Gold or Caps 2.0

Post » Tue Sep 08, 2009 11:17 pm

according to the german pc games magazine, this debate has been settled. caps is stated as the currency.


Yep. Saw that mentioned on the Wiki. They have a rundown of the highlights from the mag.
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ladyflames
 
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Post » Tue Sep 08, 2009 10:53 pm

according to the german pc games magazine, this debate has been settled. caps is stated as the currency.


Just another sign that past games don't matter any more. People just want the "cool factor" forgetting all that was done in the past. All the logic/history behind coins ignored. If that is true then maybe my hope for a better fallout should be lowered. Coins make more sence, NCR was making coins, big part of fallout two was Redding and the gold. They need to look at this forum and see that fallout fans are still around and want to see aspects of fallout restored. Caps can have their place but coins should be the main currency and worth the most. Fallout Fans were so happy about fallout 3. To me it was good but not as great as it could be. I know alot of others that feel the same, it was good but not great. Hearing New Vegas was going to be made by some of the people that made the original fallouts and would have made Van Buren I was very happy. Reading that if true they are going to ignore their own work, that is just sad.

My two cents. I am not going to debate what I said. I know many people don't care what I say.
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Nims
 
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Post » Wed Sep 09, 2009 12:33 am

Just another sign that past games don't matter any more. People just want the "cool factor" forgetting all that was done in the past. All the logic/history behind coins ignored. If that is true then maybe my hope for a better fallout should be lowered. Caps make more sence, NCR was making coins, big part of fallout two was Redding and the gold. They need to look at this forum and see that fallout fans are still around and want to see aspects of fallout restored. Caps can have their place but coins should be the main currency and worth the most. Fallout Fans were so happy about fallout 3. To me it was good but not as great as it could be. I know alot of others that feel the same, it was good but not great. Hearing New Vegas was going to be made by the some of the people that made the original fallouts and would have made Van Buren I was very happy. Reading that if true they are going to ignore their own work, that is just sad.

My two cents. I am not going to debate what I said. I know many people don't care what I say.


Darn I was going to give them the bad news
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~Amy~
 
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Post » Tue Sep 08, 2009 7:24 pm

and thank you so much
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Nathan Hunter
 
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Post » Tue Sep 08, 2009 11:36 pm

Darn I was going to give them the bad news


"Caps can have their place but coins should be the main currency and worth the most". I was not watching my spelling I meant Coins not Caps.

Coins make the most sence.
anyways cassavetes gave the bad, vey bad, bad news first.

If there is no war with NCR and Brotherhood, the coin would be so stronge not weak like would have happened in Van Buren.
Why go back to the Cap?
Anyways I guess the debate is over........ or is it?
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I love YOu
 
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Post » Tue Sep 08, 2009 11:38 am

Coins make the most sense. [/b] anyways cassavetes gave the bad, vey bad, bad news first.
If there is no war with NCR and Brotherhood, the coin would be so stronge not weak like would have happened in Van Buren.
Why go back to the Cap?
Anyways I guess the debate is over........ or is it?


yeah, sorry about that. i had no intention to. i was honestly writing a post on this thread and went to the vault for some game references and bam. the news was right there. so basically i my post wasn't going to matter so i just decided to delete it and post the caps news instead. sorry if i upset anyone (walking away with my head down as the charlie brown song plays)

but one idea i would like to say that might help justify the caps being in this game is that new vegas isn't under the new california republic banner, right? the NCR have a base there, but don't have the area under their control. so perhaps vegas, like D.C., are on the caps system.
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Christine Pane
 
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Post » Tue Sep 08, 2009 4:16 pm

Chips definitely
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sara OMAR
 
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Post » Tue Sep 08, 2009 12:02 pm

Anybody have a link to German article, that stated they're going to use caps? I think its forum rules not to post links to these articles, can anyone PM it to me if this is the case?
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Queen Bitch
 
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Post » Tue Sep 08, 2009 3:05 pm

Well in fallout 2 the currency was gold, people figured out how to mine gold and turn it into a coin in which was used to trade all across Nothern California and parts of Northern Nevada. Some would argue that gold should be the currency because thats what fallout 2 left us off with, the capital wasteland is too far away to use their currency caps, while the towns in fallout 2 are way closer to southern Nevada, or New Vegas. Plus fallout 2 left of us with a plot that involved the NCR wanting to control the gold mining town redding which was having a conflict between choosing sides with the New Reno mob or the NCR. But at least people did figure out how to mine gold in the wastelands, gold mining is nothing new ancient people have been mining gold for centuries, so it is possible that people would figure out how to mine gold and smelt into coins. People have mining and smelting gold for centuries way before modern technology came along.


