God's Labyrinth

Post » Sat May 28, 2011 9:14 am

Ok, I wanted to make an RP for a while here, it's unique and original, I think. I did pretty extensive research for this, so if I contradict anything, please inform me.

It takes place in 2287, Black Rock Desert(Northwestern Nevada), in a West Tek base. In case you didn't know, West Tek developed the FEV virus, power armor, and other experiments. Anyway, when the research was suppose to be handed over to the military, the scientists in this base didn't want to give there hard worked research away, and ended up keeping some samples for themselves. With these they made more and continued experimenting. They wanted to make so the people infected with it, weren't effected by radiation and diseases, were strong and intelligent, fertile, and came out looking human so they could be unnoticed. With these limitations, the research was frustrating and led m any to quit. A week before the bombs fell, they made one. They tried it on many different animals and on each species the effects were different, what they wanted to know though, was how would it effect a human. A day before the bombs fell, the lead scientist tested it on himself. He was sent into a spasmodic coma as the virus drastically altered his DNA. With some bad luck, he ended up breaking the areas holding experimental creature, these beasts devoured the other scientists, but left him alone. When he came to the next day, he wasn't exactly human anymore, though if he covered his face and body, he would appear to be one. Desolated at the fact that his comrades were killed, he went into a period of depression. He came out of it when he realized he could honor his friends be continuing the research. He found to his joy, that the mutants would do everything he told them, and he used them to experiment on. He continued his research fro the next 200 years, all the while losing his sanity from grief and loneliness. He eventually became convinced he was a god and even named his self that. He found out that now that he had these new creatures, he had know one to test them on.

This is where it begins, God converts the base to his needs and then sends a message across the wasteland,

Come, come to God's Labyrinth, power, fortune, all is yours.


Many were lured by this prospect, but so far, none have made it. You will be some type of wastelander wandering here for these reasons, and you'll come across metal base rising out of the ground, it's basically a large metal door that leads down below.

When you begin, you'll be in a group, the door back out has been locked. You'll in room of polished blue tiles, there are seven doors surrounding you. One is the armory, one is the exit, one is an elevator. The other four lead to “challenges.” Once you complete the challenge, the elevator and exit will open up, you can continue on to the next level or leave. I was going to go with three levels, but if people like it, I'll make more.

When the challenge begins, you'll take one weapon and one set of armor(these will vary on the level, so I'll tell you what there is, with determined set of ammo.) You'll then ask to step through door. After that, I'll describe the room, the creatures you'll be facing.

Rules: Basic(Good grammar, no ubering, etc.)

Char Sheet:
* Here is example to follow, though it doesn't have to be like this

Name:

Nickname:

Age:

Apparent Age:

Race:

Gender:

Job/Faction:(What you were or are)

Appearance:

Personality:

Weapons:(Doesn't matter, unless you can conceal it.)

Armor/Clothing:( The armor doesn't really matter much, you'll be stripped of it anyway.)

Misc:(Stimpacks, Cram, etc.)

Addictions:

Bio:(Simple is good.)
---------------------------------
My Character

Name: Vincent

Nickname: Vince

Age: 21

Apparent Age: 21

Race: Caucasian

Gender: Male

Job/Faction: Wasteland Survivor

Appearance: Vince is a little then six feet, he's slim and not that muscular. His skin is covered in grime, he has knotted, shoulder length, brown hair, and uneven stubble. He has teeth are very crooked and uneven. His eyes are green and are constantly darting around.

Personality: Despite his grizzly appearance, Vince is a very nice person, because of this he is usually taken advantage of, he is very flinching and often flinches from stuff like high fives.

Weapons: 10mm Pistol, A Rusty Combat knife

Armor/Clothing: White t-shirt, Blue jeans, dirty sneakers, red baseball cap.

Misc: A cross pendant the was originally his mothers. 4x Dirty Waters, 2x Nuka-Cola, 1x Cram 50x 10mm ammo.

