God mode.

Post » Wed Dec 02, 2015 4:41 pm

Those numbers are already screwed at 42....it's actually 35 if you count bobbleheads. See what I mean....you put this nonsense like the bible and it's obviously screwed already.....let alone the fact that every Bethesda game so far, except for 3 and NV, had different leveling system and speed than all before it.

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Natasha Biss
 
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Post » Wed Dec 02, 2015 4:58 am


The math works perfectly, because I have clearly stated that this is maximum level possible, which would mean NOT collecting the stat bobbleheads. For anyone who collects all of them, the total max would be a mere 7 levels lower, which at well over 4 million XP would still take an astronomical amount of time to level up.
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Red Bevinz
 
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Post » Wed Dec 02, 2015 8:59 am

4 million xp......you're already making numbers up and expect to be taken seriously lol. Show me a Bethesda source that describes the exact xp values needed for each level in Fallout 4.

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Chris Jones
 
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Post » Wed Dec 02, 2015 3:51 am


The formula used in Fallout 3 would actually give a figure of around 7 million. Just saying.
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Guinevere Wood
 
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Post » Wed Dec 02, 2015 11:23 am

They aren't working it like Fallout 3 at all......and 4 million is still baseless speculation.

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Melanie Steinberg
 
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Post » Wed Dec 02, 2015 12:42 pm

Are you serious? If I estimated the time it would take to walk around the perimeter of the entire United States, even if I was wrong with my calculations, I could say for certain that it would take a VERY LONG TIME! This is not baseless speculation, it's common sense. The system they are actually using is called 'mathematics'. You may want to google it lol.

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Ladymorphine
 
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Post » Wed Dec 02, 2015 4:29 pm

Im assuming that getting to a level where you have every perk maxed (full stars in every perk and subperk) You would have burnt out quite a bit of the game. Besides what are you worried about what other people are doing with their characters? If you have your specific build you want and other people max out their SPECIALS either by putting in a metric shiz load of hours or by cheating. Does it really matter its a single player game. Its no MMORPG so its not a contest. lol

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Tina Tupou
 
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Post » Wed Dec 02, 2015 5:15 pm

Todd did say that you won't level as slowly as you did in Fallout 3, but then again, that game had a level cap of only 20 or 30 with Broken Steel installed so the slow leveling was understandable...but considering how many levels it would take to "max out" if you will in 4 where there's no more perks to pick is immense. But it's getting pedantic worrying over how long it's going to take to get to that point, it's over 300 levels which is a ton and will clearly take a damn long time and most people aren't going to bother...and those that do, good for them, that's what they wanted to do.

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joannARRGH
 
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Post » Wed Dec 02, 2015 1:55 pm

Mathematics are precise.....and saying "it'll be a whole lot" isn't exactly anything any mathematician I ever heard of will accept....like your 4 million....well it may be +/- a few million but the general idea is right.....lol....are you serious?

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Terry
 
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Post » Wed Dec 02, 2015 10:27 am

I'd like to remind you that estimations are not uncommon in mathematics, yet...it's still considered math, is it not? In any case, you've merely argued with words where gkk has actually gone through some trouble to take a stab at estimating how long it would take. And what if an estimated 2500 hours to max is way off, and it's 500 hours about...1/5th of that? That's still a crap ton of time.

gkk, I'd suggest you just paste your post on your estimations to give a visual idea of at least what you were getting at.

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Ernesto Salinas
 
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Post » Wed Dec 02, 2015 12:19 pm

The point isn't the exact number amount, just the amount of time. We know that the leveling speed is comparable to Skyrim, and we know that levels will get longer and longer to take; so gk's probably closer in his estimation of thousands of hours than you are in your estimation of hundreds. A level every two hours? At level 50, sure, at level 100 maybe, but at an exponential rate that's going to slow down way more than you think.

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Kat Stewart
 
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Post » Wed Dec 02, 2015 9:42 am

Mathematics are precise? What, you mean like 25(2*n+4)(n-1)? That seems kind of precise to me.

Estimate or not, it fits with everything the devs have told us so far, and so it's likely to be at least in the ball park. But even if my formula is way off (which I seriously doubt), it's the principle of exponential increase that governs the total requirement, and it will be far more than most people would want to bother with.

