So obviously this is heavy with spoilers if you have not completed the MQ where the Institute falls.
I am currently playing a raider like character. She is rather mean, uses scare and intimidation tactics. Is absolutely brutal in combat with her Gauss Rifle and assortment of deadly melee weapons. She chose the Brotherhood of Steel faction to support. Somehow it's military rules and regulations reminded her of Nate's career. plus it sort of toned her down some... but not much. if anything she just takes responsibilities a little more seriously now.
So to the point. During the battle against the Institute she convinced her real son Shaun to give her the override codes for the synths and used his terminal to shut as many of them down as she could. She turned on the evacuation alarm so as many innocent families as possible could get away.
When confronted with the synth child Shaun she agreed to take him with her. After all he was programmed to believe she was his real mother... not even in her twisted chem jacked brain did leaving him behind seem like a good idea.
But now what to do with him? He is on the airship standing outside her quarters. I have the option for her to select a settlement to send him to... but I am not sure if that is a good idea.
Sanctuary Hills is her home base but not at her old house. Would he know to hang out at her new fortress? Or would he just wander around aimlessly near her old house? I thought maybe I would send him to Kingsport Lighthouse. Well fortified and out of danger. But no one lives there. maybe Covenant? Then I thought maybe the Coastal Cottage where the exiled Danse is living. He could be like a synth father for the synth child.
But then I decided to leave him on the airship. Its got good clean filtered air. There are children for him to play with. Lots of food. Its safe.
If I do send him somewhere at some point in the game can I change that location later?
Where do you guys send the child Shaun?