Addictions: Nuka-Cola

Bio: He has lived a day life since he was born, his parents died when he was young, so he doesn't really miss them. He came here, because he wants to stop wandering the wastes and start living.
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Amanda Leis
 
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Joined: Sun Dec 24, 2006 1:57 am

Post » Sat May 28, 2011 6:07 am

I noticed people have voted and wanted to change the rules, which is great, improvement is awesome. But I need to know how you would change it. Please, there is no reason to be afraid of commenting.
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Roberto Gaeta
 
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Post » Fri May 27, 2011 11:36 pm

Personally, the rules are a bit intimidating, since the whole "Time Limit' thing can get to be a burden.

Aside from that, though, it seems pretty damn good and iron-clad.
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Darlene Delk
 
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Post » Sat May 28, 2011 9:58 am

I see your point, I'll get rid of the time limit. Thanks
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Silencio
 
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Post » Fri May 27, 2011 11:12 pm

You can go ahead and sign up now, this still open for discussion, so if you feel like anything needs to be changed, just tell me.
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Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Sat May 28, 2011 4:18 am

Name: Alan Rice

Nickname: Rice

Age: 31

Apparent Age: 26

Race: Caucasian

Gender:Male

Job/Faction: Supplies the B.O.S and ammo.

Appearance: dark brown hair, gray eyes, 5"9 bruised up face. big shoulders and slim

Personality: nice but shy, is a close fighter

Weapons:10mm submachine gun, sharpened steel longsword

Armor/Clothing:combat armor, combat helmet

Misc:2 stimpacks, few potatoe chips, cram,

Addictions: none

Bio: (I'll add this later im busy atm.
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victoria gillis
 
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Post » Sat May 28, 2011 3:53 am

It looks pretty good to me, dude. I'm down to try it, for sure.
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lauraa
 
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Joined: Tue Aug 22, 2006 2:20 pm

Post » Sat May 28, 2011 1:37 am

Sweet, go ahead and post your sheet anytime you want.
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Neliel Kudoh
 
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Joined: Thu Oct 26, 2006 2:39 am

Post » Sat May 28, 2011 9:29 am

Oh. Alrighty, then.

Name: Ignatius Wint

Nickname: Iggy, 'Marked' (Inside joke among Littlehorn and Regulators)

Age: 20

Race: Human Caucasion

Gender: Male

Job/Faction: Littlehorn Co. 'Associate'

Appearance: Generally tall, at around 6'4, with a lanky frame and a usually slouched or hunched posture. His body is usually covered at all times by his armor, but there's no distinguishing or deformed marks on it otherwise.
He's got pale, almost light gray skin and a skinny build that doesn't show off any massively bulging muscles or unfitting abs.
His arms are both long and lanky as well, but his right arm has a series of white bands up it's length, all the way to the elbow. Both hands are covered by scraqes, cuts, and bruises, and are splattered with dirt and grime most of the time. Since they're the most unprotected area of his body, they're the only part that isn't moderately clean at all times.

His legs aren't any different from the rest of his body, except for being dyed a light blue from wading in irradiated pools.
Iggy's face has little to no expression at most times. He's usually seen with an indifferent look, but does scowl and toss mean glares when he's disgruntled. His hair's a messy mop of inky black, and is unkempt for the most part. There's a little facial hair, some dark shadow from him shaving. His eyes are a bleak brown color, and the only noticeable mark on his head is the stitched up Lead Pipe wound right on the side of his scalp.

Personality: Iggy used to be with the Slavers, so he's adapted to a harsh, sarcastic personality. Despite his violent past, though, he's not a homicidal maniac, and won't gun down a helpless civilian and will usually think before he shoots. He doesn't like to work in groups, and his distrusting personality can sometimes make him come off as a jerk. However, he'll usually have an ulterior motive for what he's doing and tries to stick to a vague 'moral code' when doing it. He hesitates a lot when fighting other humans, thinking that anyone can be reasoned with. Yet, he still won't be naive enough to fall for a trick. If you shoot at him, he'll fire back, forgetting his apprehension.