Anyways I think gold, chips, and caps are the best choices and the currencies I'd like to see in the game. Anything else would not fit in the game.



why cant we have all of them? caps for lower nv, chips for middle nv, and gold for higher nv. :celebration: :tops:
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Jack Moves
 
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Post » Tue Sep 08, 2009 4:30 pm

I think poker chips would fit the place the best, however they may be far to plentiful to have any real value. Gold on the other hand would have great value, but it would probly be extremly rare...unless theres a fort knoxs that would explain why theres enough to use as money. As for caps I sick of them from FO3. So I guess the best out of the three would be poker chips in my book.
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Jarrett Willis
 
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Post » Tue Sep 08, 2009 3:49 pm

i picked gold. i want a kind of currency that is scarce unlike in fallout3. just because when there is a decision to make such as you get 200 more gold to kill someone or something that 200 is worth alot of money. i hated fall out 3s currency system. everything was to cheap to actualy worry about money. also i dont want the kind of 200 bottle caps meh reaction. i want the OMFG HOLY [censored] 200 PICES OF GOLD!! reaction. so yeah make money more valuable but more rare.
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Mashystar
 
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Post » Tue Sep 08, 2009 8:50 pm

I say Chips. Because its another way to gain money if you gamble in a casino
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NIloufar Emporio
 
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Post » Tue Sep 08, 2009 2:21 pm

I say stick with caps for a couple of reasons:
1) Some Fallout players (like myself) have not played the first two games (or the spinoffs like Tactics), and only Fallout 3. Since this game plays in the same way as FO3 and is coming off only years after FO3, it makes more sense to use caps. Suddenly jumping to a completely new currency is going to make some people go "huh?". The developers do want to appease the older players, but also the newcomers.

2) Bottlecap collecting used to be a big thing in the early 20th century. That was one reason why I liked and understood the cap system. It wasn't simply because the first Fallout had caps (or at least that is what I've seen other people say; correct me if I am wrong), but also because it stays iconic to the 1950s and prior, as if that cap collection grandpa had has become valuable.

3) While gold may have been in FO2, realize a couple of things; Gold for one is not an easy-to-find resource. It's so valuable as it is now because it's not as abundant as some other metals such as aluminum. While they may have figured out how to mine for gold, it brings in the question of how they are getting such a large supply. Not only that but the timelines divurge in the Fallout series. While the 21st century is still like a retrofuturistic version of the 1950s, prior to that history was more than likely the exact same. And do I really need to bring up the California gold rush of 1849? Gold would be much more scarce than caps, and thus it would be more valuable. It would make more sense to use gold similar to the way that pre-war money was used in FO3; some people collected it and paid caps for it, but because of it's scarcity it was not a good idea to use it as a form of currency.

4) On the subject of chips, I think they should also be like pre-war money. It would be nice to have them in the game and it would make sense to use chips as this is Vegas, but I think it would be better to have it perhaps used in casinos as a way to cash out. For instance you kill some raiders, find some chips, go to a casino in New Vegas where Caesar is trying to use the chips as the currency system and get paid [what will eventually become] "worthless caps" for your services. It would also make sense for this as if you work for Caesar seeing as both parties would win; you get the current plentiful money, caps, and he gets to build up his chip collection for when his kingdom switches over to the chip system, he becomes the richest man in New Vegas, and everyone would have to work for him or his associates to make any sort of ends meet.

