a good way to kill your game!

Post » Wed Dec 14, 2011 7:23 pm

hi all...

Oh how to kill your game really good!!
[probably one out of 100 ways to ruin your game, but this way is just from my personal experience, from yesterday]

Oh yes. "testing" a new game, crawl through the sewers and about 3/4th out, I really notice all of the "bats" that maybe OWCND or WAC adds. But on closer inspection i see that they are butterflies! Oops. I installed the "LS butterfly mod full strength and i really wanted to use the 1/4th number of them. they warned me about butterflies in houses.
So I removed the full version and replaced it with the 1/4th as many butterflies. I then noted that my bashed patch was now
missing that full butterfly version so i redid the bashing with the 1/4th version.

I soon left the sewers and out in the Glorious world I noted that my fps seemed a bit "slow", slower than of the last newgame try.

then i noticed something weird. the small creatures that OWCND or WAC adds, each one had a "tracer line" going from it to the edge of the screen! When I walked to the edge of a game cell, the game crashed.

Ah so......

a Dogma of modders, "do not try to uninstall a mod *in* the game, without doing major surgery and clean saves and the like, even though one can add mods to an ongoing game somewhat safely!"!
[I even have read that if one were to change ini settings, in game; especially like lessening cells-to-load or taking away
other things-to-load, will corrupt your saves as well, as the "old" data is in that save and when there now is a miss-match between saves: bye-bye!]

So I just wanted to share this bit with you all; might help someone else.

but *why* these lines? what actually happened here, in my game? How could such a thing be fixed, if I were to see this again, maybe 100 hours in?

the Lines.
----looked like every critter had a long white rope trailing behind it, a straight line going all the way from this creature to all of the way to the edge of the screen.

freestone
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Blessed DIVA
 
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Post » Wed Dec 14, 2011 12:11 pm

I remember some rope things being an issue with the skeleton. Like argonians losing their tail or some armor has special boobs and they're now off the screen?
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Tyler F
 
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Post » Wed Dec 14, 2011 9:36 pm

a Dogma of modders, "do not try to uninstall a mod *in* the game, without doing major surgery and clean saves and the like, even though one can add mods to an ongoing game somewhat safely!"!

Hi, freestone!

My experience is that this is not quite as important in Oblivion as it was in Morrowind. A player was asking for trouble if they altered the least little thing in Morrowind, but I haven't found Oblivion to be quite that picky about removing mods and changing load order, ect. Of course, everybody's mileage varies.




every critter had a long white rope trailing behind it, a straight line going all the way from this creature to all of the way to the edge of the screen.

If it's not caused by the skeleton problem Don_Zardeone talked about then it's possible that your graphics card might be overheating. An overheating graphic card sometimes produces stretched-out pieces of mesh and textures that extend out to the edge of the screen. This can result in crashing at times too.

I'm not very familiar with WAC so I don't know if that mod has any known problems with skeletons. You might try looking at the release thread here (if there is one) or on the WAC forums.

Good luck!
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Elizabeth Lysons
 
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Post » Wed Dec 14, 2011 6:04 pm

A player was asking for trouble if they altered the least little thing in Morrowind


Many find it hard to believe when you tell them altering a mod list in the early days of Morrowind was just asking for it.
Double, triple, quadruple doors and npc's was the very least you could expect - if you got lucky. :brokencomputer:
:wink_smile: Those where the days.

Then some guy called Wrye came along, gave us Mash and with it a repair game utility along with a few other nifty things.
The rest, as they say, is history.
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Sami Blackburn
 
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Post » Wed Dec 14, 2011 11:15 am

Let's not forget praise for the Morrowind Code Patch, either. But we are kind of getting a bit off topic here, or at least off forum. ;)
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yessenia hermosillo
 
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Post » Wed Dec 14, 2011 5:58 pm

The way he writes, freestone may be free wheelin' on skooma. :wink_smile:

A solution to your problem may be found http://tescosi.com/wiki/PCS:Odd,_brownish_protrusion_extending_from_NPCs.
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Nick Pryce
 
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