Gold has weight?

Post » Sun Nov 15, 2009 9:00 pm




...Too much like WoW? People have actually said that? Games have been using copper/silver/gold since waaaaaaaay before WoW. Like, D&D was doing that back in the '70s. :)


Sadly yes. Poor sods.
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Louise Andrew
 
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Post » Sun Nov 15, 2009 5:38 pm

I would rather not have a limit to gold in my pocket, but then again a bank idea does sound pretty cool but i still vote no
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Sarah Kim
 
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Post » Sun Nov 15, 2009 10:19 pm

If you want gold to add weight due to being a more "immersive" game then you can't stop there. So to be more immersive you shouldn't be able to carry much more than one set of armour, a large weapon, small weapon, and maybe a bow. Forget about collecting a lot of new things along the way unless you have a horse with you. In dungeons you would have to do multiple trips back to your horse to load up the packs. Immersive? Yes. A game killer (to me)? Yes

I understand wanting to have banks and weighted money - just dont say it's to make it more immersive or realistic if you don't want to cut way back on the total of what our characters can carry.

I vote no.



Oh and in the poll, 28 people don't know? What's that about?
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Yvonne
 
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Post » Sun Nov 15, 2009 10:01 pm

I don't care either way.
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Leticia Hernandez
 
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Post » Mon Nov 16, 2009 4:42 am

I don't know if is has weigth as I haven't played the game yet.
It could have weigth if it was done well and it didn't become annoying. If not I would prefer weigthless gold.
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Penny Wills
 
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