God please no (GSTAFF)

Post » Sat Dec 19, 2009 9:35 pm

For the love of all that is holy please dont keep an open ending out of fall out new vegas. I enjoyed it emensly in fallout 3 it gave me a chance to see the world after or at least the beginning of the world after and have my character live in it. Please do not wait months before releasing the next set of DLC cuase i dont think i can contain my excitment more then a month. Please give me a release date for the next five dlc's. The best part about christmas is knowing when it is. I like anticipation only when it doesnt ask me to hold my breath longer then i can. in the next fallout game scrap dt bring back dr get rid of the ammo types and keep the weapon mods. the players had the right idea you guys kinda misunderstood. no offense i just think we did it better. em when i got more to say ill type it so have a good day and thanks for all the splendid hours of vicarious fun. :)
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jenny goodwin
 
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Post » Sun Dec 20, 2009 3:49 am

While you're at it there, GStaff, I can haz ponee? :dance:
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Brooks Hardison
 
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Post » Sat Dec 19, 2009 2:52 pm

For the love of all that is holy please dont keep an open ending out of fall out new vegas. I enjoyed it emensly in fallout 3 it gave me a chance to see the world after or at least the beginning of the world after and have my character live in it. Please do not wait months before releasing the next set of DLC cuase i dont think i can contain my excitment more then a month. Please give me a release date for the next five dlc's. The best part about christmas is knowing when it is. I like anticipation only when it doesnt ask me to hold my breath longer then i can. in the next fallout game scrap dt bring back dr get rid of the ammo types and keep the weapon mods. the players had the right idea you guys kinda misunderstood. no offense i just think we did it better. em when i got more to say ill type it so have a good day and thanks for all the splendid hours of vicarious fun. :)



The DT and the Ammo types are right

And how is that you have the "right" idea?

If the players have the right idea

well

ermm

50% got it rigth

50% got it wrong

Bethesda and Obsidian are the ones who look for the "right" idea

If they hear the "wrong" ideas

Well, guess what its gonna happen
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Vera Maslar
 
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Post » Sat Dec 19, 2009 5:40 pm

For the love of all that is holy please dont keep an open ending out of fall out new vegas. I enjoyed it emensly in fallout 3 it gave me a chance to see the world after or at least the beginning of the world after and have my character live in it. Please do not wait months before releasing the next set of DLC cuase i dont think i can contain my excitment more then a month. Please give me a release date for the next five dlc's. The best part about christmas is knowing when it is. I like anticipation only when it doesnt ask me to hold my breath longer then i can. in the next fallout game scrap dt bring back dr get rid of the ammo types and keep the weapon mods. the players had the right idea you guys kinda misunderstood. no offense i just think we did it better. em when i got more to say ill type it so have a good day and thanks for all the splendid hours of vicarious fun. :)


Fallout 3 is the only game without DT. Fallout 3 got it "wrong."
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Chad Holloway
 
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Post » Sat Dec 19, 2009 12:43 pm

I like you seem to know what's what around here.
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Harry-James Payne
 
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Post » Sat Dec 19, 2009 6:19 pm

For the love of all that is holy please dont keep an open ending out of fall out new vegas. I enjoyed it emensly in fallout 3 it gave me a chance to see the world after or at least the beginning of the world after and have my character live in it. Please do not wait months before releasing the next set of DLC cuase i dont think i can contain my excitment more then a month. Please give me a release date for the next five dlc's. The best part about christmas is knowing when it is. I like anticipation only when it doesnt ask me to hold my breath longer then i can. in the next fallout game scrap dt bring back dr get rid of the ammo types and keep the weapon mods. the players had the right idea you guys kinda misunderstood. no offense i just think we did it better. em when i got more to say ill type it so have a good day and thanks for all the splendid hours of vicarious fun. :)


First off, Gstaff is the community manager. I very highly doubt he has much input on the development process.

Secondly, I cannot possibly fathom how DT is an inferior system to DR. DT allows for more varied gameplay, as it allows for a difference between high DPS weapons (ex: 10mm SMG) and high DAM weapons (ex: hunting rifle), while in Fallout 3, the only difference was crit rate, since DR takes a flat percentage off of all incoming damage, as opposed to the threshold system. What kind of person wants their weapons to be more alike?

