Gold should be much easier to get than Oblvion

Post » Tue Feb 01, 2011 6:38 pm

Nah, gold should be harder to get. I always ended up with millions (I like the mercantile skill. Don't judge me!) In fact, I hope this game has a good money sink for all that useless money in the endgame. Gambling is always a good way to lose money. (horse races would be awesome)
User avatar
Thomas LEON
 
Posts: 3420
Joined: Mon Nov 26, 2007 8:01 am

Post » Tue Feb 01, 2011 8:54 pm

In Oblivion gold was so hard to get. You had to do quests and fight hard enemies. I think Skyrim should have rich merchants like Creeper and the Mudcrab merchant who have lots of money and buy anything at full price. Also, there should be large deposits of gold hidden for people to find it if they come across it.

I thought gold was very easy to get in Oblivion. Just go around picking all the plants then sell them to merchants.
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Tue Feb 01, 2011 2:01 pm

Well he can keep his stupid sword, I just won't help him then! *grumbles* Uppity, needy farmers...

Sell the sword to the blacksmith.
User avatar
Channing
 
Posts: 3393
Joined: Thu Nov 30, 2006 4:05 pm

Post » Tue Feb 01, 2011 9:57 am

Make it hard to get money. Make people HAVE to spend money to survive (unless they chose to live by very low standards; a bosmer or argonian might perhaps prefer the path of a simple life outside the towns with no worries about money) and make things more expensive, especially 'normal' items. Thus, make theft be more profitable, although also more risky by introducing a less forgiving law system (without psychic guards) in which a few days in prison won't be the highest penalty you can get.
User avatar
Gavin Roberts
 
Posts: 3335
Joined: Fri Jun 08, 2007 8:14 pm

Post » Tue Feb 01, 2011 12:23 pm

If anyone had problems making gold in either morrowind of oblivion I just say learn to alchemy. Morrowind was even worse where it was easy to buy stacks of 99 X ingredient for 1 gold each and another stack of 99 of another ingredient for I think 5ish each and then sell the potions for 20+ each depending on skill. Better living through alchemy. And hey you could make your self some good potions for the road as well.
User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Post » Tue Feb 01, 2011 4:36 pm

Really? I would argue something quite contrary, to be honest. I always felt like gold was too easy to gain be that either by simply looting, or selling stolen goods, and in effect hurts not only a non direct challenge level of the game, but also (at least for me) realism, immersion even and sheer pleasure and feeling of accomplishment gained by feat of gaining a large sum of gold. It just loses it's power, and... Charm, when thrown at you in large quantities. If to gain 60 gold pieces (since there might/should be lower fractions represented by lover value coins, like sliver and copper) you had to crawl your way trough underground ruins, raid an old crypt or rob local merchants house, every time risking -and nearly losing- your life in the process, and for this sum you finally managed to buy this solid, dependable short sword, I can guarantee you: You're gonna cherish this sword like nothing else, and you'll feel much better thinking how much of an afford did you had to go trough to gain this full plate steel armor -It'll be a testament of your skill, and devotion as a hero-.

By adding more value and buying power to money, as well as making it harder to obtain in certain quantities ( which might be accomplished amongst the others by adding smaller values -just sayin'- ) you add (IMO) more fun and excitement to such a simple mechanic as buying and selling, and making it that much more coveted you bring back it's status as a valuable -worth risking life for-.

Don't you guys feel like there's always been too much inflation?
User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

Post » Tue Feb 01, 2011 9:35 am

In Oblivion gold was so hard to get. You had to do quests and fight hard enemies. I think Skyrim should have rich merchants like Creeper and the Mudcrab merchant who have lots of money and buy anything at full price. Also, there should be large deposits of gold hidden for people to find it if they come across it.


Lol, this has to be sarcasm, as gold was extremely easy to come by in Oblivion. God I hope you're being tongue in cheek here or epic face-palming may commence!
User avatar
Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Tue Feb 01, 2011 7:59 pm

Wait, Oblvion war hard? To get money you had to do quests? Kill hard level enemies? :facepalm: I don't know what games you play, but most RPG do this, for you to get more money.

