Gone are the days with badass high LVL enemies and unique no

Post » Sat Jun 26, 2010 3:01 am

So level scaling is back in Skyrim -___- that was a really really bad news for me. It is not realistic that everything in Skyrim goes up in lvl along with you!! Can't they just do an very improved version of fallout new vegas enemy system? You should be able to encounter all kind's of enemies in all kinds of levels. I guess this means everything in Skyrim gets daedric armor when the player reach lvl 20... that is so wrong... In morrowind I have, the greaves, both gauntles, 2 of the 3 helmets, the right pauldron and left pauldron and a daedric tower shield along with a daedric dai-katana. Getting only those pieces of the daedric armor took me over 100 hours of adventur all over Vvardenfell. If enemies get all the best gear in the game after lvl 20 or whatever im gonna be so pissed off. in Oblivion bandits and Marauder nearly throwed the game's most unique weapons after you... what are they thinking over att Bethesda? :S I nearly can't belive this is the same company that gave us Morrowind. Well maybe they have a unique level scaling system this time around, but playing Oblivion I fear the worst.
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chloe hampson
 
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Post » Sat Jun 26, 2010 4:01 am

I agree with you but I am hoping Bethesda thought of a way that makes bandits not have all the good gear at a cerain level.
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StunnaLiike FiiFii
 
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Post » Sat Jun 26, 2010 4:33 am

That's not how it is. It's similar to Fallout 3's leveling system, as Gstaff said.
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A Boy called Marilyn
 
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Post » Sat Jun 26, 2010 3:58 am

One of the best things about Morrowind was ringing up friends, discussing our discoveries and try to describe how to get to these places. It made the world seem more persistent. If I tried doing that now knows what the hell my friend is going to find.
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Andrea P
 
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Post » Sat Jun 26, 2010 10:09 am

They said the level scaling would be like Fallout 3

Do you remember Fallout 3 bandits with power armor and plasma rifles? No, you don't.
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Sista Sila
 
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Post » Sat Jun 26, 2010 5:54 am

They are thinking about streamlining everything to attract the shooter fans. That means getting rid of everything that doesn't work the first time around and taking shortcuts for the rest so they can focus on graphics. The exact same thing has happened at Bioware.
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Emma Copeland
 
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Post » Fri Jun 25, 2010 10:59 pm

Oh I am betting their will be some very high level enemies that we can't touch for a very long time in this game and I bet we won't be able to go wherever they reside until much later in the game because of it.
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Adam Kriner
 
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Post » Sat Jun 26, 2010 5:33 am

Oh I am betting their will be some very high level enemies that we can't touch for a very long time in this game and I bet we won't be able to go wherever they reside until much later in the game because of it.



I hope your right :)
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IsAiah AkA figgy
 
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Post » Sat Jun 26, 2010 12:05 am

Where the hell are people getting the impression that there is going to be level scaling like Oblivion?

Hell, Gstaff said it was going to be more like Fallout 3.
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Amy Masters
 
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Post » Fri Jun 25, 2010 10:47 pm

Seriously, we've actually been directly told that this is NOT how level-scaling will work in Skyrim
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louise fortin
 
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Post » Sat Jun 26, 2010 9:26 am

I think we can continue this discussion in this thread:
http://www.gamesas.com/index.php?/topic/1156332-is-level-scaling-backnoooooooooooo/
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Claire Jackson
 
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