Thirdly, ammo types hugely expand tactical options and greatly enrich gameplay. Ammo types make the enemy you're fighting matter, especially when combined with DT. Fighting power-armored paladins? Break out the AP rounds. Fighting unarmored cazcadors? Load up those hollow points and go to town. This adds more variety, and helps keep NV's combat dynamic and interesting, as opposed to "ho hum, I'll just pull out my gun and start shooting at those muties. Blah blah blah."

Fourthly, players have been trying to get new ammo types in FO3 for awhile now, and all attempts boil down to clumsy workarounds with scripts. So I suppose in a way, the players did have the right idea.

Fifth... Learn the fine art of the paragraphs. It will make everyone take you more seriously.
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Chris BEvan
 
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Post » Sun Dec 20, 2009 3:38 am

No ammo types? Fallout 3 was the only fallout game to not have ap jhp etc I belive
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Francesca
 
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Post » Sun Dec 20, 2009 1:35 am

Yup. Fallout 3 is the only game not to have different ammo types other than... you know...
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Janette Segura
 
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Post » Sat Dec 19, 2009 10:05 pm

Yup. Fallout 3 is the only game not to have different ammo types other than... you know...


You have commited Chris Avellones work by not mentioning that of which shalt not be spoken of.
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Kelly Osbourne Kelly
 
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Post » Sat Dec 19, 2009 6:41 pm

It has been announced that there will be no free play after the main quest. Ever.
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nath
 
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Post » Sun Dec 20, 2009 1:16 am

It has been announced that there will be no free play after the main quest. Ever.

http://www.newvegasnexus.com/downloads/file.php?id=34811 :tongue:

Honestly, I couldn't care less about continuing the game after the main quest is over. It's not like there's going to be anything left to do...unless you rush through it.
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Laura Simmonds
 
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Post » Sun Dec 20, 2009 2:45 am

http://www.newvegasnexus.com/downloads/file.php?id=34811 :tongue:

Honestly, I couldn't care less about continuing the game after the main quest is over. It's not like there's going to be anything left to do...unless you rush through it.

ok i played fallout two but not one i dont recall any varied ammo types in two as for one i dont know as for paragraphs [censored] off, :) lol and as for dr vs dt i liked dr better i enjoy pulling out my gun and blasting muties blah blah blah. as for the gstaff thing i wasnt aware of that thanks for letting me know and if you dont like my opinions to bad. oh and i searched a few player built dlc's for my pc version of new vegas didnt see any ammo type stuff ill assume i didnt look hard enough combined with not really knowing where to look equealed me no realize they were trying to make it. Finally if you reply to this please be more polite and try to have some understanding about what im saying. Dont, at this point, point out the f'you part cuase it doesnt matter and plz dont say well i was just pointing out how uninformed you were cuase really your just trying to say im dumb your smart your right and im wrong which is again a retarted point as its all opinion. have a gooden
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Eric Hayes
 
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Post » Sat Dec 19, 2009 4:20 pm

as for paragraphs [censored] off, :)


Finally if you reply to this please be more polite


Dont, at this point, point out the f'you part cuase it doesnt matter

:3
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Emma louise Wendelk
 
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Post » Sun Dec 20, 2009 4:58 am

ok i played fallout two but not one i dont recall any varied ammo types in two as for one i dont know as for paragraphs [censored] off, :) lol and as for dr vs dt i liked dr better i enjoy pulling out my gun and blasting muties blah blah blah. as for the gstaff thing i wasnt aware of that thanks for letting me know and if you dont like my opinions to bad. oh and i searched a few player built dlc's for my pc version of new vegas didnt see any ammo type stuff ill assume i didnt look hard enough combined with not really knowing where to look equealed me no realize they were trying to make it. Finally if you reply to this please be more polite and try to have some understanding about what im saying. Dont, at this point, point out the f'you part cuase it doesnt matter and plz dont say well i was just pointing out how uninformed you were cuase really your just trying to say im dumb your smart your right and im wrong which is again a retarted point as its all opinion. have a gooden


Fallout 2 had AP/JHP rounds for 10MM, FMJ/JHP 44. Magnum rounds, and etc.
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Eilidh Brian
 
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Post » Sun Dec 20, 2009 12:29 am

I have mixed feelings with an "open ended" game. When The Broken Steel DLC came out for FO3, I thought it was the best thing ever, 10+ levels, you don't have to be stuck playing the martyr and you get to keep all the cool loot that you can manage to bag in the endgame sequence.