Just because I use specifics in my speculation doesn't make it any less valid than anyone else's. On the contrary, this is a far more scientific suggestion than many people would even bother to put forward.

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SaVino GοΜ
 
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Post » Wed Dec 02, 2015 3:22 am

Wild assumptions and the use of the words "kind of" do not mix well with precise rofl.

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Avril Churchill
 
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Post » Wed Dec 02, 2015 9:43 am

Lots of pc players will max out characters.. because cheat console! If there are some fun exploits then some console players might max out characters as well. However, without exploits or cheats I doubt we'll be able to max out a character in 400 hours of gameplay.

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Jordan Fletcher
 
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Post » Wed Dec 02, 2015 3:04 am

The assumptions that we'll be able to level up in a consistent one to two hour timeframe across 300 levels seems more wild, and the assumption that some magazine perks offer perks on the chart is at least baseless considering what we've actually been told

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CxvIII
 
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Post » Wed Dec 02, 2015 8:43 am

http://www.ribitus.com/wp-content/uploads/2012/03/Einstein-funny.png

This image demonstrates my point perfectly.

and of course this...

:banana:

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Shirley BEltran
 
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Post » Wed Dec 02, 2015 5:33 pm

If the soft cap is like Skyrim then no, not many players will be god-mode and everyone will not be the same.

(Unless stealth and crafting are as overpowered as Skyim's)

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Melanie Steinberg
 
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Post » Wed Dec 02, 2015 9:37 am

Assuming I was grinding, I reckon I could max out under 300 hours. Assuming I play the actual game, and do all the little things such as spend hours just collecting things to mod weapons and collecting scrap and building settlements and just wandering the wastes or trying to find unique weapon mods or spending ages trying to make the coolest looking power armour.... I think we are looking at well over 300 hours of gameplay just with all that and not even coming close to maxing out.

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Yama Pi
 
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Post » Wed Dec 02, 2015 5:09 am

My god people. This IS NOT worth arguing over. Maybe it will take 500 hours maybe it will take 100 hours maybe it will take 2500 hours. The point is, If you want your build done your way then do it your way. Don't be worried about people maxing out their stats because its going to be done via cheating by some none the less...

It will not make the game any more or less enjoyable because those of you who don't want their specials maxed (although i have no clue why not if it was possible legitimately) then don't max them. and if you want them maxed and its not possible legitimately then download a trainer or something.

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Katie Pollard
 
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Post » Wed Dec 02, 2015 3:26 am

Who is this Max fellow anyway? He sounds quite Mad :bonk:

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Thomas LEON
 
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Post » Wed Dec 02, 2015 11:25 am

I guess i overused it subconsciously lol

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Len swann
 
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Post » Wed Dec 02, 2015 8:45 am

I do not have any concern with this game. Level 270 for both male and female play through. And mods as well.

That is enough.

Many years in fact.

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Claudia Cook
 
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Post » Wed Dec 02, 2015 11:42 am

Maybe doing some other speculative maths would show that it would at the very least take longer than 400 hours to max out a character? I don't know.

Maybe we can use my NV save files as a sort of bench mark to see what level we'd be using the NV system. (I'm not good at math so someone else will have to do the calculations.)


I reached the max level in NV somewhere between 163-179 hours of gameplay. (so somewhere between those two save files.) And my last save was at 423 hours. (everything completed.) So if you can reach level 50 in that time frame, what level would I have reached by the end if NV had no level cap? (this of course is all very rough and will still be speculative but it's at least something to gauge?)

I've been making up in my head that even if you doubled how fast you leveled in NV you still wouldn't have been able to max out a character using F4's perk system in 400 hours of gameplay. (but like I said, I dont' know maths.)

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anna ley
 
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Post » Wed Dec 02, 2015 10:48 am

Sorry lol, I just feel a bit mischievous today! I think it may have a lot to do with there only being 2 more weeks until launch!!!!!!

:banana: :banana: :banana:

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Chloe Yarnall
 
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Post » Wed Dec 02, 2015 2:42 pm

No, that's cool. The main principle in use here is that each level will take measurably longer than the previous one to achieve. And so, as we reach some of the higher levels, the requirements will gradually increase from a few hundred XP up to tens of thousands of XP per level.

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Marie Maillos
 
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