Going the light armor route in Smithing

Post » Wed Jun 06, 2012 9:41 pm

Heya all, ok here is my problem/rant.
My first character was a Nord warrior and smithing was the first skill i mastered, i definetely went the heavy armor way and neglected the light armor forging perks and it worked fine (as it was supposed to).

Now my second character is a Bosmer Ranger, wearing light armor and picking off targets from range with a bow and sneak criticals. Now here is the problem, i went the lightarmor reforging route and i have figured out i have done a HUGE MISTAKE. Because i thought after taking the Dragon Armor forging perk i would be able to take daedric forging perk since they seems connected but you can't which is really stupid.
Ofcourse you would ask why i want to take daedric reforging when i am wearing light armor, the answer is for forging weapons and upgrading them. There are no Dragon weapon forging and you can only forge upto glass weapons which are inferior to ebony and daedric weapons. 41 Level and i have'nt yet find a single daedric bow in the game and i find out my glass bow upgraded is better then ebony bow without the ebony armor/weapon forging perk.

This is extremely broken for light armor forging because you can just go the heavy armor forging way and you can forge the best light armor which is dragonscale armor while also being able to forge the best weapon but if you go lightarmor forging way then you can only forge upto 3rd best weapon in game (glass) without wasting 4 perks.

I hope bethesda gets it fixed soon, anyway is there a mod or console command that i can use to get daedric forging perk without wasting 4 more perks? I am feeling really jarated off rightnow.
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DAVId Bryant
 
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Post » Thu Jun 07, 2012 9:22 am

Yeah, the only reason to go on the left side is if you're not going above 50 skill since Elven is very good for its level. Otherwise, heavy is the way to go.
There is command to addspell, I think you can get the ID on the wiki

http://www.uesp.net/wiki/Skyrim:Smithing
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Lizbeth Ruiz
 
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Post » Thu Jun 07, 2012 5:40 am

I prefer wearing glass armor over dragon armor since dragon looks stupid and bethesda could have just added dragon weapons aswell and then left perks would have made sense.
As the tree stands now its utterly crap when you can't make the best weapon in endgame after you have spent the time and resources to lvl the skill to 100.
Anyway thanks for the link, oh well atleast i am playing on pc xD
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Laura Ellaby
 
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Post » Thu Jun 07, 2012 12:49 pm

You can forge a suit of elven almost to the same cap as dragonscale. They should have made it more obvious and split the tree. Dragonscale should be at the top of the light tree and separate from dragonplate.
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mimi_lys
 
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Post » Thu Jun 07, 2012 2:07 pm

With perks you can get pretty close to the armor cap with glass. With alchemy/enchanting stacking you can go over cap.




You can forge a suit of elven almost to the same cap as dragonscale. They should have made it more obvious and split the tree. Dragonscale should be at the top of the light tree and separate from dragonplate.

No I wouldnt like that. I went light armor path and made glass for me and dragonplate for my follower (he is skilled in heavy armor).
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Miranda Taylor
 
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Post » Wed Jun 06, 2012 10:38 pm

I found the Elven bow did the most damage once smithed up? I tried ebony and daedric, but neither did as much damage. I should point out that if you can reach a high enough level to find daedric gear you can still improve it. Not sure if the cap is lower though.
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Amy Siebenhaar
 
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Post » Thu Jun 07, 2012 12:29 pm

The glass bow is only marginally weaker than the daedric bow. It's not like that extra +3 damage will make a huge difference.

If you go the light armor route, you can make steel plate armor, which is the 4th best heavy armor IIRC. You can also get the dragon smithing perk which is the 2nd best heavy armor.

If you go the heavy armor route, you can get the dragon perk, which allows you to make the dragonscale armor, which is the best light armor. Only slightly better than glass, but you don't look like a chandelier.

IMO, the best way to play this game, is only take the steel and arcane smithing perks, or avoid it completely. This way you can improve the armor you find, but not craft stupidly strong armor early on, ruining the game.

Do remember also, that their is a difference between light bows and heavy bows. Light bows shoot faster for less damage, this was intended.

I found the Elven bow did the most damage once smithed up? I tried ebony and daedric, but neither did as much damage. I should point out that if you can reach a high enough level to find daedric gear you can still improve it. Not sure if the cap is lower though.
This is because you have the elven smithing perk, allowing you to improve 2x, but not the ebony or daedric.
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michael flanigan
 
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Post » Thu Jun 07, 2012 5:16 am

I went the light armor smithing and was appalled to find Skyrim does not allow one to use heavy weapons, to bring them to their potential, if you choose light smithing. In earlier ES games if you could swing it it was yours. I don't like that.

But heavy armor smithing will have the same liability- all light weapons will not be improved to their full usefullness. You can use potions, but your character determines the damage calculation and if that is light or heavy smithing that affects weapon use.
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Crystal Birch
 
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Post » Thu Jun 07, 2012 6:32 am

I found the Elven bow did the most damage once smithed up? I tried ebony and daedric, but neither did as much damage. I should point out that if you can reach a high enough level to find daedric gear you can still improve it. Not sure if the cap is lower though.
Thing you have perk for will be much stronger than anything you don't have it for as the perk adds an 100 smithing bonus.

The light armor side work well enough, the smithing improvements are much stronger than base damage.
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Scott Clemmons
 
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Post » Thu Jun 07, 2012 4:50 am

I tend to take the whole tree, as my characters make their living by peddling handmade weapons and armor so I need to be able to improve all types, but it is annoying that only going up the Light side locks you out of the best weapons.

If you're an archer, though, it's not really going to matter all that much unless you engage in excessive smithing, since the damage difference between a Glass and a Daedric bow is only a few points, which will not matter when you're engaging in stealthy combat and/or using Fortify Marksman potions.
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KiiSsez jdgaf Benzler
 
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