance that the radio station may disappear from the station list in your Pip-Boy. Same will happen with the Enclave station, even after Raven Rock is destroyed. Radios in the Wasteland will also refuse to play any sort of music, only the light on the panel denoting that it's even on at all.

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Danny Warner
 
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Joined: Fri Jun 01, 2007 3:26 am

Post » Sat May 28, 2011 9:12 am

Ignore me. I'm in the wrong board and didn't pay attention to where I was
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Blaine
 
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Post » Sat May 28, 2011 12:15 am

LAME
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Erich Lendermon
 
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Joined: Sat Nov 03, 2007 4:20 pm


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