Looking at how Obsidian worked in the "ending story" slides though and how you can change the story according to how you played the game, it would be impossible to make the game world look like how it "should" be according to the story you have built after the "endgame" is reached. For example, if you sided with the Legion then most of the NCR run areas should have Legion patrols in its place.

Also in retrospect, gamesas took an otherwise grand ending from the original vanilla FO3 game and sort of watered it down in the BS DLC by "retconning" the players actions to accommodate the newly open ending. For example, picking the "evil" option of tainting the water purifier with the FEV wipes out all of the Super Mutants, Ghouls and even a good portion of the human population because of partial "mutations" of living in an irradiated wasteland as shown in the ending slide, but once you load the Broken Steel DLC and you wake from being KO'd, the whole FEV thing is downplayed to the point where it really didn't matter if you put in the FEV canister or or not.

Granted, it may take weeks, months even years for FEV tainting to have a widespread and noticeable effect, but ultimately it was never explained in game and story-wise at least, missing details such as those made the whole "endgame" thing look sloppy and heavy-handed.
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Jack Walker
 
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Post » Sat Dec 19, 2009 9:09 pm

Don't need no open ended game. Stop your complaining.
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Guy Pearce
 
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Post » Sun Dec 20, 2009 4:51 am

Don't need no open ended game. Stop your complaining.

This
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DAVId MArtInez
 
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Post » Sat Dec 19, 2009 3:48 pm

This


That
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OnlyDumazzapplyhere
 
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Post » Sun Dec 20, 2009 1:16 am

But seriously, why couldn't we have BOTH DT nad DR like in nearly ALL previous Fallout games? Why?

Still yeah, power of mods. Or GECK, if there's no mod for it yet.
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Lexy Dick
 
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Post » Sun Dec 20, 2009 1:26 am

Don't need no open ended game. Stop your complaining.

This


That




All of those.
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XPidgex Jefferson
 
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Post » Sun Dec 20, 2009 2:14 am

Snip

??????
First things first; I didn't quote you, nor was my post directed at you, It was, in fact directed at Tricky dike. My response was not rude, however, yours was. I might suggest to you that next time you quote someone, that you first read their post and make sure you have the right person, cause I wasn't even speaking to you in the first place.

Read first, then post. it will work out better for you next time :read:
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Courtney Foren
 
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Post » Sun Dec 20, 2009 5:13 am

I have mixed feelings with an "open ended" game. When The Broken Steel DLC came out for FO3, I thought it was the best thing ever, 10+ levels, you don't have to be stuck playing the martyr and you get to keep all the cool loot that you can manage to bag in the endgame sequence.



I wouldn't mind being able to rampage through the wasteland with Lanius' sword and helmet.

That's the only thing I feel that the ball has been dropped on, ending wise. Maybe we could get them as items in the last DLC, just for the fun factor?
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Johnny
 
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Post » Sun Dec 20, 2009 3:37 am

??????
First things first; I didn't quote you, nor was my post directed at you, It was, in fact directed at Tricky dike. My response was not rude, however, yours was. I might suggest to you that next time you quote someone, that you first read their post and make sure you have the right person, cause I wasn't even speaking to you in the first place.

Read first, then post. it will work out better for you next time :read:

what the [censored] are you talking about when did i quote you?
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OJY
 
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Post » Sat Dec 19, 2009 10:58 pm

ok so making an open end is not possible cuase you multiple endings to fallout 3 and they did it. all they have to do is pick one to go with. and by they i mean the creators not you.
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Dj Matty P
 
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Post » Sun Dec 20, 2009 1:12 am

Which is stupid. I want the ability to choose who I side with.
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Harry-James Payne
 
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