God Mode?

Post » Tue Mar 23, 2010 9:14 am

No, it not "pretty unarguably cheating." It is very much arguable.

Alright then, how is it not cheating? Making yourself invulnerable, with unlimited fatigue and magicka, seems pretty much the definition of cheating. It's giving yourself a serious advantage not normally available during regular play, using a debug console. I'm not arguing the morals of it, but I'd love to know how you think it's not cheating.
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Tinkerbells
 
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Post » Tue Mar 23, 2010 4:47 am

Well I voted sometimes as I use it to test mods. Either someone elses or my own. Or taking a screenshot I think would be cool to give me enough time to get what I want out of the scene. If in normal game play, no I don't use it.

I do not think it's cheating. If someone else digs using it ... then have at it. It's not affecting me in any way :)
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BRIANNA
 
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Post » Mon Mar 22, 2010 11:30 pm

I have never felt the urge to use GM in OB. However, in Morrowind there was a quest in Mournhold
Spoiler
with the acting quest, where there was the assasin that attacked you with the deadric shortsword. I tried everything, running away, running turning around and attacking, running for guards, but the was nothing to do, in 3 hits dead. So TGM to the rescue. (I did say in the book "say this with no fear of political standing with the audience"
.
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Inol Wakhid
 
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Post » Tue Mar 23, 2010 5:23 am

No I don′t and yes it′s cheating
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Cedric Pearson
 
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Post » Tue Mar 23, 2010 9:25 am

Alright then, how is it not cheating? Making yourself invulnerable, with unlimited fatigue and magicka, seems pretty much the definition of cheating. It's giving yourself a serious advantage not normally available during regular play, using a debug console. I'm not arguing the morals of it, but I'd love to know how you think it's not cheating.


The same way that using mods which accomplish the same ends (basically making the player character invulnerable and unstoppable) isn't cheating. Whether or not they're widely used, such mods are out there- so now we're faced with a decision:

A: Granting any edge to the player, in any way, is cheating.
B: Given the freely customizable nature of the game, which is a deliberate design decision, there's really no such thing as cheating- only "customizing play to suit a particular player."
C: Somehow invulnerability conferred by a "proper" mod, even if that mod does nothing but automatically activate TGM every time the game is started, isn't cheating while adding it on the fly via the console is.
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Ladymorphine
 
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Post » Tue Mar 23, 2010 6:54 am

No, not at all. I consider mods that make the player unstoppable cheating just the same as console commands that make the player unstoppable. They're removing any chance of failure - that's what's cheating about them. There is no possible way to fail, so if that isn't cheating, I don't know what is.

Note that I'm certainly not saying you shouldn't cheat, and especially given vanilla Oblivion's level scaling, cheating is pretty much justified.
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Jessica Thomson
 
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Post » Tue Mar 23, 2010 1:29 am

No, not at all. I consider mods that make the player unstoppable cheating just the same as console commands that make the player unstoppable. They're removing any chance of failure - that's what's cheating about them. There is no possible way to fail, so if that isn't cheating, I don't know what is.


100% agree, it is cheating by the very definition of the word, any code/console command that makes you unkillable is 100% a cheat. However that being said when i was on the pc version of oblivion i used to use it right through the allies for bruma questline as i had done the questline so many times i simply wanted to blast through it and tgm was the easiest way. (especially when combined with tcl so i could float up to the sigil stone)
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Ricky Meehan
 
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Post » Tue Mar 23, 2010 5:09 am

For testing mods only, or if I accidentally saved half a second before dying. Things like that. Not for normal gameplay. Same goes for TCL: Only if I get stuck somewhere because of a glitch or when testing mods.


But as for the discussion whether it is cheating or not... Who cares? It's a single player game. Do whatever you feel like.
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Eilidh Brian
 
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Post » Tue Mar 23, 2010 4:53 am

I only use god mode for emergencies due to bug, lameness, or something went wonky on my system to put me in a pickle.
Or if the game crashes after I did something and I don't feel like doing it all over again, so i'll zap into god mode to redo it quickly.
Other games I have regularly played in godmode, but there isn't much purpose in doing that with oblivion.
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Stephanie I
 
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Post » Mon Mar 22, 2010 7:59 pm

For me, there is no such thing as winning or losing in the game. There is only being in the game. Although I'm on a PC,I don't stray much from the original vanilla version. I have yet to buy SI or KOTN. It took 4 years to want to install a mod (portable campsite) after reading a comment about it from Acadian.

The difficulty slider stays at default, and I've never used God Mode but that doesn't mean I won't. I just have never had any reason to. I have used the console to resurrect NPCs. In fact, Sarrah refused to move unless I resurrected any 'named' NPC found dead on the road and I've resurrected Angel's horse twice now. It did not feel like cheating. She could afford to buy a dozen horses but this one is hers.
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Emzy Baby!
 
