Gold should be much easier to get than Oblvion

Post » Tue Feb 01, 2011 6:05 pm

I disagree with treasure chests being found but would welcome some increased merchant gold.

IDEA: Merchants gold is dependent on their mercantile skill (is mercantile in the game? If not then higher/lower prices at shops). If the shop has a lot of gold, you will need a high merch skill to get the most out of it. Either that or a system like fallout (not the first game to do that) where they have a static amount. Or, have them like in Oblivion but say 20 000 gold which will get totally depleted by a super item but will take time to 'recharge' as he sells other thing, either to you or others.

Right now in Oblivion I have ~100k gold and I haven't really been looking for it. I was strapped a while back but I set out to make some money, mostly through thieves guild.

I DO NOT like the idea of grinding for money though. In a world like this it should be easy to get if you do quests or dungeon crawl or steal.
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Cedric Pearson
 
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Post » Tue Feb 01, 2011 8:48 pm

Alchemy, Dungeon Crawling, Thievery. All can get you thousands of gold VERY quickly in Oblivion. Turns out you actually have to do stuff to earn money, and this trend should continue and make it harder to get cash in Skyrim.
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djimi
 
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Post » Tue Feb 01, 2011 9:40 pm

You had to do quests and fight hard enemies.

Oh my god! You have to actually work to get money? Blasphemy!

Gold was really easy to get in Oblivion.
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ZzZz
 
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Post » Tue Feb 01, 2011 3:59 pm

If anything, gold should be harder to come by. Skyrim is a lot more brutal and low-tech than Cyrodiil. Very few people should have a large abundance of wealth.
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Emma
 
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Post » Wed Feb 02, 2011 12:04 am

No... It should be harder to get and items should be more expensive, in Oblivion a beggar could buy noble clothes after one day of begging.


+9000!!

I had to install Enhanced Economy or Living Economy, one of those economy mods to improve the Oblivion balance.

Getting rich too easily makes the game incredibly boring.

I want to be very poor and have life be a constant struggle to survive. Then when you finally earn a bit of gold you enjoy it a lot more.

With New Vegas, I found that i was getting rich too easily and food and water were too plentiful, making the hardcoe mode a bit lame.

There is a mod called Expensive Wasteland that lets you increase all the prices by 2x, 3x, 5x or 10x, and after installing this plus the Harder hardcoe Rates mod, which increases your hunger and thirst so you actually run out of food and water frequently, the game experience was orders of magnitude more challenging and fun to play. I had to steal food to survive and actually died of dehydration and starvation a couple times.
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Chris Johnston
 
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Post » Wed Feb 02, 2011 12:34 am

In Oblivion gold was so hard to get. You had to do quests and fight hard enemies.


Quote of the day. :D
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Hella Beast
 
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Post » Tue Feb 01, 2011 9:08 pm

What we really need is more gold sinks...
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Tracey Duncan
 
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Post » Wed Feb 02, 2011 1:44 am

Gold was too easy to get. Maybe if you were new to the game it was hard. But after it just became way to easy.
I own every single house, minus bravil, with all the furniture and stuff. And I still have 1.5 million septims.
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Charlie Sarson
 
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Post » Wed Feb 02, 2011 1:22 am

all I have to say is , just look for bugs before they fix them , like the vampirism bug :o
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STEVI INQUE
 
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Post » Tue Feb 01, 2011 3:19 pm

I have no idea what you're talking about. Gold was accumulated very easily.
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Darrell Fawcett
 
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Post » Tue Feb 01, 2011 3:55 pm

it should be much much harder than in oblivion, morrowind, or daggerfall IMO. I want it to be a real challenge to, say, buy all the houses. I want expensive things to be harder to get too. Horses should be expensive and have tighter security than in Oblivion, in which i could always steal them with no consequence.

It should be tough at first, with no money at all, and then on late levels when you accumulate your wealth you can appreciate it more
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Elina
 
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Post » Tue Feb 01, 2011 10:28 pm

I would like to see some more things worth buying, honestly the only thing you really needed gold for in oblivion was houses, a few spells, and alchemy ingredients when your feeling lazy, and those were dirt cheap after a few levels. I would prefer to see more unique weapons/armors/etc. in stores. Gold was overly abundant in Oblivion if anything.
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Crystal Birch
 
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Post » Tue Feb 01, 2011 9:58 pm

I'm convinced Skyrim's gold will be easier to obtain than Oblivion, which was easier to obtain gold than Morrowind.
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Bek Rideout
 
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Post » Tue Feb 01, 2011 9:42 am

If you knew what was going on in Morrowind, getting gold was EASY. The three great houses each had vaults full of gold, precious gems, and ebony items. Oblivion was slightly harder, but not much imo. I agree with most, if anything gold should be harder to get. Also, unlike Oblivion a "precious" gem shouldn't be worth like 12 septims. That really bothered me.
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Ownie Zuliana
 
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Post » Tue Feb 01, 2011 10:41 pm

Disclaimer: I haven't bothered to read through the whole thread yet, in which case, I give everyone permission to fling arrows and whatnot at me if the below has been brought up already.

