I am actually more interested to see how the crime system has been updated overall not just for players but for npc's too. Like in oblivion, if some npc gets caught stealing even if he's stealing a bread guards would just kill him. I don't want to see that again, hopefully guards would arrest/fine npc's too this time.
Well, with the new dynamic conversations you can have with NPC's, where you don't zoom in to them anymore, it may update how people react and speak to other NPC's around you as well. We may see a lot more depth when it comes to what others are doing, not just yourself. Should be awesome.