5) The idea of using multiple currencies to appease the fans sounds good on paper, but it is redundant at the moment. More than likely New Vegas is when Caesar is in control and the NCR is coming to take it over. They want to expand and get the people to use their coin system, but if they are trading with local merchants they'll need the current used money (caps, coins, whatever it'll be). Not only that but multiple currencies would get confusing at certain parts of the game. Okay, so this territory uses caps, this territory uses coins, and this territory uses chips. Well what if you have a high surplus of caps but are in the coin region? Are you going to be screwed over or do you have to trade in those caps for chips? Who do I trade said currencies with? Do I constantly have to do this? Will quests that earn me money only be useful in certain regions? It's a good idea when it comes to challenging the game, but it also gets challenging and frustrating if you'll either have to trek across the desert to trade in items, or constantly exchange currency for different currency. Just think of the redundant quests in FO3 that made it longer. It was fun for a while, but playing the exact same mission albeit slightly different (this time you protect a woman instead of an old man! How exciting!), it got repetitive and annoying.
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Ymani Hood
 
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Post » Tue Sep 08, 2009 8:52 pm

I say stick with caps for a couple of reasons:
1) Some Fallout players (like myself) have not played the first two games (or the spinoffs like Tactics), and only Fallout 3. Since this game plays in the same way as FO3 and is coming off only years after FO3, it makes more sense to use caps. Suddenly jumping to a completely new currency is going to make some people go "huh?". The developers do want to appease the older players, but also the newcomers.

2) Bottlecap collecting used to be a big thing in the early 20th century. That was one reason why I liked and understood the cap system. It wasn't simply because the first Fallout had caps (or at least that is what I've seen other people say; correct me if I am wrong), but also because it stays iconic to the 1950s and prior, as if that cap collection grandpa had has become valuable.

3) While gold may have been in FO2, realize a couple of things; Gold for one is not an easy-to-find resource. It's so valuable as it is now because it's not as abundant as some other metals such as aluminum. While they may have figured out how to mine for gold, it brings in the question of how they are getting such a large supply. Not only that but the timelines divurge in the Fallout series. While the 21st century is still like a retrofuturistic version of the 1950s, prior to that history was more than likely the exact same. And do I really need to bring up the California gold rush of 1849? Gold would be much more scarce than caps, and thus it would be more valuable. It would make more sense to use gold similar to the way that pre-war money was used in FO3; some people collected it and paid caps for it, but because of it's scarcity it was not a good idea to use it as a form of currency.

4) On the subject of chips, I think they should also be like pre-war money. It would be nice to have them in the game and it would make sense to use chips as this is Vegas, but I think it would be better to have it perhaps used in casinos as a way to cash out. For instance you kill some raiders, find some chips, go to a casino in New Vegas where Caesar is trying to use the chips as the currency system and get paid [what will eventually become] "worthless caps" for your services. It would also make sense for this as if you work for Caesar seeing as both parties would win; you get the current plentiful money, caps, and he gets to build up his chip collection for when his kingdom switches over to the chip system, he becomes the richest man in New Vegas, and everyone would have to work for him or his associates to make any sort of ends meet.

5) The idea of using multiple currencies to appease the fans sounds good on paper, but it is redundant at the moment. More than likely New Vegas is when Caesar is in control and the NCR is coming to take it over. They want to expand and get the people to use their coin system, but if they are trading with local merchants they'll need the current used money (caps, coins, whatever it'll be). Not only that but multiple currencies would get confusing at certain parts of the game. Okay, so this territory uses caps, this territory uses coins, and this territory uses chips. Well what if you have a high surplus of caps but are in the coin region? Are you going to be screwed over or do you have to trade in those caps for chips? Who do I trade said currencies with? Do I constantly have to do this? Will quests that earn me money only be useful in certain regions? It's a good idea when it comes to challenging the game, but it also gets challenging and frustrating if you'll either have to trek across the desert to trade in items, or constantly exchange currency for different currency. Just think of the redundant quests in FO3 that made it longer. It was fun for a while, but playing the exact same mission albeit slightly different (this time you protect a woman instead of an old man! How exciting!), it got repetitive and annoying.