He tries to cut-off any ties to his former affiliations or factions, and will keep them a secret then deny them when he's uncovered. He doesn't want to remember them, he doesn't want to get grouped with them, he just doesn't want them brought up. He's angry over most organizations in the Wasteland, hence his willingness to check out emerging ones.

Weapons: The only concealable weapon he has is a regular .32 pistol that slips into a fabric slit in his jacket.

Armor/Clothing:
He wears a stolen Regulator Duster, and since he lacks the needs to keep it in good condition, it's tattered and torn at the bottom and sleeves. Under the duster is a dirty tan hoodie, which is visible since the Duster is open at the front.
He's got a pair of faded, baggy khakis for his legs, and the original hood on his under-hoodie is ripped off right at the base, converted into an extra pocket on the right side of his pants.
He's got an empty IV Drip bag, taped to his right shoulder. The tube trails down his arm, under each bandage, and sticks into his skin right above the wrist.

Misc:
x5 Rad-Away
x3 Stimpaks
100 .32 rounds

Addictions: He used to have a massive addiction to Buffout, but has since recovered and is now healthy. Getting near Buffout does make him irritable, though.

Bio:
Iggy was abandoned by his mother when he was just eight years old. If it weren't for the Raiders picking him up needing ammunition, he probably would have died right there. Instead, he was traded for supplies to the Slavers at Paradise Falls.
For ten years, he lived as a Child Slave, not being bought.
Finally, a renowned Slaver pretended to be his father and set him free, recruiting him into the Slaver business.
He went along with the sinister lifestyle, drowning his woes with alcohol and drugs. He tried hard not to cause any unnecessary killing during his missions, earning him the disrespect of his fellow Slavers.

Eventually, he was sent on a mission, in a small group. It was supposed to be a simple slave trade with a roving Raider caravan.
Unfortunately, the map was wrong. Instead, he and his group ended up at a Wastelander settlement with slaves in tow and weapons drawn.
Iggy tried to convince his side to simply leave and let things be...but...his teammates opened fire, killing every settler just for the hell of it.
At the end, in one single, clarifying moment, Iggy instantly changed his attitude and lashed out at his fellow Slavers. Already short on ammo from their attack, they didn't expect one of their own to turn on them. Only two of the five were killed by Iggy. He let the others live and then fled.

He lived alone, barely surviving the days gone by. He never knew if he was being hunted, and went by fearful.
Then, he came across a Regulator. Apparently, he was marked down in the Slavers file, and the Regulator prepared to kill him.
Through pure quick thinking, Iggy shot first and murdered the Regulator, looting his body afterward.
His actions didn't go unnoticed.

His killing was witnessed by a Littlehorn assassin, who was sent to take out the guy anyway.
Iggy was hired by Littlehorn, and went by the next year by killing off roving Outcast leaders and the occasional high-priority target.
But, like his last job, he came face to face with the brutality of it all.
He was sent to kill an iconic mayor in a Wasteland settlement. He was told that the person was secretly handing off villagers to Slavers.
Once he got there, gun in hand, ready to kill, he ordered the mayor to hand over any information he had about the slaves he'd sent off. With his own personal agenda, Iggy hoped to free the slaves and repent for his former errors.
He found out the mayor had no idea whatsoever about what he was talking about.

No longer angry, just shocked, Iggy left. And never returned to Littlehorn.

He roamed around, homeless once again, yet better equipped for the Wasteland life, until he received a radio signal...
-------------------------------

Decided to recycle an old character and update him a bit. Easier.
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Rob
 
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Post » Fri May 27, 2011 9:47 pm

Awesome, glad to have you here. I think three or two more people would do nicely before we start this.
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Trey Johnson
 
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Joined: Thu Oct 11, 2007 7:00 pm

Post » Fri May 27, 2011 7:09 pm

Awesome, glad to have you here. I think three or two more people would do nicely before we start this.


Sounds good, i'll start working on the Character sheet. Just wanted to reserve a spot. :P
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Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Sat May 28, 2011 5:16 am

Name: Joseph Warner

Nickname: Joe

Age: 27

Apparent Age: 24

Race: Human Caucasion

Gender: Male

Job/Faction: Wastelander

Appearance: Tall and lean, roughly six feet, and not too muscular.

