Just want to point out in this article Bethesda has mentioned balance changes, which we will eventually see most likely in Januray. So huzzah. http://www.1up.com/news/next-week-skyrim-patch-reacquaints-dragons-flying-forward Now it doesn't specifically mention anything, but I'm pretty sure the gigantic backlash of the magic system is going to be getting the balancing. Perhaps also slightly nerfing some of the crafting skills from stacking so effectively.
A 'slight' nerf to crafting skills? It needs a major one... they totally break balance, it might as well be using the in-game console to give insane benefits or turning on god-mode. As it stands it leaves no reason to even use the daedric (godlike) artifiacts in the game due to crafting's sheer compounded over-poweredness (by stacking, grinding and upgrading effects).
Usually none of this would be an issue, the construction set was out either immediately or shortly before the two previous Elder Scrolls releases and I would just crack it open and fix whatever seemed inane and un-balanced myself.
At this point I treat those three skills as cheating and disregard it like I do tilde. Eagerly awaiting january when I can take a proper whack at re-balancing the game.