Talk about having an "easy" button to play. :rolleyes:

*edit* I find getting gold easy to get. Same for my son and he was 6 years old when playing Oblivion. He had no problems at all. Mind you he put the difficulty slider down all the way to -100 but still he did the quests and never complained. Actually he complained when he couldn't find quests to do. LOL.
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Tue Feb 01, 2011 6:06 pm

Kill random enemy -> loot corpse -> sell loot = gold.
Kill more enemies -> more corpses -> sell loot = more gold.

Just running through the starter dungeon in Oblivion got me enough gold to fully equip my character with decent gear by selling the armor/weapons from slain enemies, Welkynd crystals, that statue and more.

I see no need to get 'millions of gold easy' as this would simply feel like cheating. You have to work to get money, not get it handed to you on a silver platter in my opinion.
User avatar
Tarka
 
Posts: 3430
Joined: Sun Jun 10, 2007 9:22 pm

Post » Tue Feb 01, 2011 3:56 pm

I found it quite easy to get rich, in both Morrowind and Oblivion.
I'd not like it to be easier. There should be at least some challenge in it, but it does not need to be much harder than it was in the last few games.

Oblivion's barter system svcked, I hope they revert to how it was done in Morrowind, or change it to how it was done in Fallout 3.
User avatar
Marine x
 
Posts: 3327
Joined: Thu Mar 29, 2007 4:54 am

Post » Tue Feb 01, 2011 5:07 pm

Sell the sword to the blacksmith.

I would in the end most likely (after killing the farmer), but I find a lot of stuff is barely worth selling its so worthless. Better (IMO) to just cut the effort out of that and get gold directly, and at an amount that is not based on realism for the NPC's wealth, but based on the time/effort the quest takes. I know this is a matter of challenge vs immersion vs convenience and preferences on all sides, I'm just voicing my preference here. This isn't a deal breaker for me or anything. I played OB many times and there are worse examples of this than OB anyway.

Really? I would argue something quite contrary, to be honest. I always felt like gold was too easy to gain be that either by simply looting, or selling stolen goods, and in effect hurts not only a non direct challenge level of the game, but also (at least for me) realism, immersion even and sheer pleasure and feeling of accomplishment gained by feat of gaining a large sum of gold. It just loses it's power, and... Charm, when thrown at you in large quantities. If to gain 60 gold pieces (since there might/should be lower fractions represented by lover value coins, like sliver and copper) you had to crawl your way trough underground ruins, raid an old crypt or rob local merchants house, every time risking -and nearly losing- your life in the process, and for this sum you finally managed to buy this solid, dependable short sword, I can guarantee you: You're gonna cherish this sword like nothing else, and you'll feel much better thinking how much of an afford did you had to go trough to gain this full plate steel armor -It'll be a testament of your skill, and devotion as a hero-.

By adding more value and buying power to money, as well as making it harder to obtain in certain quantities ( which might be accomplished amongst the others by adding smaller values -just sayin'- ) you add (IMO) more fun and excitement to such a simple mechanic as buying and selling, and making it that much more coveted you bring back it's status as a valuable -worth risking life for-.

I could never find a game's economy fun and exciting, no matter how it's implemented. Gold is a tool, nothing more, to get stuff. Stuff I want, stuff I need. Making it harder to get stuff I need is not my idea of fun. In fact, I only buy stuff to make the game easier. Seems like this issue is falling pretty much on the side of people who play to be challenged and those who don't. You play to be challenged, I don't. Maybe Bethesda could add an economy slider in the options to mess with the base economy? I don't know.
User avatar
Damned_Queen
 
Posts: 3425
Joined: Fri Apr 20, 2007 5:18 pm

Post » Tue Feb 01, 2011 4:58 pm

If anything, it should be harder to get and there should be more uses for it. By the end of the game, gold was totally useless in Oblivion.
User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Tue Feb 01, 2011 7:08 pm

i found gold in Ob to be so easy to get Mercantile was useless. with the right mods though i couldnt even afford the houses! with that, things meant to be precious really become precious. in vanilla, it was like "you have a ruby ring? oh yea *ho hum* good for you" and not "hmm nice ruby you have there. i could buy me a decent house with that *twinkle in the eye" that it shouldve been.
User avatar
Miranda Taylor
 
Posts: 3406
Joined: Sat Feb 24, 2007 3:39 pm

Post » Tue Feb 01, 2011 6:55 pm

Frostcrag spire. Pluck, Mix, Sell, repeat.
User avatar
ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Tue Feb 01, 2011 7:59 pm

What? You think gold is hard to come by in TES? In the end, I had bought about 3-4 player houses wich is all worth 5.000 - 20.000 each. I was overloaded with gold in the end.

