First of all, Aylieds don't worship Daedra. Second, when was the emperor renamed Patrick Stuart? Third, your writing style needs quite a bit of work.
Searak already countered the lore part of that, I just wanted to throw in Umaril (bound to Meridia, Daedra). They liked the Daedra, though they acknowledged the Eight as well. Their main goal was to return to being a part of the Aetherius, which Lorkhan took them from and bound them into mortal bodies. Hence the Towers
[/lore rant]
Now, just saying that his style needs work is not very good criticism. The whole point behind constructive criticism is that it offers advice and solutions, or at least insights. I don't really have the time anymore, but when I used to give more critiques I was always sure to offer lengthy descriptions of my advice. It's gotten a bit more sour as of late, I get condescending much more quickly, but the point remains the same. Not to say that I don't agree, but that's no way to help anyone.
The key thing about presenting an idea is the organization. You want easily read paragraphs, with good punctuation and enough empty lines between the text that it is not the dreaded "wall o' text". Much easier to read when formatted correctly, and punctuation is a skill every writer should master as quickly as they can
to expand it a bit, they arnt mounting a counter attack, one small civilisation was left alive due to its remote location and its kings decision to keep its inhabitants in the dark about what has happened to an extent and ban wandering far from the ruins. the 'counter attack' is a small group of arrogant youth who are over confident in there abilities and think that all other races are weak from the stories that are passed down from there civilisation
Alright, let me stop you there. As an amateur, wanna be lore buff as well as a writer of fan fiction, one thing with trying to make a lore based story is that you can't always play inside the lines. You need to stop trying to conform with lore, don't appease or give in to the harsh criticism of "That's not lore friendly!", take creative license. Writing isn't about re-writing the UESP, it's about adding to the world by going into detail about a specific thing you like. If you just stay with the established lore you'll hardly get anywhere with anything that puts a lot of emphasis on it. I will tell you that there is no way you can bring Ayleids into the third era and not get any guff about it. People just aren't willing to accept the breaking of what we call canon, and they have a valid point. If you break the lore it's no longer fan fiction.
However, you can take creative licence (aka do whatever you want because it's your book) and change things up a little. With the Ayleids it's going to be hard finding a reason for them to have survived due to the Alessian Order and their persecution of everything that wasn't them (they were pretty bad, they ended up causing a Dragon Break). So, you have to make a choice: stick with the Ayleids or choose a different idea. Now, if you want to stick with the Ayleids that's fine, but you would need to appease the lore monsters out there (like me) with enough real lore along with your own interesting spin. My primary suggestion for that would be to set the story back when Ayleids were still dominant. Nothing ever said you need to write in the current period, historical writings can be the most fun
Of course, nothing says you have to write Ayleid. I don't see anything in your idea that can't be tweaked to change it from Ayleids to, say, Dunmer, or Bosmer. Heck, they could just be Imperials, who knows? My advice, Ayleids don't have enough lore, and there's no way you can learn it all in short enough a period to write this. So I would say move on, just to keep people from telling you all about how your story breaks the lore. I wouldn't care, so long as it's a good story, but this is fan fiction, so you need to try and stick with the lore.
Oh, and as someone I highly respect says on another forum:
A story concept means nothing. I can tell you now, it has been done before. What matters is how you write it, the characterization, the flow, the imagery, all of it.
There's no benefit in asking what other people think of the concept! They'll either say,"Sounds great," or, "it sounds like a ripoff of..."
If the idea stirs you, write it. Then ask people what they think of the final story. After they tell you what they don't like about it, revise it, usually several times, until you're happy with it or until you throw up your hands and say the hell with it.
Ideas mean nothing, it's all about how you write.
Thanks, and keep up the good work :goodjob: