The current info has suggested certain weapons and skills are out, that combat has changed, that not every NPC is a pvssyrbox...
Apart from the last those don't matter to me at all, as long as they work well in game.
WE don't know shiola about the plot, the factions, the depth of story, how much dialogue and the depth of it with NPC's that matter.
We don't know how well those NPC's interact with each other, we don't know if every quest is a Skinner reward system with no suprises..
We know so little to say good, bad.. whatever yet.
We can complain about certain features but not about the whole yet.
However I think the things the Devs focus on showing / talking about are a tad simplistic combat and action based, which is bad.
It would ease a few minds if they even just came on and said..
"shhhhh, we're focusing on characters, the story is coming great, not everything will be about levels and rewards, there is depth to what we are writting."