This and this.
You're always so radically against the removal of attributes when you haven't even seen it in action yet. The developers who sat there playing the game saw them as redundant. Why not trust them? It's already been stated that everything that attributes did is still in the game, why even add them in? I really don't get it.
Because I want my intelligent character to be intelligent, my strong character to be strong, my fast character to be fast. I don't just want those qualities implied by the fact that my nominally intelligent character has a bigger magicka pool or my strong character can do extra weapon damage - hell - they might well be intelligent or strong or whatever and be entirely uninterested in whatever it is that Beth decrees goes along with that. So in that sense, "everything that attributes did" is NOT still in the game. Maybe I'll want to play a notably intelligent warrior or a notably strong mage. It won't have anything to do with their abilities (or not much, though actually it arguably should, to at least some degree and in at least some way), but in any event, it will help to define them as characters. No - it
would help to define them as characters. It only
will if it can be modded back in.
Personally, I don't get the "redundant" "everthing attributes did is still in the game" viewpoint. I don't have a character have a certain amount of an attribute just because of what it does to his/her magicka pool or HP or whatever - I have a character have a certain amount of an attribute because that's how I envision the character - the derived attributes are secondary, as far as I'm concerned. Kyla could be much stronger and do more weapon damage and carry more stuff, but that's not how I envsion her. She's not strong - that's part of the point of the character. She's had to compensate for her relatively low strength by honing her weapon skill. And she has. That makes her a much richer and more complex character than she would've been otherwise. That specific detail - her relative lack of strength - is a fundamental part of who she is. Three derived attributes and some perks aren't going to be able to take the place of that. Yes - from a purely utilitarian basis, the gameplay could work out the same, but the
character could never be the same, and, much more than anything else, it's for the characters that I play TES games.