VERSION HISTORY:
1.1
- invisibility effect removement fixed
- moved dark elf BB texture reference to a subfolder to avoid replacing BB dark elf texture in use
1.0/beta - first release
USAGE:
abotGondoliers.esp:
Tribunal or Bloodmoon scripting engine required
Tribunal and/or Bloodmoon.esm loading not required
INFO:
Using a mix of my water life & silt strider mod tech, I'm happy to
introduce you to real time travel Vivec gondoliers.
To enjoy the scenic trips use the gondolier "- scenic travel" dialog
topic.
To dismount from the gondola or reach destination immediately activate
the gondolier while sailing. From the same menu you can also configure
the mod.
To fully enjoy the mod as intended, you should have last MGE/MGE XE
distant land, some MGE macro keys set to move the 3rd person view
camera, and last MCP (Morrowind Code Patch) Vanity camera lock option
checked. This will allow you to pan the camera and enjoy a much more scenic
experience during the trips.
As usual, I tried to be as compatible as possible, so routes are not so
straight but it is fully compatible with Vivec Expansion
http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=1534
(which is a great addition for this mod if your computer is powerful enough).
TECH NOTES: Speed change selected using the configuration menu is
effective when next waypoint with different scheduled speed is reached.
KNOWN GLITCHES:
Light lantern on nocturnal gondoliers can flicker during cell changes.
If you can't bear with it, just disable it from the configuration menu.
To avoid hostile attacks/Vivec Expansion pickpockets following you when
sailing, player by default is set invisible by script (a ...invisible
invisibility effect). Don't use a constant invisibility item while
riding, you don't need it and probably you will have to wait the end of
the trip before the invisibility transparency of your spell is reset
unequipping the enchanted item.
TESTING ONLY:
set ab01debug to 25 will enable some debugging messages.
CREDITS
Kudos to Arcimaestro Antares for the original gondolier animation and mod,
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7518
I think I found the right code tools to use for the job instead of the limited
Morrowind AI.
As usual, feel free to use anything done by me, just give credit when
credit is due and be sure to be compatible with this mod (that usually
means: always use different ids, not super-easy but if you are a modder
capable to tackle with the code you should know how to do it).
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7636&id=9153
http://youtu.be/_AEzA1rS510
[EDIT]PES upload form is giving me problems lately,,,
http://www.mediafire.com/?olf5llg7qr22n38