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Post » Mon Mar 22, 2010 10:46 pm

...how is it not cheating?

How on earth is a simple statement 'there is room for argument' controversial? I agree with povuholo: "Who cares? It's a single player game."
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Code Affinity
 
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Post » Tue Mar 23, 2010 8:33 am

I don't use God Mode. Why play a game that you cannot lose?
As for it being cheating, I don't see how anyone could argue against the fact that yes, it is undoubtedly cheating. You're manipulating your character to be invincible and do insane amounts of damage, giving you an unfair and unnatural advantage. That's not how the game is meant to be played, therefore it is cheating.
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Charlie Ramsden
 
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Post » Mon Mar 22, 2010 7:42 pm

Never done it. But I don't think it can just be completely considered cheating... like many people said, there is a reason they do it, whether for modding or combating the level system. Cheating is too often considered to be a black and white situation, and in this case it is more gray... in other words, do what makes you happy and then you get what you want out of the game... however, I will give a big screw you to anyone who cheats in a multiplayer...
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Adam Kriner
 
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Post » Tue Mar 23, 2010 5:27 am

I don't use it and I think it's cheating because it's a tool intended for game/mod testing, not for playing the game.

Peace, +Petrose
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Yung Prince
 
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Post » Tue Mar 23, 2010 8:08 am

since I mainly play on PS3, no I don't use it to play the game normally. On my PC I just fool around with mods and console commands so I use it a lot.
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Albert Wesker
 
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Post » Mon Mar 22, 2010 11:03 pm

I never use it, i think it's called cheating.
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A Lo RIkIton'ton
 
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Post » Mon Mar 22, 2010 10:32 pm

Sure it's cheating from a gameplay perspective, but being that Oblivion is a single player game if someone honestly enjoys playing that way then that is all that matters. Being that it is a single player game, the most you can cheat is yourself. Sometimes getting the reward quicker or easier is more satisfying in the short term but ultimately diminishes the overall experience of the game which can lead to things becoming boring or unmemorable. That said, we each have a balance of what we get out of Oblivion. Some of people here seem to role-play their characters, others like the exploration and combat, while others may simply like paralyzing a bear at the top of the hill and enjoying the show. I'd like to think the the difficulty slider would make god-mode unnecessary but to each his own.
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Ymani Hood
 
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Post » Tue Mar 23, 2010 1:56 am

I don't use God Mode. Why play a game that you cannot lose?
As for it being cheating, I don't see how anyone could argue against the fact that yes, it is undoubtedly cheating. You're manipulating your character to be invincible and do insane amounts of damage, giving you an unfair and unnatural advantage. That's not how the game is meant to be played, therefore it is cheating.

So then I take it you would never load a save game if your character dies?
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KRistina Karlsson
 
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Post » Mon Mar 22, 2010 8:10 pm

So then I take it you would never load a save game if your character dies?

Interesting thing about that....If its a RP character that dies I start a new one. If its just one that im going around the map finding excesively high places to jump from, etc. then i don't care if they die or not
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Breanna Van Dijk
 
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Post » Tue Mar 23, 2010 9:53 am

Never used it, except for testing purposes.

Cheating? No. Cheap? Yes.

It svcks the fun out of the game for me.
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Beat freak
 
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Post » Mon Mar 22, 2010 8:42 pm

No I don't use it, and yes I definitely think it's cheating to use it.

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Horse gal smithe
 
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Post » Tue Mar 23, 2010 2:01 am

For all practical purposes never used it.

Actually I recall using it only once, and not for my character. It was to save another character that just did something very stupid. It had no benefit to my character. Quest related, so won't go into details.

But that's the only time I could remember. So for all intents and purposes no.

And yes, I think it is cheating. It is not an in game feature. If it makes the game fun for you, then I'm not criticizing. Just saying that from a gameplay perspective, I think it is definitely and clearly cheating.
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Smokey
 
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Post » Mon Mar 22, 2010 8:05 pm

So then I take it you would never load a save game if your character dies?


It's not the same thing. Suppose you encounter someone/thing much stronger then you. You die. You reload and try again, dying another time, no matter what you keep dying, so finally you give up and decde to meet the damn one when you are stronger. But if you use god mode right from the beginning, you are cheating using an unfair method to win.
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Krystina Proietti
 
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Post » Tue Mar 23, 2010 7:34 am

How on earth is a simple statement 'there is room for argument' controversial? I agree with povuholo: "Who cares? It's a single player game."


Because I completely disagree with it, that's why. I don't think there is any room for argument - if god mode isn't cheating, then what is?
Your second statement, though, I totally agree with. Who cares if people use it and have more fun than they would otherwise?
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nath
 
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