» Wed Apr 14, 2010 6:16 am
Gather round my children, and hear a tale of loyalty and betrayal. This is the story of Insomniac Games and the tragedy of Resistance.
In the first days of the Playstation 3, there was an FPS known as Resistance: Fall Of Man. This was the first shooter for the console, and it was good. Its storyline was original if flawed, the enemy design was great, and the weapons were expertly designed. There was a multiplayer mode as well, and it was good. Although not as sophisticated or brilliant as the mythical Half-Life or as popular as Halo, it was enjoyed by Playstation owners everywhere.
Then, years later, when Fall Of Man was all but forgotten, there came a sequel. This was Resistance 2, and it was different. Insomniac had seen the success of the legendary COD4, and it was envious. And so, Resistance 2 was warped, mutated, twisted into a horrific form unlike any before from that developer. Resistance 2 had ironsights, and red-screen regenerating health, and it was not good. And so, a paragon of semi-originality sold its soul to the darkness that is COD.