No that's not how it should be, dungeons are not shopping centres.
No that's not how it should be, dungeons are not shopping centres.
I'm honestly telling you I'm going to pay a subscription for this; even if they release it in it's current state, which we all know they're not going to.
Some people can tolerate or even ignore the odd bug, others can't. It's really that simple. Fortunately for me, my standards aren't impossibly high.
Well if your standards are low, then ESO is for you I won't argue with you.
This is completely wrong. There are LOADS of places where mobs spawn over and over. In fact it was hard to miss them during this last weekend with so many quest timer bugs. I levelled twice in the traps area over two visits, and once in another area in some tomb. Bandits/necromancers spawning constantly, and all static with low aggro radii. Playing as Nightblade was even easier, everything was a 2-3 hit kill, taking on three or even four enemies at a time was easy (do remember to use defensive tactics, it's not a "mash button" game). Sure I took on more than I could handle a few times, but I never had less than 20 soul stones in my pack. Use them, fill them, even put skill points into them (they do decent damage, and you can fill two at once if you go deep enough into the tree).
Sorry, but other than that it sounds like you want to power grind. You can do it, but you're missing half the point of why they made this game - it has a setting and lore, they made it for TES players who want more of that. And I think that's half the problem with a lot of the complaints I see. I don't like it when people dismiss feedback and opinions with "well this isn't the game for you", but it does seem to apply in this case. :/
Most people know that we werent playing the latest build, some dont...
I thought it has been made clear already that the public beta is using an old build because the special ones who got into the PTS have reached level 50 without any problems.
Plus based on what people have been saying it seems like many bugs are simply caused by the overwhelming amount of people in the first place which wont be such a huge problem once the game is released as people will spread out eventually and youll be able to play during workdays when kids are still in school, maybe.
What he wants is mob pulls ala Korean MMO style, where u pull 50 mobs, they hit u for nothing and u hit them for 84578387 dmg and they all die.
Let's see what tune you sing a week after release.
He should play Rift then, as I used to do exactly that with my Sentinel. Sure it feels great to be all-powerful, but after a while it gets kinda boring. Which is why today I'm here, and not there.
What is the point of making a quitting thread? We really don't care your not going to play, your reasons are funny though.
That too. Let's hope the current build is quite far ahead of the one that was presented this weekend.
I'm sorry, but it almost seems like you want this game to fail. Your comments are borderline flame baiting.
I'll bite though. Is it that hard for you to believe that some people, a lot of people in fact, really like this game inspite of the bugs?
Have you even done any combat? You like this system? I laugh at the notion of that.
No, 12 Days 17 hours 29 minutes 40 seconds til launch
I spend most days fixing bugs. Seeing other people suffer them too is comforting, so I'll be be playing. A monthly sub is cheaper than a therapist.
I've been involved in three betas, have leveled each class and played in multiple zones. Yes, I like the combat and will be playing at launch.
Why do you have a problem with other peoples opinions? You don't like that game and that's fine. I however love the game.
Now that's a bit harsh. I really like the combat - it's not as visceral as AoC, but good enough for me and so I should think plenty other people too.
There's plenty I don't like, but I can live with it.
Here's the one thing I got from the last beta weekend that convinced me to pre-order, warts & all: I want to see more. I enjoyed it despite myself and despite the hassles. And that, my friend, is what game developers and designers strive for, it's all hearts & minds at this point; but you can't win everyone, unless you're making a Candy Crush MMO. (god forbid).
May the divines gently lead you out to a better experience, fare thee well!
You should really find yourself a vacant space under a bridge in Cyrodiil.
The nolifers are out in full force today.
People seem shocked that not everyone likes doing quests, and would actually prefer grinding mobs.
I am definitely one of those that hate quests. But its the way MMOs are going, so I tend to deal with it. Im one of those that just spams whatever talking options are available, and read nothing when accepting quests(they almost seem like work). It also forces you into mostly solo play. Whereas grinding for xp, typically form groups and hunt with other players for top xp.
Anyway, it seems like thats the minority these days.. so I typically have to push through the leveling to get to endgame, and hope that's fun.