:clap:

Well said, I think you have put more thought into this than most. I'm more on the lines of this except it doesn't matter to me if its gold or caps they both are good currencies. I also think its a good idea to use chips like pre-war money and have the ability to cash them in like you said.
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Lisa
 
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Post » Tue Sep 08, 2009 11:10 pm

When you think about how money works, it's really pretty arbitrary. Money is just a token, a representation of something that everyone wants or needs. As was mentioned, instead of people actually trading water (something that was very valuable) in Fallout 1, the water merchants collected bottle caps and backed them with water. The caps represented water...that's why they had value. Again, money is worthless unless it represents something people want.

Precious metals have an intrinsic value (and are therefore perfect for use as currency) because they're pretty, rare, and have sought-after chemical properties. It's a pain for people to carry around precious metals, though, so people locked it up in vaults and minted/printed currency that represented the precious metals for convenience. Nowadays currency represents things that are a lot more abstract than that, but it stands that the make-up of the money itself doesn't really matter...the key is that someone is backing it with something that is actually worth something. It also helps if whatever is used as currency is difficult to counterfeit, obviously.

Unlike Fallout and Fallout 2, Fallout 3 gives no explanation as to why caps have value in the Capital Wasteland...I'd be interested to learn how they came to be used there.

Anyway, on-topic, I think all three choices are good ones. Given that it's many years after the war now, though, I'd say that caps are too easy to counterfeit. Poker chips might be more difficult...I mean, casinos get by without (apparently) too much trouble with counterfeiting. Since NCR was actively seeking control of precious metal resources for this purpose (keep in mind that there are other ways to get precious metals besides mining), I think that NCR coins would make a lot of sense as well. Heck, this long after the war I wouldn't be surprised to see NCR notes backed by the NCR treasury. So, I guess I vote poker chips (could be backed by the mob bosses in New Vegas) and coins made of precious metals...or even NCR notes I suppose.

It would also be cool for competing currencies to exist...so in NCR areas they don't take chips, and in New Vegas they get mad if you flash any of that "worthless" NCR currency around. It'd also be funny if they laughed at you for trying to pay with caps. :P "We don't take them bottle caps, but if you got any lint er old toothpicks in yer pocket I got a bridge I'll sell ya haw haw haw...."
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Horse gal smithe
 
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Post » Tue Sep 08, 2009 12:27 pm

What? No Brotherhood Script or Ring Pulls? :D
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Blaine
 
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Post » Tue Sep 08, 2009 9:28 pm

haha
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Josh Lozier
 
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Post » Wed Sep 09, 2009 12:43 am

I think people are confused about the nature of Vegas poker chips.

One of the reasons Caps were originally chosen was the technology of the time did not allow them to be counterfeited. Not too many people could find a working press to manufacture more caps. Chips also maintain this principle, even moreso. A chip is usually not plastic, it is durable compression-molded clay. The nature of manufacture makes them very difficult to produce, and even if someone could get the manufacturing line together, it is doubtfull that they could produce them looking similar to existing pre-war chips. This makes chips excellent curreny, and with post-war tech they are virtually impossible to counterfeit.

The main problem with chips is the same with caps: limited supply. Because they can no longer be made, the currency can only become more valuable. Basically, vegas and environs would see deflation in goods every year. In the states, we replace worn bills all the time, and inject more into the economy when needed (or not needed/wanted depending on administration) resulting in inflaion, our dollars become worth less. In the Fallout world they would be unable to replace worn and broken chips (and bottlecaps) so this would be a continuing problem. But then, the devs have been hand-waving that for years now with Caps and Dollars anyway, so meh.

I would like to see a Chips system, and the beauty is that you could even have different values when playing 'hardcoe' mode which adds currency weight. Maybe a few values, highest to lowest: Clay, Clay Composite, Plastic, and half-clay chips. These could be backed by gold, or not, depending how they wanna play it. Our dollar isn't pegged to anything, it is backed by goodwill and goods. Really with civilization collapsing, gold is worthless until you reach a level of technology that would find gold valuable for its electronics applications.

Perhaps one of the factions could get a chips manuracture line up. In all likelyhood they could not reproduce pre-war chips, but could create their own designs.
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luke trodden
 
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Post » Tue Sep 08, 2009 9:41 pm

Really with civilization collapsing, gold is worthless until you reach a level of technology that would find gold valuable for its electronics applications.

You probably didn't see it, but I touched on the counterfeiting issue in my post above. As far as gold is concerned...I dunno...it's probably been valued by more civilizations throughout history than anything else I can think of as far as precious commodities go - well before people got anywhere close to electronics technologies. It's one of those things that's consistently held its value over the centuries for the most part.
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Ells
 
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Post » Tue Sep 08, 2009 8:11 pm

indeed, just look at what happened to the Inca's and all that Jazz.
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Miss Hayley
 
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Post » Tue Sep 08, 2009 7:42 pm

I said caps. Why?

1. Why would anyone want to walk around with heavy gold bars in the middle of a wasteland?
2. Gold would be hard to find at this point.
3. Gold weighs you down.
4. Caps are readily available.
5. Casino Chips would be just as good as caps, but are not as iconic with the Fallout setting.

Gold is abundant, like Diamonds, but only a certain amount is released, with the rest being stored somewhere. I doubt most wastelanders would know where that gold is, thus gold would be hard to come by. Gold just is not a good form of currency.
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Project
 
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Post » Wed Sep 09, 2009 4:02 am

I said caps. Why?

1. Why would anyone want to walk around with heavy gold bars in the middle of a wasteland?
2. Gold would be hard to find at this point.
3. Gold weighs you down.
4. Caps are readily available.
5. Casino Chips would be just as good as caps, but are not as iconic with the Fallout setting.

Gold is abundant, like Diamonds, but only a certain amount is released, with the rest being stored somewhere. I doubt most wastelanders would know where that gold is, thus gold would be hard to come by. Gold just is not a good form of currency.

I kinda agree. I think it should just stick with caps i mean we were already using them.
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X(S.a.R.a.H)X
 
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Post » Wed Sep 09, 2009 3:59 am

Gold. In fallout two the biggest player was NCR with a population of 700,000 people and they were using coins. Why? because there is not enough caps on this earth for that many people to have more then just a couple dozen each. Also NCR knew their population was going to get bigger.
Coins can have different values. Caps are only worth one cap.
By the time of fallout New Vegas NCRs population would be double through expansion and better living conditions.( power, running water and better medicine)

New Reno called all their money "Chips" but they were still using coins. I can see the people of vegas doing the same. Having real chips only for casinos but being useless out side of the casino they are used in. Fallout New Vegas would not have the same laws of todays vegas making chips of any casino worth money outside of the casino. Unless all the mobs in vegas got together and agreed that everyones chips would be worth money in their own casino. I don't see that happening. They would be helping their enemies casino.

NCR is the big player no one is bigger then them. Every good person out there in the wastest would want to trade with them. So that means they would need to uses NCRs money. No Caps. NCR would have no use for anything else. Why would NCR trade with people living in the wasteland when they have clean running water in every home, power, and medicine as well as an army in the tens of thousands. If they want something and are denied it they would just take it.

NCR was not the only place using coins, the SHI and Vault City were using coins as well Redding and New Reno. By the end of fallout 2 NCR was well on it's way to taking over all of them but the SHI.

The Devs seemed to have just copped out on the money issue and went with the cool factor for the people that have not played fallout one or two. That is using caps.
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Elisha KIng
 
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Post » Wed Sep 09, 2009 3:24 am

G O L D!!! How will they explain caps or poker chips instead of coins??
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Nick Pryce
 
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Post » Wed Sep 09, 2009 1:44 am

G O L D!!! How will they explain caps or poker chips instead of coins??


"The Cool Factor" or "well it was in fallout 3".

DC is on the other side of the country and they would still be using caps because they have not had any improvement for 200 years. So it makes sense for them to still be using caps.

The west is almost pre-war like. Coins would make sense that is why they had coins in fallout 2.

Gold should be used.

Edit: I don't know if those the reasons why the Devs went with Coins in fallout 2. Thing is they went with Coin/gold and it turns out it was a good idea.
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Suzie Dalziel
 
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