Gold should be much easier to get? Everyone tends to be swimming in gold and/or gold has next to no use by the time you get to Level 20+.

I think what you really meant is that gold should be easier to obtain in the early game stages, and the economy (if one can even call it by this) designed in a way that during the late-game, gold is still useful for things other than buying all of the houses you can in the game.

What did I mean by the early game stages? This is the stage in which gold is most valuable. It's also the stage in which gold is hardest to come by. I'm sure almost everyone here has memories of walking into an armor or a weapon store to see a weapon that is at higher quality sitting in the shop inventory, at a price that we couldn't afford at that stage in the game. A few of us may have even found out afterwards that abusing Alchemy (by raiding farms, producing massive amounts of Restore Fatigue potions, and then selling them) became a very good (if not the best) source of early game gold.

I wouldn't consider the above to be much of a problem, though. The bigger problem is that when you reach the point in the game where you can start reliably raiding nearby dungeons for high-value enchanted equipment to sell, gold starts to become useless. In Oblivion, it appears that most merchants don't ever sell any good enchanted equipment. Even more, I don't remember seeing the merchants sell anything beyond Orcish/Mithril quality, except in rare cases (in which said rare cases usually involved me already being in the Level 20+ range).

I do remember this merchant in Shivering Isles that sold high valued enchanted rings and amulets, though (of which said rings and amulets were usually hard to find in random loot, and as such, the rings and amulets he sold were randomly chosen as well). I think we could use more merchants like that.
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Tikarma Vodicka-McPherson
 
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Post » Tue Feb 01, 2011 10:51 pm

What we really need is more gold sinks...


Exactlly.

I want things to spend my money on, and buying more static houses I can't really do anything with didn't do it for me in Oblivion. Money should be slightly harder to get, the best equipment should be bought, and houses should have a much more dynamic decoration system to allow for you spending a ton of cash to decorate your house. The game gets kinda boring when you have more money then you know what to do with.... because at that point, why bother doing more cookie cutter fetch quests?
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Jeffrey Lawson
 
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Post » Tue Feb 01, 2011 1:53 pm

In Oblivion gold was so easy to get.


Fixed and I agree. There should be more of a challenge involved in collecting gold and there should be more uses for it once you have it.
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sam westover
 
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Post » Wed Feb 02, 2011 12:25 am

If you knew what was going on in Morrowind, getting gold was EASY. The three great houses each had vaults full of gold, precious gems, and ebony items. Oblivion was slightly harder, but not much imo. I agree with most, if anything gold should be harder to get. Also, unlike Oblivion a "precious" gem shouldn't be worth like 12 septims. That really bothered me.

But in Morrowind everything cost more, making 1000 gold in Morrowind equal to 500 in Oblivion.

Not everybody knew what they were doing, or they were roleplaying and didn't want to steal.
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Quick Draw
 
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Post » Wed Feb 02, 2011 12:45 am

explore, find items, and barter to get better selling prices......not hard, if anything, it needs to be harder
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Trent Theriot
 
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Post » Tue Feb 01, 2011 10:13 am

On the contrary, I hope it's harder to get. People get paid like 3 gold a week or something don't they?
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Jonathan Egan
 
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Post » Tue Feb 01, 2011 5:47 pm

Rather than change the availability or amount of gold in the game, I think it'd be interesting to see a change in the economy. Where it's either easy to make money but most things cost a lot more and you have to really save up and plan out your purchases. Or make it harder to get money but also make things cheaper. So basically change the value of those Septims (I mean, the guards always said 'another day, another Septim' and if they're only making a single septim a day for chasing down hooligans like myself who make bank just by looting the barrels in the marketplace... then there ought to be a change in things).
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Daddy Cool!
 
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Post » Tue Feb 01, 2011 9:26 am

OK but gold must have weight, and not to be weightless like before :tongue:
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Anna Krzyzanowska
 
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Post » Tue Feb 01, 2011 10:09 pm

In Oblivion gold was so hard to get. You had to do quests and fight hard enemies. I think Skyrim should have rich merchants like Creeper and the Mudcrab merchant who have lots of money and buy anything at full price. Also, there should be large deposits of gold hidden for people to find it if they come across it.

If alchemy is still in the game, then gold is never a problem, not in MW or OB. Pick herbs make pots sell early on to get a quick start and from there you 've got gold in places you don't want to talk about! :)
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Claudz
 
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Post » Tue Feb 01, 2011 5:53 pm

Morrowind gold system please! Also can we please have valuable things to steal in rich households/castles etc. Being a thief in Oblivion wasnt fun at all as there was nothing worth stealing.
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ONLY ME!!!!
 
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Post » Tue Feb 01, 2011 5:00 pm

Oblivion did have fairly easy methods of gaining gold, but crawling through dungeons and caves and forts just got tiresome when I wanted a quick play through or if I was less patient.
I think there should still be the hard ways of getting gold in Skyrim, but also easy ways, such as rich merchants or I dunno, anything, for the more casual, less knowledgable players.
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Bones47
 
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