Personality: Obnoxious, Sarcastic, and Self Centered. (Don't worry, he isn't a lone wolf.)

Weapons: Concealed Combat Knife

Armor/Clothing: Brown hooded sweater, tan pants, brown boots.

Misc: 5 Stimpaks, 2 cans of Pork n' Beans, and a canteen of water.

Addictions: None

Bio: Joseph is a wastelander that was raised by his parents in a large settlement. At around 19, he decided to leave the safety of his settlement in looking for a fortune hidden in the wasteland. He came across the radio broadcast, and believed he knew where the location of the shelter is. Currently, he isn't exactly a master of anything, other than some knowledge of weapons, and how to apply medicine to himself.

((Nothing amazing, but this sounds pretty combat focused, so no need for too much information.))

Oh, and like always, if there are any problems, just tell me and i'll edit it. :D
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Chloe Mayo
 
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Post » Sat May 28, 2011 6:44 am

Na, your fine.
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Allison C
 
Posts: 3369
Joined: Mon Dec 18, 2006 11:02 am

Post » Sat May 28, 2011 3:14 am

Name: Allen Rokwel

Age:21

Race:Human Caucasion

Gender:Male

Job/Faction:Scavenger

Appearance:5.7 feet tall,long black hair,and brown eyes.

Personality:Trusting and a strong hate towards raiders.

Weapons:Concealed Combat Knife.

Armor/Clothing:Leather armor

Misc:3 stimpaks and a box of Insta mash

Addictions:none

Bio:Allen was raised in a shack in the middle of the wastes until they both died of radiation poisioning at the age of seventeen wondering around the wastes scavenging and selling what he could find until he found the radio signal.

Sorry if its to short.
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rheanna bruining
 
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Joined: Fri Dec 22, 2006 11:00 am

Post » Sat May 28, 2011 6:44 am

I was wondering when you where going to join, and about the length, don't sweat it, it's fine.
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Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am

Post » Sat May 28, 2011 4:13 am

I'm in. Couldn't resist when I saw you started it. Lets hope this one does better then the last. Making my character sheet now.
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Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Sat May 28, 2011 7:38 am

Now were talking! I was hoping you would join. I think I'll start tomorrow, in the morning, afternoon for most of you guys. Got to go and work over it, so it goes smoother than my last.
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Emilie M
 
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Post » Sat May 28, 2011 4:01 am

don't forget me, i'm thinking i want to join to if there is room
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Lance Vannortwick
 
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Joined: Thu Sep 27, 2007 5:30 pm

Post » Sat May 28, 2011 5:18 am

Sure go ahead.
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WTW
 
Posts: 3313
Joined: Wed May 30, 2007 7:48 pm

Post » Fri May 27, 2011 10:28 pm

OK, here's my sheet


NAME:Patrick Askew

AGE:26

RACE:Caucasian

GENDER:Male

JOB/FACTION: Bounty Hunter

APPEARANCE: 6 feet tall, shortly trimmed beard and mustache, green eyes, and dark brown hair.

PERSONALITY: captures the lawbreakers of the wastes, but at times will do immoral things for personal gain. (corrupted cop kind of thing) and is addicted to jet and psycho

WEAPON: Chinese assault rifle

CLOTHES: Merc Cruiser outfit

AID/MIC: 5 stimpacks, and a nuka cola

ADDICTIONS: jet, phsyco

BIO: after he was captured by slavers, Patrick escaped the slaver camp using a 10mm pistol to cause a riot.
after he had escaped, he took a vow to return to that camp, and free the other slaves.in his spare time he started a small group of ruthless bounty hunters called the "The Messengers of Death". When they were on a job to assassinate a Crime Lord named "Thomas Thayne" all of Patrick's fellow bounty hunters were killed, and Patrick barely escaped with his life. a year later, he settled in Rivet City for a while until he recruited new members for The Messengers of Death. Afterwords, he received a letter informing him to go to god's labyrinth, and so he did.
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victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Fri May 27, 2011 7:31 pm

Name: Tyler Westgate

Nickname: ..Tyler

Age: 20

Apparent Age: Looks to be in his late teens.