You ever thought about grindin?


I am thinking the same thing, my character has 70k in gold.
User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

Post » Tue Feb 01, 2011 5:37 pm

There should be a rainbow with a biiig pot of gold buried at the end of it, so I don't have to do quests and fight and stuff to earn gold, cause that's sooo annoying in a game...

lol. I actually had the problem that at some point in the game I had so much gold that I didn't know what to do with it. I had bought every house and expensive item that could be found in the game, so what's the motivation to keep collecting and looting and selling? I think there should be a few really expensive items (like houses, but even more expensive) that you can only afford if your really rich. That would make you feel that it's still worthwhile to keep earning Septims and save up for something, instead of just being bored with all the pieces of gold you have...
User avatar
kiss my weasel
 
Posts: 3221
Joined: Tue Feb 20, 2007 9:08 am

Post » Tue Feb 01, 2011 3:29 pm

In Oblivion gold was so hard to get. You had to do quests and fight hard enemies. I think Skyrim should have rich merchants like Creeper and the Mudcrab merchant who have lots of money and buy anything at full price. Also, there should be large deposits of gold hidden for people to find it if they come across it.


You're kidding right? All of my oblivion characters ended up being gazillionaires. I'm actually hoping it will be harder to make money in Skyrim, especially when you reach high levels. In oblivion, once you reached lvl 20, all you had to do is kill a few bandits and sell the daedric gear and poof! you were rich
User avatar
Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Wed Feb 02, 2011 1:33 am

Gold should really be much harder to get and much easier to be spent.
User avatar
dell
 
Posts: 3452
Joined: Sat Mar 24, 2007 2:58 am

Post » Tue Feb 01, 2011 6:09 pm

I'll just fall in behind everyone else, Gold was really too easy in oblivion. Nothing to add. Just stating once again.
User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Tue Feb 01, 2011 9:54 pm

Am I the only one who though this thread was sarcastic and was shocked to see it wasn't?

? ._. ?
User avatar
Chris BEvan
 
Posts: 3359
Joined: Mon Jul 02, 2007 4:40 pm

Post » Tue Feb 01, 2011 11:48 pm

In Oblivion gold was so hard to get.


:rofl:

You had to do quests and fight hard enemies. I think Skyrim should have rich merchants like Creeper and the Mudcrab merchant who have lots of money and buy anything at full price. Also, there should be large deposits of gold hidden for people to find it if they come across it.


Nonsense. I've got a dozen-plus characters who got filthy rich effortlessly. The only way for gold to be any easier to get would be for each character to be given a couple hundred thousand gold in character creation. :blink:


Am I the only one who though this thread was sarcastic and was shocked to see it wasn't?

? ._. ?


Nope, I started out under the impression that it absolutely had to be either sarcasm or a joke. :shrug:
User avatar
Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Tue Feb 01, 2011 7:10 pm

Maybe it was hard in the beggining, but it gets really easy later on. Gold should be harder to find if anything in Skyrim.
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Tue Feb 01, 2011 11:38 am

Wow gold was incredibly easy to get in Oblivion. I hope it's a little harder in Skyrim.
User avatar
lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Tue Feb 01, 2011 1:10 pm

The only time I had trouble with money in these games is at the very beginning. But once I got out of low level territory, I didn't know where to blow my cash, including Fallout 3/NV. I'd literally swim in caps and gold. Hell, I could have pulled a Scrooge McDuck in all my games and swim in my vast fortune!
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Tue Feb 01, 2011 10:47 am

No... It should be harder to get and items should be more expensive, in Oblivion a beggar could buy noble clothes after one day of begging.


This.

Good loot should be worth more but it should be harder to get, and nice clothing/weapons should be very expensive to buy. Likewise It'll be fun to steal nice clothing and pawn it as a thief :3
User avatar
Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

PreviousNext

Return to V - Skyrim