Race: Caucasian

Gender: Male

Job/Faction: Wasteland Survivor

Appearance:
-Facial Features and Hair: Darkness around eyes from lack of sleep, clean shaven face, slender body type, black messy-ish, spiky-ish hair. http://img31.imageshack.us/img31/3909/apicture.jpg
-Eyes: "Husky Blue" eyes. http://img36.imageshack.us/img36/9027/huskyeyes.jpg
-Afflictions: Large scar on left hand from being stabbed completely through it with a knife.
-Height: About 6'2".

Personality: Likes to joke around, but is usually strangely calm in almost all situations.

Weapons: An Infiltrator http://img269.imageshack.us/img269/9059/perforator.png and a Combat Knife.

Primary Skills: Agility, unarmed, and small guns.

Armor/Clothing: Dark blue tight jeans http://4.bp.blogspot.com/_odQXtGWyzfU/R5vXhh1UfwI/AAAAAAAAAV4/jpFuSTdEsyc/s400/skinny_jeans_1-748533.jpg, a plain grey t-shirt, and a pair of converse http://img36.imageshack.us/img36/6978/awesomechucktaylorso.jpg.

Misc: 6 stimpaks, 3 boxes of Dandy Boy Apples, 2 bottles of purified water, 1,020 rounds of 5.56 ammo, and some brahmin steak.

Addictions: Apples.

Bio: Tyler grew up in Rivet City, and spent the entirety of his childhood without any friends. Once he turned 16 he left Rivet City, and never returned. Once he left, he was often running from danger, because he had not yet adapted any combat skills. He started to enjoy running, and did it often just for fun. He eventually became incredibly agile, and could run at unnatural speeds. He found a scoped automatic rifle on the corpse of a raider, and took it as his own. He became skilled with his rifle, and had great percison. He soon heard about God's Labyrinth, and traveled there, seeking fortune, to supply him with the caps he needed to survive.
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Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Sat May 28, 2011 12:06 am

Name: Aya Minivara
Nickname: N/A
Age: 17
Apparent Age: 17
Race: Caucasian
Gender: Female
Job/Faction: Settler from the Midwest Past the No-Man's Land
Appearance:
-Black shoulder length hair.
-Light Green eyes.
-Small Frame.
-About 5,4.
Personality: Reclusive, keeps to herself, tries to be polite, has a tendency to become overstressed when situation becomes dire.
Weapons:Colt 6520 10mm, small knife.
Armor/clothing: Some Settler Clothes. Mainly light colors and browns.
Misc: Box of Noodles, Cheezy Poofs, Dirty water, 23x 10mm JHP.

Bio: Aya grew up in Vault 27 in New York. Growing up in that Vault strengthened her in some regards but weakened her in others. Living in a overcrowded Vault that frequently rioted and fought over space had made her very docile to fighting people she new. This was also reinforced by the notion that if one person hated her that person could easily sway more to hate her. So she tried to be friendly and polite, even thought this was actually unnecessary not many people hated her because there were some many other people to hate or they didn't even know her. Being in this Vault to required that people know how to operate and repair the overused equipment so this lead Aya to develop basic repair skills. Because of frequent Vault breakdowns she experiences severe stress in dire situations often making her less able to help. In the Vault Aya would also slink away from the fighting and riots by paying a visit to the Gym and running on the treadmill for hours to dull the incessant noise. This has allowed here to reach slightly above average speed and agility. When the Vault opened Aya took this opportunity to leave and head West to find her fortune after hearing about a strange place called NCR. On her way to NCR Aya came across a radio transmission while in a homeless person's camp. Hearing the promise of ensured fortune and wealth inspired Aya to try and find this place of God's Labyrinth.
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Flutterby
 
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Post » Sat May 28, 2011 7:30 am

This is enough, no more please.
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Kit Marsden
 
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